![]() |
|
|
|
#1
|
|||
|
The biggest issue is this. There were no target demographics for EQ. They didnt make the game a certain way for certain types of gamers,they just made it the way they thought it should be.
Also cocaine. | ||
|
|
|||
|
#2
|
|||
|
Community... here's why...
1) Grouping begins early, and levels are slow. So time playing/meeting/building relationships is longer and has a long lasting "real" effect. A few days missed in WoW will have characters at such a level difference they will no longer group. 2) Players know their character and the world, and are willing to interact with other characters in it. You will find more interaction in buying an EJAC than you will find in a week of WOW. Unless you consider "gogogogogogogogogogo" interaction. 3) Difficult and rewarding. The slow progress and challenging mechanics have you coming back for more when you actually get somewhere. Because it feels like you've attained something, and you want to continue your legacy. 4) You can begin meeting/playing/working with end game players as early as level 46, which only promotes the team work mentality. Unlike other MMOs where anything less than MAX level and some drops is UNACCEPTABLE! As far as "time consuming and life draining" comments, lets not be naive. Nerds dump TONS more time into WOW than they should. TONS of time into LOL, TONS of time into COD. Everquest doesn't require more time than any other video game. What everquest does require is a team player attitude and a level of focus that sadly most people don't have. So they claim it takes forever, but really... it only takes forever if you suck ass at networking, have no social skills, and lack the focus required to earn your keep. | ||
|
|
|||
|
#3
|
||||
|
Quote:
| |||
|
|
||||
|
#5
|
|||
|
I'd rather recapture UO
__________________
Backfire threads:Orotiagito Sadre Wimlin TrendyDru lvpa Recycleb1n Magnar Greymantle
hotkarlmarxbros <--- New !!! Awesome Bard Kiting Thread ![]() | ||
|
|
|||
|
#6
|
|||
|
To me, everquest was magical because it successfully made me feel as if I was in a world within a world. All the modern mmos make me feel like I'm playing a game. EQ does something that makes all the time sinking acceptable because it falls in line with more of a fantasy world simulator then an actual video game. The community/people really drive most of what goes on and the world is huge, vast, and mysterious.
__________________
Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) Kellian Blindwell (25 Human Paladin) Marvin Miyagi (24 Gnome Necromancer) Evia (12 High Elf Wizard) | ||
|
|
|||
|
#7
|
|||
|
Plenty of good MMOs out there that have everything people are claiming here makes EQ the best. It's just nostalgia.
| ||
|
|
|||
|
#8
|
||||
|
Quote:
__________________
Shenethax - Iksar Shaman
Xerrick - Iksar Necromancer Numdiar - High Elf Mage Zekdos - Troll SK | |||
|
|
||||
|
#9
|
||||
|
Quote:
There are people who feel this way about WoW, UO, DAoC and about a lot of other games. Put EQ down on paper and its a pretty unremarkable time sink. | |||
|
|
||||
|
#10
|
||||
|
Quote:
edit: btw I forgot to add the dalnir experience happened here probably a year ago [You must be logged in to view images. Log in or Register.], feels like a longer time than it was. That just proves my point though lol. I'm still making new memories on project 1999 and it's just an extension of my experience.
__________________
Shenethax - Iksar Shaman
Xerrick - Iksar Necromancer Numdiar - High Elf Mage Zekdos - Troll SK | |||
|
Last edited by Roth; 05-17-2015 at 12:19 PM..
|
|
|||
![]() |
|
|