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  #1  
Old 03-02-2015, 12:37 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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I have to add, my first day waaay back in 1999, I spent the entire first night trying to find my way out of neriak. I kept getting lost. I still logged back in the next day.

As far as fighting stuff goes, if you manage to get past the gates area of your starting city within a week, teaching kids, I would say that is plenty fast.

This is really interesting thread btw.
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Old 03-02-2015, 12:43 PM
Videri Videri is offline
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Maybe 2 mages! I just remembered - there's no rule that says they can't both play the same class. [You must be logged in to view images. Log in or Register.] And some classes stack really well: mages, monks, rogues, or wizards x2 = twice the power.

Hey, just thought of another possibility: Iksars. The youngest can play monk, the eldest can play shadowknight, pops can play shaman. SKs only get spells at 9; by that time, he or she may be ready for more complexity.

I'm eager to hear how it goes!
Last edited by Videri; 03-02-2015 at 03:42 PM..
  #3  
Old 03-07-2015, 03:51 PM
Djinn2112 Djinn2112 is offline
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I wouldnt go monk depending on the age of your child. Monks are often put on pull/split duty as the game progresses and unless they get this tactic skill down they could get get the gears a bit from people. I have my son playing, he's 11 and rolled a cleric. He loves buffing people and really its sit-stand-heal-sit and just knowing to avoid overcasting.
I've found the community to be exceptional. Kind folks have gifted my boy with some better pieces of gear than I have at level 35. My son is enjoying grouping so much more here than other MMO's where one screw up or a young voice in voice chat equals immediate group kick.
  #4  
Old 03-02-2015, 01:17 PM
jturkydurk jturkydurk is offline
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OP.

make humans in Qeynos. make youngest magician. make older necro. make self enchanter.

teach them pets. teach them nukes. you do crowd control and keep shit safe/provide mana

god i gotta do everything myself
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Old 03-02-2015, 11:27 PM
Scorchshin Scorchshin is offline
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Quote:
Originally Posted by jturkydurk [You must be logged in to view images. Log in or Register.]
OP.

make humans in Qeynos. make youngest magician. make older necro. make self enchanter.

teach them pets. teach them nukes. you do crowd control and keep shit safe/provide mana

god i gotta do everything myself
I went with above, only Wiz for Nec and we will give it a try sometime this week. I was going to level up a bit so I can just help them with levels 1-4. Grouping at those levels is almost a waste it seems.

Thanks everyone for the input. I will post what the experience is like.
  #6  
Old 03-02-2015, 03:39 PM
Zeaol Zeaol is offline
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I'd go Iksar and make the group Shaman, Necro, Monk. Lizards are always "cool" to kids, there's lots of leveling zones close to each other, and Kurn's tower is pretty badass for them to enjoy.

Both have feign death at later levels, older one plays the monk so he can do the pulling (forget about split pulls, just have them man up), younger one plays the necro so he can just sent in pet and lifetap or whatever else. No need to any advanced tactics.

As for the experience penalty, who cares? This game is about leveling and enjoying the ride so delaying it a bit won't hurt anyone.
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Old 03-02-2015, 04:01 PM
jarshale jarshale is offline
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Kids these days have the attention span to play EQ still?
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  #8  
Old 03-02-2015, 04:17 PM
Waedawen Waedawen is offline
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This is a bit late, but the dynamic among 3 people, especially beginners should definitely be 'Healer, Caster, Melee' and for that I'd say Dark Elf, Elf, Human or Iksar starting strategies

One warrior/monk, One necro/mage, and you on the shaman (or some other priest) would be an extremely effective and easy way to get your kids into the game. Priest classes in general are the strongest archetype, so if you can take care of them you will have a lot of room for error. And as far as 'errors' are concerned, you should let your kids try leading you around as soon as possible so they can learn and you can teach very organically and nothing feels 'forced.'

Above all, if you just play the game, it'll be awesome. So what if you're killing dark blues in the middle of Field of Bone. Your kids will learn and eventually get the hunger. Just gotta be patient. I've introduced a lot of friends to this game and got the whole gamut of reactions.

Also, Christ on a Stick, if you can, make sure you have some good Kunark weapons and +55 rings at least for everyone. Jade and Black Sapphire jewelry is also extremely good at low levels. That will make everything SO SO much better.
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Last edited by Waedawen; 03-02-2015 at 04:31 PM..
  #9  
Old 03-03-2015, 12:58 AM
kildone kildone is offline
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Back in 2001 my 5 year old nephew played a Mage and did very well. He also picked up healing really quick, sometimes playing my cleric in zones like howling stones when I needed to take an extended break. Although all he did was heal and not some of the other stuff a good cleric can do the group was just happy they didn't have to lose their cleric. Back then clerics on fennin ro were very rare.
  #10  
Old 03-04-2015, 12:38 AM
Sadre Spinegnawer Sadre Spinegnawer is offline
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What will be fun to hear about, is their reaction to having other players wave at them, and they get to talk to gnomes, and barbarians, and elves, and big fat OGRES!!

"Dad! They keep scratching their butts!!!"
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