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#31
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#32
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#33
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STR is definitely a beneficial stat for Rogues. STR directly raises your attack power which directly raises your damage done, therefore STR raises your damage done. The only caveat is that STR has a hard cap of 255, and any STR over 255 is obviously wasted. | |||
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#34
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Str adds a small component to SOME hits which overall does add a very tiny amount of damage (from memory Steel Warriors put this somewhere around 1% for 100 Str). Rogues indeed get an extra benefit because the Backstab mechanic gets more from Str but you still don't get huge increases in DPS, even with massive increases in Str. The whole "str increases attack power increases damage" has been debunked for 17 years. There is no reason for anyone to still think this way. | |||
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#35
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Got prof?
In my dream last night I had a str buff and was hitting for 30 with my burning rapier. | ||
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#36
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Also, please read this for more information regarding the formula for backstab damage and how much it is greatly influenced by total STR. Tl;dr - You lose 100 damage on your max back stab if you're equipped with epic and only have 100 STR as apposed to 255 STR. | ||||
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Last edited by Samoht; 10-25-2016 at 03:16 PM..
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#37
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I'll accept your apology when you return. | |||
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#38
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Also, you're not making any sense. At this point, the only person who owes an apology is you. | |||
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#39
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The EQ damage mechanic has two core mechanisms involved in determining your DPS from hits (let's just keep To Hit out of it as it has nothing to do with Str). When you hit, there is a significant number of Modal hits (the damage number that appears most often). And here's your first problem. The Modal damage is not changed AT ALL by Str. Now secondly, the ONLY area where Str comes into play is in determining the Max Hit - the highest possible damage hit you can get. Str is used in the mechanic, it's outlined in the links you gave. But you only changed the MAX. The mechanic will then determine the actual value of the hit using RNG, Level, Skill, etc but NOT Str. The Modal damage has stayed the same (its the peak of the bell curve) and all you've done is stretch the curve to the right at a point when you're dealing with a small number of hits (unless your are fighting low level green mobs). Therefore, only a tiny number of hits are effected and the overall impact is small. Statistically, what this means is that the Max Damage is not very important. Increases to your Max Damage (even quite significant ones) will not provide a meaningful increase in your DPS. It's just not how the melee damage mechanic works. | |||
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Last edited by EdTuBrutus; 10-25-2016 at 04:59 PM..
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#40
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Also, all of this is further nullified by the fact that you keep focusing on auto attacks rather than backstabs, which have significantly increased damage from raising STR. | |||||
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