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Old 01-07-2016, 12:41 PM
Balur Balur is offline
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Originally Posted by keithig3 [You must be logged in to view images. Log in or Register.]
A friend and I are rolling some chars on blue and would like your opinion on what combo would be cool. Unconventional suggestions welcomed! Thanks.
If these are your first characters, roll casters. Gear is expensive on this server so your best bet is to go with gear-independent pet classes, which means mage, necro, or enchanter. If one of you doesn't mind playing a class with a high skill cap, go enchanter and mage or necro. If you both want to cruise to 60 on autopilot, go mage and necro.
  #2  
Old 01-07-2016, 07:33 PM
Daywolf Daywolf is offline
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Originally Posted by Balur [You must be logged in to view images. Log in or Register.]
If these are your first characters, roll casters. Gear is expensive on this server so your best bet is to go with gear-independent pet classes, which means mage, necro, or enchanter. If one of you doesn't mind playing a class with a high skill cap, go enchanter and mage or necro. If you both want to cruise to 60 on autopilot, go mage and necro.
More depends on what you play and how you play it. imo casters can be fairly expensive up front, considering gear and spells, for starting out. I think priests are the cheap date throughout the game. Melee and tanks start cheap, get more expensive over time. But that is all in general, as it still depends on how you play them. Race is a consideration too depending on armor size etc.
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  #3  
Old 01-07-2016, 07:54 PM
thufir thufir is offline
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Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
More depends on what you play and how you play it. imo casters can be fairly expensive up front, considering gear and spells, for starting out. I think priests are the cheap date throughout the game. Melee and tanks start cheap, get more expensive over time. But that is all in general, as it still depends on how you play them. Race is a consideration too depending on armor size etc.
I don't think I agree with this. All my casters and priests basically get by with what they collect from their adventures. My enchanter in particular was able to (mostly) solo up to his current level (a little grouping, but the rest charm/animation soloing) with nothing but stuff he got on drops and a stein of moggok he quested for himself. You can pick and choose which spells you acquire if you're feeling a money pinch on the int casters.

My tanks (shadowknight, paladin, warrior), on the other hand, have all required a pretty reasonable investment in gear at some point early on. I scraped by to 13 on the warrior with rawhide, a vendor long sword, and vendor shield, but I was really feeling it, and ended up sinking a bunch of cash into him to get him up to speed on things like crafted armor and decent 1h weapons. Contrast this to the enchanter where I have been doing, and still can do, awesome things even at 30 in damask and other junk gear.

So yeah, I'd go with the initial advice and try some caster or priest class, ideally with a pet, if this is your first character on the server. My first was the aforementioned shadowknight, and I don't regret it, but I did make things harder for myself by picking one. I rolled a mage recently and by selling bone chips for 5p a stack I was able to get every spell I wanted early going and just keep the ball rolling without any other investments.
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric
Brallos Rek - 43 ogre warrior
Crallos Rek - 35 ogre shaman
Timothe - 31 human enchanter
Variol Cutthroat - 27 human paladin
Telehr - 23 human magician
Last edited by thufir; 01-07-2016 at 07:58 PM..
  #4  
Old 01-07-2016, 08:21 PM
Daywolf Daywolf is offline
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Originally Posted by thufir [You must be logged in to view images. Log in or Register.]
I don't think I agree with this.
Sure if you run around meleeing your mobs with a caster it starts out cheap. But if you want to keep up with a near nekid melee class to start, you need more than just newbie drop armor. imo even harder to solo that way, say as for an enc that just really needs a fair stat item or two by the teens if grouping, while solo it makes a difference if your gear is well rounded.

As for living off drops, no one does that unless punishing themselves. It's great when you pick up something you can actually use, and that is actually fair/good, but to really gather much of your gear that way takes a lot of travel and time since good drop equipment is fairly scattered, while finding plats is less time consuming. Of course there is quest equipment, which takes work and travel too, but then not every class/race has it as good as others with available quests. This is one reason why I offered the disclaimer, that it depends on the what and how. But the more traditional/common play, casters can see a disadvantage compared to other classes. It's why we all don't just roll casters.

anyhoot, on a related note to the topic, I wonder what would be the worst duo. ranger/wizard? Back early on live I had a wizard friend and we'd duo waiting for groups, it could get painful. In groups we worked well though, I could manage to keep him alive with a little CC where most wizzies would go on unnoticed until he was giving a return eta over group chat [You must be logged in to view images. Log in or Register.]
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Last edited by Daywolf; 01-07-2016 at 08:48 PM..
  #5  
Old 01-08-2016, 03:06 PM
thufir thufir is offline
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Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
Sure if you run around meleeing your mobs with a caster it starts out cheap. But if you want to keep up with a near nekid melee class to start, you need more than just newbie drop armor.
This isn't my experience, and let's just leave it at that since you seem to think it is. I don't really know what else to tell you. My junk gear casters do things that I wouldn't even conceive of doing with much better equipped tanks or melee dps; you don't need anything to solo effectively as an enchanter even as you gain levels. It's how the game is designed.
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric
Brallos Rek - 43 ogre warrior
Crallos Rek - 35 ogre shaman
Timothe - 31 human enchanter
Variol Cutthroat - 27 human paladin
Telehr - 23 human magician
  #6  
Old 01-07-2016, 01:37 PM
chief chief is offline
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bard+bard ae kite to 60 in a month np
  #7  
Old 01-07-2016, 03:02 PM
Bionic Bionic is offline
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Quote:
Originally Posted by chief [You must be logged in to view images. Log in or Register.]
bard+bard ae kite to 60 in a month np
I have a bard on blue that I mess around with sometimes.

I can't tell you how many times I've had folks go off on me in OOC threatening to petition me for "zone disruption", even when I'm being cool and only kiting 6-10 mobs.

If you go bard on blue, be prepared for some heavy harassment. [You must be logged in to view images. Log in or Register.]
  #8  
Old 01-10-2016, 03:49 AM
applesauce25r624 applesauce25r624 is offline
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Quote:
Originally Posted by Bionic [You must be logged in to view images. Log in or Register.]
I have a bard on blue that I mess around with sometimes.

I can't tell you how many times I've had folks go off on me in OOC threatening to petition me for "zone disruption", even when I'm being cool and only kiting 6-10 mobs.

If you go bard on blue, be prepared for some heavy harassment. [You must be logged in to view images. Log in or Register.]
they are just jelly

the biggest GM enforcer of bards is gone

disregard those haters and acquire exp
  #9  
Old 01-07-2016, 03:27 PM
thufir thufir is offline
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I kinda like cleric-mage. Big heals plus large damage shields is kinda like powerleveling yourselves. The fire pet DS is OP early on (the level 4 pet can have up to an 8 point DS). The cleric part of the duo will also help you get groups.
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric
Brallos Rek - 43 ogre warrior
Crallos Rek - 35 ogre shaman
Timothe - 31 human enchanter
Variol Cutthroat - 27 human paladin
Telehr - 23 human magician
  #10  
Old 01-07-2016, 03:39 PM
Juevento Juevento is offline
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For odd ball (but effective) combos, you could go Druid/rogue or ranger/necro. Both essentially involve snare or fear kiting. But I would suspect you'd have a good time playing either option. Since there is very little down time involved.
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