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#31
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I had a lot of fun starting over on a new server when LoY came out, but you can't be serious with that second comment. EQ became raid-obsessed with Velious and LoY is post-PoP! You know, PoP, the expansion in which the single-group content was aimed at raid geared players. | |||
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#32
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Yes, I know LoY is post PoP, I was saying it felt a bit like a throw back to way, way before PoP. It reminded me of exploring classic zones.
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#33
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#34
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85/15 Gimp System Mass Enchants/Imbues Added Research Excellent mid-level spell quests Shared Bank 8 More Bank Slots Mana shown in Inventory Scroll Wheel to 3rd Person I think those are just a few of the highlights
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#35
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MMOs today all feel the same because every class is "balanced" and self sufficient; so much that the difference between classes in today's mmos are practically skin and animations. | |||
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#36
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Balance means every group can suffice with any of the 3 priests healing, they will just each heal in a different way (later on EQ this was true, shamans through HoT+Slow Damage prevention, Druids through fast heals, and clerics through a combination of HoT/Fast Heals). Classic EQ was horribly balanced until PoP. PoP everything fell more in line. Knights and Warriors could tank the same group content. Druids, Shamans and Clerics could heal the same group content. Wizards and Rangers were fantastic group DPS, etc. In Velious a Cleric will be a requirement in a high level group camp like Sirens Grotto. That's dumb that you are required to have a single class to do normal content. There should be some interchangeability. You're required to have a healer, sure. You're required to have a tank, definitely. You're required to have some DPS, fantastic. But requiring a warrior, cleric, shaman, rogue setup is dumb. It was close to heading this way but AAs and Luclin/PoP balanced things out very nicely
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#37
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#38
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If any of you remember the old eq cloth map, was probably on the paper map also. But having the zones on the map added would be reallly cool along with being along classic timeline, just stuff that wasn't implemented. Here's a link to the map, it's hard to read but you can still make out the zone names and what they kind of look like.
http://www.eqnforum.com/attachments/...8_767-jpg.279/ | ||
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#39
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All AAs did for EQ was make difficult content doable in Luclin. Without Luclin mobs, you don't need AAs. | ||||||
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#40
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