Project 1999

Go Back   Project 1999 > General Community > Off Topic

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 02-29-2016, 06:39 PM
maerilith maerilith is offline
Banned


Join Date: Jun 2014
Location: Uranus
Posts: 1,709
Default

quake 3 fortress

[IMG][You must be logged in to view images. Log in or Register.][/IMG]
  #2  
Old 02-29-2016, 07:02 PM
Daywolf Daywolf is offline
Planar Protector

Daywolf's Avatar

Join Date: Jun 2010
Location: Peeing on the grass cats chew on. And on your
Posts: 4,191
Default

Quote:
Originally Posted by maerilith [You must be logged in to view images. Log in or Register.]
quake 3 fortress[/IMG]
what I use on live

[You must be logged in to view images. Log in or Register.]
__________________
  #3  
Old 02-29-2016, 07:06 PM
maerilith maerilith is offline
Banned


Join Date: Jun 2014
Location: Uranus
Posts: 1,709
Default

Quote:
Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
what I use on live

[You must be logged in to view images. Log in or Register.]
yeah i liked him 2 :P

Quote:
Originally Posted by Pokesan [You must be logged in to view images. Log in or Register.]
the graphics don't look very good
i agree [You must be logged in to view images. Log in or Register.]

also I think quake was just the most baddest ass game ever aside from EQ R99 peeeveeeepeeees and Mechwarrior 3 (the clan one)

and I don't think superhot cmpares at all even if they'd like to think it does (no juxtoposing from me) just pointing out the cream'd'crop vs the cream'd'crap

TeamFortress waz the best
  #4  
Old 02-29-2016, 07:27 PM
Daywolf Daywolf is offline
Planar Protector

Daywolf's Avatar

Join Date: Jun 2010
Location: Peeing on the grass cats chew on. And on your
Posts: 4,191
Default

Quote:
Originally Posted by maerilith [You must be logged in to view images. Log in or Register.]
also I think quake was just the most baddest ass game ever aside from EQ R99 peeeveeeepeeees and Mechwarrior 3 (the clan one)
The computer I used to play early EQ was my Quake rig [You must be logged in to view images. Log in or Register.] Well version III Quake rig.

Quote:
Originally Posted by Big_Japan [You must be logged in to view images. Log in or Register.]
hey at least the doom reboot is coming this year

brought to you by bethesda™
hmm... maybe not so bad. They did so-so with Quake, at least they wont turn it into a browser game which imo was a mistake for Quake Live. Once they went back to stand-alone client though, they dropped support for Linux and Mac, not that I care though.

There were a lot of cheats going on with the browser version, aim bots and junk. Not as bad as BF2142 got at a few points though, where these exploits went unpatched over a year at one point, match crashing exploits to save peoples ranks etc. But Bethesda more or less actively maintained Quake, constantly trying to get rid of the cheats as best they could (and not doing bad with 500 people in at prime, more than p99red hehe). So Doom may do well.
__________________
Last edited by Daywolf; 02-29-2016 at 07:49 PM..
  #5  
Old 02-29-2016, 08:26 PM
AzzarTheGod AzzarTheGod is offline
Planar Protector

AzzarTheGod's Avatar

Join Date: Jun 2015
Location: Sullon Zek
Posts: 7,760
Default

superhot is great social commentary on the state of indy game development.

get your design on, get paid. Everyone here can do it. All together now lets make a few hundred racks.
__________________
Kirban Manaburn / Speedd Haxx

PKer & Master Trainer and Terrorist of Sullon Zek
Kills: 1278, Deaths: 76, Killratio: 16.82
  #6  
Old 02-29-2016, 06:41 PM
Big_Japan Big_Japan is offline
Banned


Join Date: Oct 2012
Location: shrapnel city
Posts: 1,196
Default

you can feel the development hell in the game design.

They had a cute idea about a bullet-time shooter, but didn't realize that even with the slowmo mechanic realistic bullet velocities are too high for any reasonable ability to dodge if you're running at immersive modern shooter crippled movespeed. Rather than compromise with increased movespeed and partially reduced bullet velocity and proper level design to have a slow-mo, but still fast-paced game, they simply dropped bullet velocity until the design was vaguely playable and very "cinematic".

Even after their lazy escape from dev hell they could have reskinned the game so that these slow projectile launchers were dart guns or bow-and-arrows or some shit, but instead they farted out this retarded shit and the tasteless hipsters said thank you daddy anyway. The assault rifle is literally shittier than a paintball gun.
Last edited by Big_Japan; 02-29-2016 at 06:45 PM..
  #7  
Old 02-29-2016, 06:44 PM
maerilith maerilith is offline
Banned


Join Date: Jun 2014
Location: Uranus
Posts: 1,709
Default

[You must be logged in to view images. Log in or Register.]

http://www.esreality.com/post/268867...14/#pid2691378
  #8  
Old 02-29-2016, 06:47 PM
Tongpow Tongpow is offline
Banned


Join Date: Apr 2011
Posts: 380
Default

the campaign length is a dumb argument, the game has a endless mode with hi-score leaderboards, alot of people buy Multiplayer FPS and don't even play the campaign mode a.e the last like 4 CoD games

the game is more a puzzle game than a shooter anyway, the story is pretentious but decent


and the poor people steam refund problem? who cares, im sure the devs scrooge mcducking in a pile of cash don't give a fuck
  #9  
Old 02-29-2016, 06:48 PM
Big_Japan Big_Japan is offline
Banned


Join Date: Oct 2012
Location: shrapnel city
Posts: 1,196
Default

look at this shit.

I shot literally before he came round the corner. Watch.

[You must be logged in to view images. Log in or Register.]

[You must be logged in to view images. Log in or Register.]

Shoulder hit.
  #10  
Old 02-29-2016, 06:51 PM
maerilith maerilith is offline
Banned


Join Date: Jun 2014
Location: Uranus
Posts: 1,709
Default

[You must be logged in to view images. Log in or Register.]
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:54 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.