Project 1999

Go Back   Project 1999 > Class Discussions > Melee

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 04-30-2015, 11:22 AM
Fanguru Fanguru is offline
Kobold


Join Date: Apr 2014
Posts: 199
Default

My bad, got confused with call of earth castable on tanks and the clicky call of fire gloves from luclin.
Still, it's not something rangers will use on raids.
  #32  
Old 04-30-2015, 11:29 AM
koros koros is offline
Planar Protector


Join Date: Mar 2011
Posts: 1,127
Default

Rangers can outdamage a warrior in groups if they nuke (and the war isn't in perma berserk mode) and have c2/bard song. At 60 it's almost +20 dps sustained, if mobs aren't resistant and there's not 100% fighting uptime.

Otherwise rangers really can't compete as far as pure melee dps goes. Higher skillcaps, crits, and triple attack will keep warriors ahead.

The Velious patch that puts ranger skillcaps equal to warriors will probably put them at ~90-95% of warrior dps.

The late Velious patch that gives rangers an innate atk boost should put them about equal to warriors.

This is all out the window on fights when warriors can use precision.
  #33  
Old 04-30-2015, 11:39 AM
webrunner5 webrunner5 is offline
Planar Protector

webrunner5's Avatar

Join Date: Nov 2011
Location: Oxford, Ohio
Posts: 4,094
Default

Quote:
Originally Posted by koros [You must be logged in to view images. Log in or Register.]
Rangers can outdamage a warrior in groups if they nuke (and the war isn't in perma berserk mode) and have c2/bard song. At 60 it's almost +20 dps sustained, if mobs aren't resistant and there's not 100% fighting uptime.

Otherwise rangers really can't compete as far as pure melee dps goes. Higher skillcaps, crits, and triple attack will keep warriors ahead.

The Velious patch that puts ranger skillcaps equal to warriors will probably put them at ~90-95% of warrior dps.

The late Velious patch that gives rangers an innate atk boost should put them about equal to warriors.

This is all out the window on fights when warriors can use precision.
I agree. We are not talking a Day and Night difference on them until Warriors get triple attack. They skill caps are not that far apart. And a Ranger can use one hell of a lot of weapons Warriors use. But I still say they suck as Tanks healing them wise. A mana sieve. [You must be logged in to view images. Log in or Register.]
  #34  
Old 04-30-2015, 12:36 PM
koros koros is offline
Planar Protector


Join Date: Mar 2011
Posts: 1,127
Default

Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
I agree. We are not talking a Day and Night difference on them until Warriors get triple attack. They skill caps are not that far apart. And a Ranger can use one hell of a lot of weapons Warriors use. But I still say they suck as Tanks healing them wise. A mana sieve. [You must be logged in to view images. Log in or Register.]
Is triple attack that big? Never parsed it, here or on live. I thought it was like a 10% fire rate on a successful double. So decent, but not HUGE.
  #35  
Old 05-05-2015, 04:20 PM
Zalaerian Zalaerian is offline
Planar Protector

Zalaerian's Avatar

Join Date: Nov 2010
Location: Pittsburgh PA
Posts: 1,067
Default

Warriors going to rek dmg parses in velious unless precision is nerfed. The longer the fight goes the more rogues fall off vs wars
__________________
Ksah <Empire>
  #36  
Old 05-05-2015, 04:20 PM
Zalaerian Zalaerian is offline
Planar Protector

Zalaerian's Avatar

Join Date: Nov 2010
Location: Pittsburgh PA
Posts: 1,067
Default

Quote:
Originally Posted by koros [You must be logged in to view images. Log in or Register.]
Is triple attack that big? Never parsed it, here or on live. I thought it was like a 10% fire rate on a successful double. So decent, but not HUGE.
Is say closer to 40%
__________________
Ksah <Empire>
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:38 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.