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  #31  
Old 09-22-2015, 02:58 PM
Swish Swish is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
If there should be a variance, what we have right now is too short.
oh my, lol... be careful what you wish for

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  #32  
Old 09-22-2015, 03:14 PM
Man0warr Man0warr is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I see. I responded before checking (oops), because Stormfeather doesn't behave the same as database spawned npcs (where variance is handled). It does actually have a variance on respawn handled in a script.

That being said, the comments on allakhazam include several discussions about variance:

Those were some comments I found on the first 2 pages for Stormfeather. Perhaps people can research further, and if evidence is found, I can edit the script. If there should be a variance, what we have right now is too short.
During Velious era, I always thought it was accepted that he was 18-19 hour spawn and could skip a spawn. Maybe there was some variance thrown into that 18 hours or something else wacky like if he skips his 18-19 hour spawn then he has another chance in 12 hours (which lines up with the 30-31 hour you see cropping up a lot in older comments).

One of the comments from 2003 is a guy who camped it 4 spawns in a row, right after a patch/server up:

1st spawn 32:19 hours:min
2nd spawn 32:12 hours:min
3rd spawn 19:08 hours:min
4th spawn 31:58 hours:min
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Last edited by Man0warr; 09-22-2015 at 03:16 PM..
  #33  
Old 09-22-2015, 03:15 PM
Erati Erati is offline
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Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
During Velious era, I always thought it was accepted that he was 18-19 hour spawn and could skip a spawn. Maybe there was some variance thrown into that 18 hours or something else wacky like if he skips his 18-19 hour spawn then he has another chance in 12 hours (which lines up with the 30-31 hour you see cropping up a lot in older comments).
this exactly - people were adding the time before last + skips to get him around 30 hours after the previous pop
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  #34  
Old 09-22-2015, 03:15 PM
ridiculousmoose ridiculousmoose is offline
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Quote:
Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
There should never under any circumstance be 2 people sitting there behind someone who is camping it. Ever. Did you both arrive at the same time? At literally the same moment to sit behind the current camper? Then /random.


Don't make this difficult. If the stupid bird is camped go elsewhere and enjoy the game. If it is camped by one person and you have 19-38+ hours to wait before you can take the camp then I GUESS you could sit there? But to have any more than one camper and one person behind him is insane. To assume a list is even more insane.
The problem is on this server people will just hand it off to their buddies forever if there isn't a list...
  #35  
Old 09-22-2015, 03:42 PM
Swish Swish is offline
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Originally Posted by ridiculousmoose [You must be logged in to view images. Log in or Register.]
The problem is on this server people will just hand it off to their buddies forever if there isn't a list...
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  #36  
Old 09-22-2015, 03:53 PM
bktroost bktroost is offline
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Quote:
Originally Posted by ridiculousmoose [You must be logged in to view images. Log in or Register.]
The problem is on this server people will just hand it off to their buddies forever if there isn't a list...
I don't believe this is a legitimate fear. There are only so many buddies that can actively sit there for 19 hours-38 hours at the drop of a hat. It may happen once or twice in a row but I severely doubt that one entity will dedicate the resources to keeping that on lock for a week or more.

Do what is right for the server. Stop the madness and this list craziness. Go play EQ, it's a fun game when we don't obsess.
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  #37  
Old 09-22-2015, 04:10 PM
William_Munny15 William_Munny15 is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Unless they're between level 30-55 and out of your range. I guess if you have a level 60, 52, 44, and 36 character parked to PvP...

No list means a cluster if 2 people are sitting there when the current camp holder gets a Stormfeather.

Suggesting you need to man up and be at a camp logged in for 7 days straight and have to mold your schedule to maybe a 2-4AM window on a Wednesday if that's when your turn is up... Lol... More like Neckbeard up.

This was better as an FTE. People showed up for the window, clicked a bit and if they lost or it didn't spawn they would come back in 18 hours. If the new window was during hours they work or sleep they figure out timer and come back at a better time for them.

Making this a camp was dumb. It's a roaming outdoor mob with variance.

But I digress, I have no interest in the mask for any of my toons. Just painful to read about camping a stupid mob for 6 days when it shouldn't be like that considering all the other roaming outdoor mobs with variance.
He'll neckbeard for dragons or MQ's, but GOD DAMNIT NOT STORMFEATHER ARGGGHHHH
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  #38  
Old 09-22-2015, 04:22 PM
maestrom maestrom is offline
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What about an FTE message on AC in South Ro?
  #39  
Old 09-22-2015, 04:58 PM
Crawdad Crawdad is offline
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Stormfeather skipped spawns on live and was a camp. Shouldn't be able to camp it without Lodi piece imo.

Quote:
Originally Posted by ridiculousmoose [You must be logged in to view images. Log in or Register.]
The problem is on this server people will just hand it off to their buddies forever if there isn't a list...
buddies forever if there isn't a list...
if there isn't a list...
isn't a list
Quote:
Originally Posted by maestrom
What about an FTE message on AC in South Ro?
Wipe it clean.
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Some kind of... Bubba Ho-Tep?
  #40  
Old 09-22-2015, 05:52 PM
Swish Swish is offline
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Quote:
Originally Posted by maestrom [You must be logged in to view images. Log in or Register.]
What about an FTE message on AC in South Ro?
It's bad when you have to sacrifice classic because of player behavior.
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