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#31
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Sure, per kill you will do better in some other places, but for the most part you have to bring your own group, you have to travel there, and services are not available 24/7. Those things take time and effort that could be spent immediately grinding in KC. If I have a limited amount of time to play that day, KC is one of the best options on p99 50-55. Period. I'm not going to spend half of my two hours finding a group and running somewhere exotic just to get 30% more exp per kill. Thats less efficient given my timeframe and leaves me camped out somewhere that may be abandoned when I log back on. Seb is very good for sure, and better than KC no doubt if you get a group, but if you dont get a group you are stuck there, having spent 15 minutes+ running there plus buying a port both ways. And seb groups are not open to all classes.
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#32
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let's all be elitist about video games!
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#33
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#34
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KC is a fine place to xp. It does suck when it gets over crowded.
-It's easily accessible. -It's not overly harsh. -Nearly 24 hours a day there's the prospect of finding a group or a duo/trio. -The xp per kill in a full group really drops hard after 56, but duo/trio it's ok to 60 and easy enough that most classes can duo there. I've done all camps in velks and seb multiple times. I've grouped in chardok and HS. I haven't done SG or DN yet on p99. KC isn't bad by comparison and is better by far than velks. I'd prefer a seb or BM velks group any day of the week, but if you have a limited play time KC is awfully convenient. In a lot of the "better" places, getting a group outside a pre made is more challenging ... As is replacing a crucial member that has to leave. In a bring your own group type of scenario, there are lots better places than KC. KC is fine.
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Last edited by Troxx; 02-29-2016 at 03:28 PM..
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#35
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KC as an exp spot is classic. Maybe not my cup of tea except basement, but so what? For the life of me I cannot understand why anyone would criticize someone for grinding there, except it's Monday and they got sand in their vagina.
#kcexpmatters
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go go go
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#36
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Even if I didn't like KC, it doesn't affect me if other people like to have fun playing Everquest differently than how I do, and I wouldn't feel the need to "convince" them the way they're having fun is wrong. | |||
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#37
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More of the same.
Did you know people deguild (or used to at least) to turn in Dozekar tears/Yelinak/tormax/dain heads otherwise they could be considered an extra puller/tracker and cause their guild to violate the raid rules? | ||
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#38
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#39
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#40
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