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  #31  
Old 02-12-2015, 04:10 PM
HippoNipple HippoNipple is offline
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You made a 4 gnome wizard, got killed by a gnome necro, so now you want to make a gnome necro?

I see a lot of rerolls in your future.
  #32  
Old 02-12-2015, 04:15 PM
DrKvothe DrKvothe is offline
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Play literally whatever you think will be the most fun. On blue, the top criteria for a first char seem to be solo capabilities and group desirability. Sham and enchanter make top of the list, then mage/necro or rogue/monk/cleric depending on which of the two criteria you value more.

On red, you'll get groups just fine regardless of class, least from my personal experience to 22 and the ooc lfm requests. Additionally, grouping is gonna be better exp, so solo capabilities don't matter as much.
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  #33  
Old 02-12-2015, 04:18 PM
Bodybagger Bodybagger is offline
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troll is trolling, but actually ranger is a lot of fun pvp, I never enjoyed them before but am giving them a go and having a blast. Hybrids really shine a lot more in pvp with their versatility.

That said, if you go monk, go iksar for regen and AC by far, and also you don't have to fear any casters nuking you to death til 20+ when they actually have mana to do so. If oyu play a priest class you can outheal them and walk up and crush their face mostly... if oyu play a melee you can wreck them... just not enough mana pool to handle pvp low lvl mostly. Melee is most survivable early on by far.

Biggest threats or earliest power comes to shaman and cleric and paladin who can blind. Chain blind will shut down anyone, and then you just have to kill them. Also chain blind will keep PK's off your nuts while you walk away if you want. Snare is another big one, anyone who can snare will have an easier life early on, so troll shaman with necklace, ranger, druid, SK to an extent... makes life easier.

If you want to die less, play a bard or priest imo. If you want to be able to kill people well early on go with a pure caster, but be prepared to be worthless in anything but 1v1 where you start it.

If you want to play a short race play a gnome/Halfling/dwarf rogue I guess, or a stick to wizard, you can always gate.
  #34  
Old 02-12-2015, 04:41 PM
drelk001 drelk001 is offline
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Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
You made a 4 gnome wizard, got killed by a gnome necro, so now you want to make a gnome necro?

I see a lot of rerolls in your future.
I said I didnt want to play a necro. lol
  #35  
Old 02-12-2015, 04:42 PM
drelk001 drelk001 is offline
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Quote:
Originally Posted by Bodybagger [You must be logged in to view images. Log in or Register.]
troll is trolling, but actually ranger is a lot of fun pvp, I never enjoyed them before but am giving them a go and having a blast. Hybrids really shine a lot more in pvp with their versatility.

That said, if you go monk, go iksar for regen and AC by far, and also you don't have to fear any casters nuking you to death til 20+ when they actually have mana to do so. If oyu play a priest class you can outheal them and walk up and crush their face mostly... if oyu play a melee you can wreck them... just not enough mana pool to handle pvp low lvl mostly. Melee is most survivable early on by far.

Biggest threats or earliest power comes to shaman and cleric and paladin who can blind. Chain blind will shut down anyone, and then you just have to kill them. Also chain blind will keep PK's off your nuts while you walk away if you want. Snare is another big one, anyone who can snare will have an easier life early on, so troll shaman with necklace, ranger, druid, SK to an extent... makes life easier.

If you want to die less, play a bard or priest imo. If you want to be able to kill people well early on go with a pure caster, but be prepared to be worthless in anything but 1v1 where you start it.

If you want to play a short race play a gnome/Halfling/dwarf rogue I guess, or a stick to wizard, you can always gate.
Dwarf Pally it is!
  #36  
Old 02-12-2015, 04:48 PM
Jimmybones Jimmybones is offline
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No matter what you play 1-50 is a relatively easy ride but 51-60 is a pain in the fucking ass so make sure you play something that you ENJOY. If you play something that you don't really like just to farm gear or plat then I guarantee you that youll get burned out and quit.
  #37  
Old 02-12-2015, 04:49 PM
Malone88 Malone88 is offline
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Grow a thicker skin and stick with the wizard.
Starting a gearless melee ain't gonna help.
  #38  
Old 02-12-2015, 05:28 PM
drelk001 drelk001 is offline
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Quote:
Originally Posted by Jimmybones [You must be logged in to view images. Log in or Register.]
No matter what you play 1-50 is a relatively easy ride but 51-60 is a pain in the fucking ass so make sure you play something that you ENJOY. If you play something that you don't really like just to farm gear or plat then I guarantee you that youll get burned out and quit.
love the sig, billion pets :P

anywho, I am making a Rogue right now. I Got to thinking about it, I can just sneak up behind you and BAM! ur dead or at least close to being dead :P
  #39  
Old 02-12-2015, 06:06 PM
mr_jon3s mr_jon3s is offline
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Red teaches you to never trust anyone and to be able to kill them before they kill you especially if your grouped with them.
  #40  
Old 02-12-2015, 06:09 PM
Bodybagger Bodybagger is offline
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Quote:
Originally Posted by drelk001 [You must be logged in to view images. Log in or Register.]
love the sig, billion pets :P

anywho, I am making a Rogue right now. I Got to thinking about it, I can just sneak up behind you and BAM! ur dead or at least close to being dead :P
Not really, but good luck with that. Most classes can see invis around the time you can backstab. Rogue is a good starting class if you can get someone to give you a good weapon or start saving early and get jade chokidai prod or some other good 10+dmg stabber you'll be set, and can just focus on gearing up as you go along.

Your wizard is the better class to be able to gank people though most likely. I mean... you can invis just like the rogue... but sadly spells do reduced dmg and twinks have resists.
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