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#1
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honest feed back
1) benefited people who could gate at the turn in mobs in case they got ported. 2) benefited classes that could travel fast (bard, shaman, druid) or port around the world. 3) lowbies couldn't do many parts of the quest, like Kael part. 4) rewards were mediocre for the time and effort that was required. 5) it was fun, but maybe a final fight with a /random would be worth it.
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<Aftermath> Oleris- 60 epic necro, Olerris- 60 epic monk. Songerino 60 epic Bard
Halloween 2015 event: https://www.twitch.tv/videos/23440971 PL service https://www.project1999.com/forums/s...d.php?t=313502 | ||
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#2
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Scripting. Flawless
Idea. Flawless Execution. Flawless Time commitment required. Ehh.. Reward. Horrible..It takes atleast 2-3+ hours to do this IF YOU HAVE A PORTER and the rewards we got is a joke. I wouldn't of even been mad if I got a 10 dose ( random race) potion..but a scaley wolf chest..yikes
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#3
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Quote:
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#4
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Anyone find any of the easter eggs Braknar had mentioned?
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#5
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I'd just like to say Thankyou to Braknar and the others for working on this event, you took personal time and effort to make it happen!
It was a good adventure, actually reading what we had to do, i don't want to sound negative here but i don't think rewarding a title was necessary for this event and the rewards were 2 opposites of the spectrum, also "lore items" were another issue. Considering the theme of it all and it involved masks, i honestly thought guise of the deceiver was going to be the main reward at the end. | ||
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#6
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The journey was its own reward, I suppose.
I mean, it wasn't that hard of a quest, so it'd kinda suck if everyone walked away from it with an amazing reward. Someone should get the shaft. I think in the future you should reward the first few people to complete it with something awesome and unique like Guise of the Deceiver/Scimitar of the Mistwalker/Manastone/etc., then all rewards after that should be uncommon/rare with a small chance of one of the uber unique items, and a small chance of one of the common items. | ||
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Last edited by paulgiamatti; 11-01-2015 at 01:32 AM..
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#7
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A++
I am sure some of the rage at the rewards was awesome to witness. I think each stage of the event was pretty good. You could set a path based on the zones to finish it quickly. The only downside was as others mentioned. As a mellee once you get ported back to Gfay 3 times in a row from Velious after you invest over 2 hours it kinda kills your desire to finish the event.
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#8
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Wow..... after 4.5 hours of doing this on my level 60 druid.. my reward was a sarnak ceremonial dagger /cry
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#9
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All I'm reading in this thread is:
"Boohoo I didn't get a Guise or a Fungi."
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Ranger.
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#10
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Quote:
If it was a dice roll on turn in to get something like that, i wouldnt mind loosing and getting drake hide legs. Maybe thats the weay these events work and nobody actually hits that .0000000000001% chance to get the reward. Either way, it would be a lot cooler if there were rewards for these thigns that at least matched the implementation of the scripted event. Scripted event was cool (altho it was dumb that you made an event that basically made friends of melee classes say, 'nah im done picking you up im going to just keep going, bye') but desiginging quests is HARD WORK and I think you learn that as you go along as a game developer. Welcome to game development 101 Staff, make a game, people create a #hastag to talk shit about how you are a terrible person... thats just how it goes in this industry. | |||
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