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  #1  
Old 07-12-2016, 12:30 PM
EQBallzz EQBallzz is offline
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Quote:
Originally Posted by Sodors Finest Poster [You must be logged in to view images. Log in or Register.]
For all the character model whining - these were EQ alpha characters.

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... Still better than Luclin models.

Wow. That is amazing. I have never seen those EQ alpha pics before.

I don't get the one poster whining about Pantheon. Every complaint made could be applied to EQ/P99 so wtf is he even here to begin with? Pantheon looks amazing compared to most of the shite MMOs on the market. Still a long way to go from what potential it may have to what it will actually be but no other MMO on the horizon has the potential that Pantheon has so I'll stay cautiously optimistic.

Chronicles of Elyria looks sort of interesting but not sure how that death system will actually work out in practice.
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  #2  
Old 07-22-2016, 08:08 PM
AenorVZ AenorVZ is offline
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Quote:
Originally Posted by Sodors Finest Poster [You must be logged in to view images. Log in or Register.]
For all the character model whining - these were EQ alpha characters.

[You must be logged in to view images. Log in or Register.]

... Still better than Luclin models.
This was a fine post.
  #3  
Old 07-12-2016, 12:36 PM
Llandris Llandris is offline
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I will be giving Pantheon a shot once it finally releases. If you listen to the stream linked, those char models are PHs.
  #4  
Old 07-12-2016, 01:27 PM
Metalopolis Metalopolis is offline
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Vanguard was the only MMO I really enjoyed other than EQ and early WOW. Shame it was forced to release a solid 8-12 months too early. Many of the level 40-50 zones were completely barren and unitemized.

That said the class design, world design, and quest design was top-notch. CLEARLY it was the "true successor" to EverQuest. You even had dungeons you could crawl starting as early as level 15 or so; similar to something like Upper Guk, Befallen etc.

The level progression was more WoW-inspired, in that it was focused mainly around questing. However, unlike WoW, the mobs you killed while questing actually gave significant amounts of experience. So much so that you could also play the game EQ-style and just setup camp in a dungeon and grind mobs for a few hours to level up at a similar pace.

Hopefully Pantheon follows these leads. It always bothered me that some MMOs shoehorn you into grinding mobs for xp, while others force you into grinding QUESTS for xp. There's no reason not to allow players to choose their own means of progression.

If Pantheon is given the dev. time to actually be a COMPLETE GAME on release (including "end game content" / raids) I think it has a solid chance
  #5  
Old 07-12-2016, 01:43 PM
yorumi yorumi is offline
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Originally Posted by Metalopolis [You must be logged in to view images. Log in or Register.]
Vanguard was the only MMO I really enjoyed other than EQ and early WOW. Shame it was forced to release a solid 8-12 months too early. Many of the level 40-50 zones were completely barren and unitemized.
When vanguard was given to SOE I died a little inside and they pretty much did with it what I expected. I loved that game and it was the successor to EQ. The class design was creative, the world was great, and the races were really cool too. It's just too bad it wasn't given the time to finish.

Hopefully pantheon can fill that hole. I would add on top of being able to finish it, I hope they have the courage to realize it will be a niche game. That doesn't mean it won't make money it just means you're going to get the mainstream complaining that the game isn't casual and bashing it to all hell for that. I've seen people actually say they hope a non-casual mmo is never made again, that's how much they hate the idea of other people getting to play mmos. Every major force out there is going to be pressuring Brad to abandon his principles and he needs to stick to it. Otherwise we'll be playing p99 for the next 40 years(don't get me wrong I love this server but there's only so much we can be stuck in a static world).
  #6  
Old 07-12-2016, 03:30 PM
EQBallzz EQBallzz is offline
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Quote:
Originally Posted by yorumi [You must be logged in to view images. Log in or Register.]
When vanguard was given to SOE I died a little inside and they pretty much did with it what I expected. I loved that game and it was the successor to EQ. The class design was creative, the world was great, and the races were really cool too. It's just too bad it wasn't given the time to finish.

Hopefully pantheon can fill that hole. I would add on top of being able to finish it, I hope they have the courage to realize it will be a niche game. That doesn't mean it won't make money it just means you're going to get the mainstream complaining that the game isn't casual and bashing it to all hell for that. I've seen people actually say they hope a non-casual mmo is never made again, that's how much they hate the idea of other people getting to play mmos. Every major force out there is going to be pressuring Brad to abandon his principles and he needs to stick to it. Otherwise we'll be playing p99 for the next 40 years(don't get me wrong I love this server but there's only so much we can be stuck in a static world).
I dunno...in 40 years it might be pretty sweet. Instead of people handing out free Master Wu's Trance sticks in FoB to lvl 9 Monks they will be handing out free Fungi and T-staffs. If anyone wants to get into the spirit of P99 2050 edition and give me that Fungi and T-staff now however.. [You must be logged in to view images. Log in or Register.]
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  #7  
Old 07-12-2016, 04:36 PM
Metalopolis Metalopolis is offline
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Quote:
Originally Posted by yorumi [You must be logged in to view images. Log in or Register.]

I would add on top of being able to finish it, I hope they have the courage to realize it will be a niche game. That doesn't mean it won't make money it just means you're going to get the mainstream complaining that the game isn't casual and bashing it to all hell for that.
Read an interview a few months back, and I've red several forum posts by Sir Bradley himself, where he states exactly this; that they're designing an itentionally-niche game targeting an MMO audience that's been alienated from modern MMOs.

Now that's all talk, of course, however Pantheon is in a bit of a unique position....

For those who don't know: the game's kickstarter actually FAILED. It seemed like Pantheon was destined to become vaporware until it was saved by an angel investor, who understood exactly what type of MMO they were designing. And the audience they were designing it for.
  #8  
Old 07-12-2016, 04:57 PM
yorumi yorumi is offline
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Quote:
Originally Posted by Metalopolis [You must be logged in to view images. Log in or Register.]
Read an interview a few months back, and I've red several forum posts by Sir Bradley himself, where he states exactly this; that they're designing an itentionally-niche game targeting an MMO audience that's been alienated from modern MMOs.

Now that's all talk, of course, however Pantheon is in a bit of a unique position....

For those who don't know: the game's kickstarter actually FAILED. It seemed like Pantheon was destined to become vaporware until it was saved by an angel investor, who understood exactly what type of MMO they were designing. And the audience they were designing it for.
yeah they're saying all the right things so far which gives me so hope but I've seen that before. Granted vanguard was a good idea so Brad, at least his vision has a good track record. I'm cautiously optimistic about this. There's been too many casual, solo mmos, I want a modern day EQ. Granted I know he doesn't have the rights to it but hell I'd take EQHD.
  #9  
Old 07-12-2016, 07:36 PM
rollin5k rollin5k is offline
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pantheon looks awesome.
  #10  
Old 07-14-2016, 11:03 AM
Kotopes Kotopes is offline
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Quote:
Originally Posted by Metalopolis [You must be logged in to view images. Log in or Register.]
Vanguard was the only MMO I really enjoyed other than EQ and early WOW. Shame it was forced to release a solid 8-12 months too early. Many of the level 40-50 zones were completely barren and unitemized.

That said the class design, world design, and quest design was top-notch. CLEARLY it was the "true successor" to EverQuest. You even had dungeons you could crawl starting as early as level 15 or so; similar to something like Upper Guk, Befallen etc.
/\/\/\ This. I completely with you here. Even if Pantheon is a copycat of EQ with newer graphics and zones, I'd definitely pay for it.
Also Vanguard was well polished and very playable in later years before it's ultimate demise. Unfortunately it was too late.
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