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#1
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I imagine it will go something like this:
- Guild A gets first access to ST, keeps sleeper asleep - Guild B gets access, now Guild A had competition. Tense standoff (maybe not so tense with just 2) and tentative agreement finally reached to keep sleeper asleep. - Guilds C, D, ... maybe even E finally gets access, frustrated at lack of being able to poopsock weapons, and after a fire fight someone spite kills the 4th warder. I doubt, knowing the nature of raiding here on p99, that one of the first 2 guilds will wake the sleeper. As mentioned above, why wake the sleeper when you can farm farm farm farm farm exclusive loot, some of which is tradable and will be literally priceless. Items like: http://wiki.project1999.com/Mask_of_Tinkering http://wiki.project1999.com/Sceptre_of_Destruction http://wiki.project1999.com/Salindrite_Dagger http://wiki.project1999.com/Shield_o...lawed_Guardian
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Last edited by Troxx; 07-14-2015 at 01:34 PM..
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#2
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I'm so glad Druids don't get anything useful from ST. When the inevitable spite kill happens, only my Alts will cry.
But still, half of the servers from live didn't wake Sleeper until Luclin. If we are gonna keep Sleeper dead, should launch Luclin too $$$.
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#3
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Quote:
[You must be logged in to view images. Log in or Register.] Also I hope it's woken and killed out of spite or whatever reasons people may have. Waaaaay too much judgmental fretting over pixels in this this thread.
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Last edited by milsorgen; 07-15-2015 at 12:46 AM..
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#4
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Sleeper stays asleep until bda gets enough keys to go in, at that point everyone joins forces to spite chest and life goes on as usual in norrath.
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Pint
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#5
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Quote:
Also, I am wondering how it took Pint more than 5 pages to get in here and remind us all how salty he is about Chest. He seems to be losing his edge, Asgard failcascade incoming?
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crabby old man playing 4000 year old goblin sim
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#6
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Just slacking on my forum quest game lately, hasn't been much of interest since rampage and forsaken both have gags on their member base. Your bda rnf crew is B material on a good day = \
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Pint
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#7
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There's no reason to wake the Sleeper on P99 except for spite. There's no progression past the Warders, so killing them to prevent more Primals/Fungi Robes/etc doesn't do anything.
It made sense when there was Luclin on the way.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#8
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Once the effect was known, there was never any reason to wake the sleeper except to go on record as a pack of toolbags ("spite" is just a special case of this.)
It remains bizarre to me that a game designed explicitly for cooperative play included elements and mechanics plainly designed to appeal to and encourage some people's urge to publicly display and boast about their adolescent douchebaggery. Acting like a tool is the essence of being a tool.
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crabby old man playing 4000 year old goblin sim
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#9
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#10
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The real question is how many weeks until we see our first lvl 1 monk dual wielding Sceptre of Destruction.
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