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  #31  
Old 09-23-2015, 10:10 AM
ECDubz ECDubz is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Exp is capped at something like 10-11% a kill.
The reason in questioning this is because before I did this with another friend, a level 1 wizard, which got him to level 7 with the same exact (almost) pull. Did they put in an exp cap recently? If so that's OK but I haven't noticed them do anything like that recently.
  #32  
Old 09-23-2015, 10:12 AM
FatMice FatMice is offline
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Quote:
Originally Posted by skipdog [You must be logged in to view images. Log in or Register.]
I've been pulling the exact same mob for a few months. It has never done this. I just had the mob do this again and it clearly 'fell through the world', rather than 'warped through the wall' like i described.
This is correct and still happening. Mobs warp spawn through walls.
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  #33  
Old 09-23-2015, 10:46 AM
maskedmelon maskedmelon is offline
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Some mobs in CoM seemed less interested in me than usual, ignoring me as I passed them, while others broke several laws of the natural world, distorting space time to warp through walls and ceilings in their attempts to get at me.nthe same seemed to hold true for critters outside in the Emerald Jungle. Please fix ^^
  #34  
Old 09-23-2015, 10:58 AM
Ele Ele is offline
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Quote:
Originally Posted by ECDubz [You must be logged in to view images. Log in or Register.]
The reason in questioning this is because before I did this with another friend, a level 1 wizard, which got him to level 7 with the same exact (almost) pull. Did they put in an exp cap recently? If so that's OK but I haven't noticed them do anything like that recently.
That change was back in 2013.

https://www.project1999.com/forums/s...d.php?t=107394
  #35  
Old 09-23-2015, 12:09 PM
Haynar Haynar is offline
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Quote:
Originally Posted by FatMice [You must be logged in to view images. Log in or Register.]
This is correct and still happening. Mobs warp spawn through walls.
Can you give me more details on location and zone, and how to cause this to happen?

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  #36  
Old 09-23-2015, 12:53 PM
Kluwen1 Kluwen1 is offline
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I personally noticed that pathing of some mobs seems to be messed up. They are taking the correct path from the mobs I observed however they spin around. For example Magi Rokyl in Naggy Lair will path West, when he stops at his pathing points he will spin around and face east. I also noticed some of the Juggs in Sebilis behaving this way, like they are bound to face a specific direction.
  #37  
Old 09-23-2015, 01:04 PM
ECDubz ECDubz is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Yeah so if this can be looked at that would be awesome. I don't think my friend received his full experience value when i did a few pulls for him in Befallen. The first and even second pull *should* have been enough to get him to atleast level 7 in my opinion. Maybe i didnt pull as much as i thought but thats definitely what it seems like. I am a dedicated bard PLer and the experience he got seems to be off.
  #38  
Old 09-23-2015, 02:08 PM
Man0warr Man0warr is offline
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You'd need to pull like 40 mobs to go from 1 to 4, and there aren't that many on the first floor of Befallen.
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  #39  
Old 09-23-2015, 02:21 PM
ECDubz ECDubz is offline
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Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
You'd need to pull like 40 mobs to go from 1 to 4, and there aren't that many on the first floor of Befallen.
I'm just saying that a pull for a level 1 wizard did not have the same experience value as a level 1 magician which should equal the same regarding XP penalties on race only. I know what I pulled and I pulled a similar amount of mobs and it wasnt even close to comparison. I'm telling you it needs to be looked at. This thread is for the devs to be giving feedback and opinions, this is mine.
  #40  
Old 09-23-2015, 02:32 PM
nhdjoseywales nhdjoseywales is offline
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Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
You'd need to pull like 40 mobs to go from 1 to 4, and there aren't that many on the first floor of Befallen.
i may be off some but i am almost positive there are at least 30 mobs on the first floor not counting ones behind the locked door
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