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#1
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Quote:
It's also worth knowing that the game is designed around people playing 1 character, and the players who only play 1 character have historically always had the advantage over the boxers, because of the inherent focus on playing 1 character. There will never be an advantage to playing more than 1 character at a time because of the way progression works on Sanctuary. If you were to look at our leaderboards, you would see that the people who top them are the ones who do not box. To put it simply, this is a game about defying the expectations people have with EverQuest (which this very much isn't) and emulated servers in particular. A great deal of effort has been put into taking these tropes in everyone's minds and completely subverting them. | |||
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Last edited by Zerjz; 04-14-2016 at 12:22 PM..
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#3
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Here's the housing zone I wrote for this a year ago:
https://www.youtube.com/watch?v=oiV9dcQSGfw and plants/gardening: https://www.youtube.com/watch?v=RPJmPEFotbg
__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | ||
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Last edited by Secrets; 04-14-2016 at 08:15 PM..
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#4
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#5
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how close to classic ffxi is this? pre toau pre abyssea?
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#6
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Pretty interesting. Gonna check it out.
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#7
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sounds amazing, really into it
but unfortunately the investment of boxing, multiple accounts, macro's turn me off so im going to have to /fold sorry best of luck would have played a puppet master or sage for sure | ||
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#8
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#9
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Shame it allows boxing
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#10
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I would just like to point out again that this game was designed around people not being able to box to gain benefits over those who don't box. I'm highly familiar with the whole stereotype of people rolling up mage groups or whatever and steamrolling things, or needing to box to succeed in games, particularly low population emulated servers. Everything's been built to break that stereotype. That won't matter to some of the people who are vehemently anti-boxing, but it should be known that much has been done to break any and all stereotypes and tropes with these sorts of things.
This is at its root a game about defying stereotypes in gaming. And I call it a "game" and not a "server" because it is not an EverQuest Emulator server. It's a new game built within the EverQuest engine, powered by EQEmulator. Everything anyone thinks they know about EQEmu servers has been intentionally subverted and flipped on its head. | ||
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