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#1
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http://lucy.allakhazam.com/spellhist...42&source=Live
2002-09-04 11:33 Changed Resistadj from 0 to -300 2002-09-04 11:33 Changed Deletable from 0 to 1 2002-09-04 11:33 Removed Slot 1: Lure(5) In this case Lure 5 = -300. Meaning it is multiples of 60... So that isn't always consistent. And I agree with you, the Velious dragon fear had a Lure 6: http://lucy.allakhazam.com/spellhist...89&source=Live Date Change 2002-09-04 11:33 Changed Resistadj from 0 to -150 2002-09-04 11:33 Removed Slot 1: Lure(6) 2007-07-05 13:28 Changed Name from Dragon Roar to Dragon Fear It is called Dragon Fear in Lucy but it's called Dragon Roar in classic. Note it has the same spell ID, 789. This is the one Wuoshi is listed as casting for example. Look up the classic/Kunark dragon fear. That's the one Naggy/Vox and the Kunark Dragons cast. Dragon Roar ID 981 Lucy claims it has no negative mod and no history of Lure. I do find the VP dragon AEs peculiar. 4 of the 6 have -150 mods. None of them have Lures in their history.
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Last edited by Daldaen; 12-05-2014 at 01:30 PM..
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#2
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Someone would have to look the other 2 VP dragon AEs up in the spell dat file on the CD to be sure, but I assume that's what the devs are using for this server.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#3
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Thought they were using a spell data file pulled from an old Harddrive.
But these spell files have proven inaccurate for unknown reasons. Plenty of spell changes have been bug posted and verified recently, so they aren't exactly infallible. My whole point though was, that having Lures on dragon AEs in Classic and Kunark makes no sense. Resist gear is very weak, people wouldn't be able to resist much at all with -150 on Nagafen's fear back in the day. People would all effectively have 0 resists unless with a baed against these AEs and that simply wasn't the case. Velious starts to make more sense when gear gets better and they want to make mobs harder. VP I'm still kinda iffy on. I'd tend to lean towards those resist mods being added without them having any lures in the first place (since literally none of those AEs' histories in Lucy show that and Lucy is pretty damn accurate for the history... They would parse every spell file after every patch and run a comparison to see changes I think). Gorenaire's AE I don't quite get either as it has a -150 mod. Pretty sure people talked about it being not too bad to resist back then too.
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#4
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Who says they were meant to be resisted? VP was the pinnacle of raiding in Kunark, and most servers never even had a guild clear it until after Velious. That's the whole point of the Lure/Resist Adjust mod, to increase difficulty - With 255 cap it was easy enough with a bard to reach that with even token resist gear. The biggest determiner of resist is level difference - even with 255 resist and no resist mod you wouldn't resist every AE from a 66 (in case of VP dragons) or level 70 mob.
The fights in VP wouldn't be difficult at all if you could resist Hoshkar's AE even 50% of the time.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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Last edited by Man0warr; 12-05-2014 at 04:27 PM..
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#5
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The people who talk about getting resist gear being crucial back in the day for success on those fights.
Hoshkar's for example people got destroyed by but once they gathered up some disease resist gear they wrecked him. http://www.eqclerics.org/forums/show...oshkar+disease Mentions 200-250 resists leading to semi-reliable resists. With a -150 check that would mean they were getting semi-reliable resists as non-60s (most of these posters are mid-high 50s at that point) against 66 dragons with an effective 50-100 Resist. Doesn't see to add up with that resist check being in there.
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#6
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With 0 resist adjust, at 60, gonna be about 30% to 50% (ish) resist rate for 200-250 resists, based on level differences. H
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Haynar <Millennial Snowflake Utopia>
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#7
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#8
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http://www.eqclerics.org/forums/showthread.php?t=10824 is a fucking gold mine: Quote:
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Also, it's worth noting how EVERYONE keeps talking level level level. If you aren't 60 (of course, thanks to ChardokAE, who is not 60?) you should be getting destroyed. The flip side to this is I bet at 100+ you should be nearly immune to xp mobs like krups. | ||||||
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#9
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Lucy is not infallible. They are using a spdat file from the era, those values are correct whatever they are.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#10
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See Breath of Ro, Winged Death, Glamour of Tunare, Levant, Quivering Veil, Intensify Death, Splurt, etc. All of those were bugged, proven non-classic and the spell data was changed accordingly.
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