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#31
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There's already a very long thread in Casters about this.
http://www.project1999.com/forums/sh...d.php?t=200861 1) Gnomes feel inadequate. 2) Numbers are, apparently, worthless 3) All pro-iksar, real-world applications (Iksar FD+Lich vs Others FD+Lich) are dismissed and replaced with "But gnomes look through walls" or "30int is better for burst fights." Anyone who tells you "regen doesn't matter" is misinforming you and has either never played a Necro or plays one poorly. The only reason to not play Iksar is that you don't want to be an Iksar, which is fine. But at the end of the day we're all just spooky skeletons, trading Hp for Mana into DoTs, one tick at a time.
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Some kind of... Bubba Ho-Tep?
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Last edited by Crawdad; 01-24-2016 at 01:54 PM..
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#32
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Quote:
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The great wave is coming. Praise be to Prexus!
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#33
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Quote:
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Idol 60 Dark Elf Necromancer
Kombat 47 Wood Elf Rogue Juvenile 38 Iksar Shadow Knight | |||
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#36
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My opinion on this subject has been well documented in the Casters subforum version of this post, so I wont go into that again.
However, if you do go Iksar and you have issues finding merchants, I did add a section to my guide that is a list of each merchant I could find (or was told about and confirmed to work) that a necromancer can use to sell. All of these were tested with Iksar, so it should work for other races... Should. http://wiki.project1999.com/Sesserdr...ndor_Locations Hopefully that helps to curb the difficulty of Iksar racial faction. If anyone else knows of any merchant that is a no-faction or friendly necro faction, let me know and I'll add it. | ||
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#37
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iksars suck, why would you want to be a lizard that gets -2 mana regen per second? makes no sense necromancers need mana.
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#38
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Quote:
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The great wave is coming. Praise be to Prexus!
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