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#31
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#32
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GM
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#33
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Very interesting thread. It's divided into people who have played with godly bards and know nothing comes close, and people who haven't seen it happen and therefore think it's overhyped and choose something else.
It's a great social experiment. I have a 60 bard, 60 chanter, and 60 necro. I understand the arguments about the chanter and necro, and it is true that they can have a very noticeable impact. Depending on the dungeon, they trade the silver medal. But the bard takes the gold. It's not even close. If the impact level was on a scale, then necro's and chanter would be rated from 1 to 10. But the bard would be from 1 to 100. There will always be disbelievers. It's like trying to explain the ocean to someone who's only ever seen lakes. Astuce | ||
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#34
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Bards without a doubt.
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#35
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+1 for bard. There is an incredible gap between good bards and bad bards. Necro, pally, or enchanter battle for second imo.
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#36
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1. Monk 2. Enchanter with charmed pet 3. Shaman 4. Bard 5. Enchanter without charmed pet The biggest problem I have with Bards is that I don't really think they shine in small groups. Can Bard/Shaman duo Tolapumj for example? I've done that many times Shm/Mnk. I don't think it would be possible even without his guards as they wouldn't have enough push or tanking ability. | |||
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Last edited by Raev; 09-15-2016 at 09:29 PM..
Reason: essay
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#37
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#38
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It's not the class that makes the biggest difference but the role. A good puller, whether it's warrior, SK, ranger, monk, bard, druid, rogue or whatever is what makes the group good or not. Someone who can pull to keep a steady flow of exp, no matter how fast it is, is the most significant cog in the machine. A good puller will keep things moving at a good, steady rate. A bad puller will wipe you or bore the shit out of you.
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#39
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[60 Assassin] Tevh (Half Elf)
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#40
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This guy gets it.
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Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) Kellian Blindwell (25 Human Paladin) Marvin Miyagi (24 Gnome Necromancer) Evia (12 High Elf Wizard) | |||
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