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  #31  
Old 06-25-2015, 05:27 PM
Samoht Samoht is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Not sure what's more of a challenge.

Doing 1-2mobs at a time in a group of 6 in KC or Seb...

Or getting a puller to correctly setup a pull, a cleric to correctly heal and DA on time, Enchanter's to hold and cycle their stuns for 3-4minutes and DPS to kill it before going OOM

Getting 1 pull to function correctly requires everyone participating to do their role correctly and any failures like a sitting enchanter or an interrupted stun could wipe your group...

OR

Keep single pulling mobs in KC to your group of 6 level 50s...

Perhaps you are referring to the challenge of not getting bored/losing interest from how slow those groups get exp though?
Which is harder? Mindlessly chain casting stuns with two other players OR actually having to pay attention to what you're doing while mezzing, tashing, slowing, and rooting mobs on a train after you just OOMed from rebuffing haste on everybody? Hmm...
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  #32  
Old 06-25-2015, 05:42 PM
DeadlyReza DeadlyReza is offline
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Quote:
Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
Which is harder? Mindlessly chain casting stuns with two other players OR actually having to pay attention to what you're doing while mezzing, tashing, slowing, and rooting mobs on a train after you just OOMed from rebuffing haste on everybody? Hmm...
Preach brother!

Also why the hell do you have to pay to group? I get it is power leveling but seriously guys this is so exploiting and just not in the classic spirit...

This makes me very sad
  #33  
Old 06-25-2015, 05:44 PM
maurilax maurilax is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
OR

buying proxy and doing nothing more than AFK
There is a huge meta game to the looting of chardok gems. super fun
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  #34  
Old 06-25-2015, 09:28 PM
Tuljin Tuljin is offline
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Ban Chardok now
  #35  
Old 06-26-2015, 02:21 AM
smellis smellis is offline
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pardon my broad brush, but AS A WIZARD, new to p99 but coming up fast if i do say so myself, i noticed a drastic drop off in wizard love. i suppose i should have known this ahead of time somehow, but i didn't. (was but a wee lad during even the luclin era). i could wax poetic about getting my hopes and dreams of dungeon groups slowly crushed at the zone lines. but i won't. wizzies don't get dungeon love. no guk love, no seb love, no kc love, no sol b love. no love.

what's that you say? chardok love? oh. yes please, yes. wait what's the you say? ban chardok love? no please, no.

tl;dr: wizards just get the cold shoulder and crickets until the raid scene. i'll take advantage of doing inner dps for a chardok proxy as soon as i am able. if just to scorn the lack of utility i felt as soon as i hit 35. i'm planning to treat it like an exp group. like a super concentrated exp group that replaces all the ones i didn't get from 35-56.

i heard dial a port wasn't classic either.
  #36  
Old 06-26-2015, 03:53 AM
Troxx Troxx is offline
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It takes all of 30 seconds searching these forums to know that wizards get the short end of the stick in classic. They are a niche class that has a purpose in porting, raid burst dps, and the rare occasion in a group where you need an otherwise crappy sustained dps class to burn like hell.

If you enjoy the class, knock yourself out. Otherwise, please don't QQ about how much your life as a wizard sucks. You really ... really should have known better.

Using the wizard plight as a reason to not shake up the chardok situation doesn't really hold up. It's cool that people can aoe like that and all, but at this point it's basically a cash and RMT farm and nothing more.
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  #37  
Old 06-26-2015, 05:34 AM
Morbo the Annihilator Morbo the Annihilator is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Not sure what's more of a challenge.

Doing 1-2mobs at a time in a group of 6 in KC or Seb...

Or getting a puller to correctly setup a pull, a cleric to correctly heal and DA on time, Enchanter's to hold and cycle their stuns for 3-4minutes and DPS to kill it before going OOM

Getting 1 pull to function correctly requires everyone participating to do their role correctly and any failures like a sitting enchanter or an interrupted stun could wipe your group...

OR

Keep single pulling mobs in KC to your group of 6 level 50s...

Perhaps you are referring to the challenge of not getting bored/losing interest from how slow those groups get exp though?
min/maxers gonna min/max.
chardok AE makes me foam at the ass and is for people that hate playing everquest.
  #38  
Old 06-26-2015, 05:57 AM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Morbo the Annihilator [You must be logged in to view images. Log in or Register.]
min/maxers gonna min/max.
chardok AE makes me foam at the ass and is for people that hate playing everquest.
To each their own.

I personally think it's cool when a group can use a variety of different abilities, together in conjunction that allow you to do things the devs didn't intend on.

Otherwise, PBAE Nuke spells are absolutely useless. And no, farming level 20 greens shouldn't be your claim for their use. No one even mass farmed greens until Luclin, when trade skills were useful.

Also the way the pull is done is equally awesome. Utilizing how faction works and the ability to park a pet and use a linear zone to create trains in your favor, again awesome.

Using DA to stack up mobs on yourself so you aren't dealing with streams of mobs and the ability to do this because of how aggro transfer works, again awesome.

I dunno - It's just that Mechanics behind why Chardok is allowed to work require an understanding of the game and people doing their role in a group properly for a few minutes. It's no exploit where it has 0 risk or takes 0 effort. It requires a group of 4-5 level 60s and 2-3 level 50-60s to work. It required some knowledge and testing for people to make it work in classic. Here people expanded on that and utilized faction friendly pet classes and monks to do larger pulls that modern internet connections now allow.

I've done dungeon leveling and solo leveling of all varieties. I Re-lived my classic experience on my Druid. All future alts were created purely for raid purposes, so the road to 60 is irrelevant to me on them. <3 having a 60 cleric and wizard for raids. Both of whom have never grouped in KC, Seb, or HS. I can't imagine anything more boring than grouping on these one sided classes. But, they are extremely useful raid characters, so I <3 them.
  #39  
Old 06-26-2015, 06:22 AM
Morbo the Annihilator Morbo the Annihilator is offline
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No doubt chardok AE is an impressive feat, and is a testament to people's creativity to maximise their class' potential.

I just think that it rewards behaviour that is detrimental to the health of the server.
Yeah, it's fun to have multiple level 60s to raid with, but maybe (definitely) the game can not support the quantity of level 60s that chardok as helped to level up.

We can't see the impact now because a lot of people are semi afk.
But when velious arrives and everyone comes back, we'll be wondering why it's so hard to acquire our quest gems, because there will be several thousand level 60s all fighting for a relatively narrow flow of quest pieces.

Chardok is responsible for a significant percentage of level 60s that will be clogging up the top end for a very long time.
  #40  
Old 06-26-2015, 06:38 AM
Swish Swish is offline
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Based on a lot of stuff written in this thread, imagine how popular the green/recycle server is going to be [You must be logged in to view images. Log in or Register.]
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