![]() |
|
|
|
#1
|
|||
|
As Trollhide mentioned, however, mana pool size only ever matters when you blow an entire mana bar in one fight. This really doesn't happen all that often. It's why wizard dps sucks so bad in normal exp groups even if they stack +INT and +mana items to maximize their pool. Mana regen is what determines long-term spell casting ability for dps or for heals.
Similar things could be said of hps, but complete heal actually does become more efficient as the tank's total hp pool increases.
__________________
| ||
|
|
|||
|
#2
|
|||
|
i tend to blow my paladin's entire mana bar all the time in both groups and soloing; i guess it just depends on how actively you're pulling and how involved you are in crowd control as a paladin, which you should be
| ||
|
|
|||
|
#3
|
|||
|
Are you talking about going oom over multiple pulls, or going from fm to oom within the course of a fight? Cause more wisdom is only going to meaningfully affect one of those.
| ||
|
|
|||
|
#4
|
|||
|
both
| ||
|
|
|||
|
#5
|
|||
|
The faster you pull and the more efficient your group, the less likely you'll have time to med to full mana though. I really see your long term casting ability as being largely disconnected from your maximum mana, but to each their own.
I do agree Strength is probably overrated, but I don't see Wisdom as crucial enough to roll a cat-headed elf man who worships trees over a glorious defender of the high seas. Roll erudite. :P
__________________
| ||
|
|
|||
|
#6
|
||||
|
Quote:
which in turn means it was worthwhile | |||
|
|
||||
|
#7
|
|||
|
half elf is actually by far the worst choice anyway
| ||
|
|
|||
|
#8
|
|||
|
at the end of the day, paladins are tanks. stamina is the most important stat despite your race choice. also make sure you have 75 base agility to avoide the mitigation cap
| ||
|
|
|||
|
#9
|
|||
|
nope
| ||
|
|
|||
|
#10
|
|||
|
It's very easy to go oom on a Paladin: if you're not oom after a big fight your contribution was shit dps unless you tanked.
HoTing yourself/or others is great. 225manax4 hots = 4x700hp (not counting the extra server ticks you get on the HoT sometimes) means the healer didnt have to heal you/or others for 2800+ hp. For most Pallies that is 40% of their mana. You want to 100% gear your paladin for a healthy manapool because once you ARE oom and LoH'd down you're a trashcan dps. A Paladin's contribution is CCing/Healing/Tanking all of which require mana, so what would you prefer: a slight impact from str/dex/agi/stm or an extra heal? Especially on a Blue Server where you can optimize your toons alot more towards raw stats. Eventually there will be 3.5-4k mana pool BiS paladins but I dunno what you'd do with a Paladin like that on a Blue server...on Red99 you could have alot of fun. (on Red you need to have resists on at all times so items without resists are less preferred). | ||
|
Last edited by Farzo; 06-07-2016 at 05:12 PM..
|
|
||
![]() |
|
|