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#1
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I tried FFXI when it came out. EQ and Final Fantasy were like my favorite games back then, so I was pretty hyped for this game.
Turns out it was just a copy of EQ but made shittier. I played for like 2 months. Nobody wanted to group with my job (White Mage - I guess they sucked compared to Red Mage, go figure) and when they did it was a bunch of Japanese people you couldn't communicate with leveling their 7th job. There was no sense of exploration or "newness" since the game had already been out in Japan for about a year. The UI sucked, the lag sucked, throwing new American players onto established Japanese servers sucked, being able to "own" mobs sucked, invisible walls everywhere sucked. I wish I knew what people saw in that game. I spent more time playing Tetra Master online. In fact I think the only reason why I subscribed for more than a month was to play Tetra Master on PlayOnline. | ||
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#2
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The thing I really liked about FFXI was that you really only had 1 character, one name. So if you had bad rep or sucked you wouldn't get invited to groups. Are you sure you wen't just bad at the game for the time? FFXI took some elements from EQ but was hardly a copy. | |||
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#3
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Not making new servers for the American release was a huge mistake. It could have been overlooked if it wasn't for the clunky UI, lag, poor balance, and lame game mechanics. The game just felt very second rate compared to EQ and DAOC. | ||||
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#4
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Also the game had a auto translate feature so you could very well communicate with Japanese players. And yes the most glaring limitation to this game was the fact that it was also on consoles. It held the game back so much. It's why the UI wasn't as great and was very menu based. I played this game from my keyboard alone as the mouse functionality was just terrible. It's why there were hardly any new mobs from patches/expansions, aside from old mobs colored differently. | |||
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#5
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I do agree that the servers were stupid but I'm sure it's a situation that foreign players deal with far more frequently. It sucks to be on the other side of that but it would have been fine...without the staff collusion. That was unfortunate. And the Ui was pretty awful without macros. | |||
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#6
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I didnt give it much of a chance though, I am sure it was more to my liking than wow. | |||
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#7
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swg only other mmo worth emulating and its being done already.
__________________
Current Games:
Naw | ||
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#9
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__________________
Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | |||
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#10
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PFFT EFF FF ONLINE... BRING ON TEH DAOC EMU!
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