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  #31  
Old 07-27-2015, 01:15 PM
Juevento Juevento is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Ziglark will be set Invulnerable and Indifferent to all players for the first month of Velious. Meaning anyone can get a key.
Pras non-classic QoL solutions!
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  #32  
Old 07-27-2015, 01:31 PM
Joyelle Joyelle is offline
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Well if it was classic mechanics we all know what would happen. Remember what happened with the manastone camp?
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  #33  
Old 07-27-2015, 01:34 PM
falkun falkun is offline
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Quote:
Originally Posted by Kevris [You must be logged in to view images. Log in or Register.]
What's really going to suck is that it's going to be incredibly difficult to get past Skyshrine for a long time. I expect 300 people standing around Ziglark with javelins ready to go for about the first 6 months after Velious releases. Which means unless you're ready to deal with that, you're going to be stuck in the "worst" of the high-level dungeons. May as well stay in Kunark to level to 60, really.
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Originally Posted by Nuggie [You must be logged in to view images. Log in or Register.]
If ziglark is going to launch this way then please add something to the giant in KD that is the other half of the quest. Doing the turn in with the giant and then keeping him killed will be just as effective a block to other guilds. Thanks for your consideration.
This is the way it is currently implemented.
Skyshrine keys will not be on lock-down month 1. Anyone can get the key if they can avoid the mobs surrounding these two quest mobs.

Quest: http://wiki.project1999.com/Key_to_Cobalt_Scar
  #34  
Old 07-27-2015, 01:34 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Juevento [You must be logged in to view images. Log in or Register.]
Pras non-classic QoL solutions!
Well... The classic situation, as described by Nilbog, they cannot resolve in their system the way they set dates. Classicly the first month the key didn't matter. And they don't have a way to set key on/off flagging in their timeline of updates, thus this fix.
  #35  
Old 07-27-2015, 01:53 PM
Kevris Kevris is offline
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Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
Skyshrine keys will not be on lock-down month 1. Anyone can get the key if they can avoid the mobs surrounding these two quest mobs.

Quest: http://wiki.project1999.com/Key_to_Cobalt_Scar
Edit: Just saw all of the stuff they've said about Ziggy.

I am shocked; they're going to implement a non-classic solution to deal with the problem. That's pretty cool.
Last edited by Kevris; 07-27-2015 at 01:59 PM..
  #36  
Old 07-27-2015, 02:43 PM
kaev kaev is offline
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Originally Posted by cornisthebest [You must be logged in to view images. Log in or Register.]
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Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
People thinking there will be quading in cobalt are going to be sad.

Groups were AOEing the zone down for gem drops during earlier sessions of beta.
that is a very depressing thing to read
This is often a very depressing community to be a part of.
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  #37  
Old 07-27-2015, 04:19 PM
ryachart ryachart is offline
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Quote:
Originally Posted by Kevris [You must be logged in to view images. Log in or Register.]
Edit: Just saw all of the stuff they've said about Ziggy.

I am shocked; they're going to implement a non-classic solution to deal with the problem. That's pretty cool.
The server itself is inherently non-classic because people have so much experience/information about how the game works and how the world behaves. Also because they aggressive prevent multi-boxing (that's not classic!)

Fixing QoL things to make a better-than-classic experience is a slippery slope for them, but the guys who run this server have shown so far that they have good ideas and good intentions for their non-classic changes.
  #38  
Old 07-27-2015, 04:31 PM
TarukShmaruk TarukShmaruk is offline
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^

A really cool non-classic change would be velious release day hybrid XP penalty removal!
  #39  
Old 07-27-2015, 04:44 PM
ryachart ryachart is offline
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Quote:
Originally Posted by TarukShmaruk [You must be logged in to view images. Log in or Register.]
^

A really cool non-classic change would be velious release day hybrid XP penalty removal!
I actually think this is pretty much the antithesis of a good change from classic haha.

The intent of this change would be to short-cut a grind that was originally part of the classic experience.

Some good reasons to change from classic:
- Exploits/Bugs/Broken Mechanics
- Community Needs
- Technical Limitations/Differences

Some bad reasons:
- Short cuts
- Specific likes/dislikes from certain parties

Just my 2cp
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