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#31
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Rogues are simply hell when twinked out the gills. I swear evade gives them a 0.5 second window of time where they aren't tanking unless the yaks proc like jesus off the bat. At least rangers are usually well enough equipped to take a few hits to make up for the lack of jolt. I've never had much trouble taunting off a bard, even when they are employing mes and charm sporadically. Same for casters, although most enchanters will secretly tell you that SK/PAL's are their preferred choice for engaging a mob that's been recently mes'd. As for mages, there's not much I can do to stop them from raining themselves to death. Other than that, they are remarkably self sufficient in most xp groups. [You must be logged in to view images. Log in or Register.] | |||
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#32
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![]() Yeah, I'm just being idealistic because warriors really do need the help, and many classes could do a lot to watch their aggro better.
__________________
Accersitus Mage
Ennui Monk Vita mid 40s Cleric | ||
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#33
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![]() Here's another question, related to something also mentioned in this thread. I know that Ogre is considered the ideal race by most folks, but what is considered the ideal way to spend those 25 starting points? My friend had made his twink a barbarian (I argued for Ogre, but he didn't like the "feel"). He threw all 25 points into stamina. Would that still be the way to go if I could convince him to reroll and Ogre? Or should it be a split, maybe tossing some into agi/dex to compensate for the lower Ogre stats?
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#34
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Procs have a % chance per swing that amounts to a theoretical average number of procs per minute, usually 1-3. Most weapons with procs universally have the same chance, but some have a higher than average; 90% of the weapons in the game have the same PPM, a sort of standard that applies to almost all of them except the occasional special weapon. This PPM is independent of attack speed because it adjusts the actual % chance to proc per swing according to your speed, so that a fast weapon will have a low chance and a slow weapon will have a high. If the PPM is the same (and it usually is) the average number of procs over extended periods of time will be the same. Equipping an FBSS actually reduces an SSoY's proc%, but since you swing more often, you won't see less (or more) procs. Quote:
Dex is a pretty good stat in general as it improves proc rate a little, and less importantly crit rate. However, having played a number of emu servers, I seem to have noticed that it helps more here than it did on Live, so I find it even more appealing than I usually did. Back in the day I would never have made a warrior that wasn't an ogre with all stamina, but this time I made a dwarf with all dex. Sitting at 150 dex with minimal dex gear is kinda nice, especially at levels where the stamina->hp formula is shitty. Ogres still have stun immunity and slam, though. I'm not too concerned about the former when playing warriors, I think it's more of a shaman/SK thing, especially SK as they pretty much always tank while casting, and for a warrior it only means like .5 seconds of potentially wasted auto-attack time once in a while. Slam is really hard to give up, though, until level 55 when kick begins to stun. Fighting casters without slam is like twice as hard. | |||||
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#35
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![]() I like stun immunity 'cause getting stunned and losing aggro instead of getting in more swings/procs is bad. But yeah - slam is more important. Solid hate and good for casters. So just a race that gets that (troll, ogre, barb? imo) is not going to be severely handicapped.
Also, ogre stats are solid on all fronts. Yeah though, you might not want to do 25 in sta at this point, with classic on the wane, and go for dex or agi (imo dex, since you only need the agi from djarn's to get past whatever number is the major avoidance hit).
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Accersitus Mage
Ennui Monk Vita mid 40s Cleric | ||
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#36
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Just the way it was coded, I guess. That is what the parses showed. | |||
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#37
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Frontal stun is nice, but I don't think it is any better than troll regen. Barbarian faction is pretty nice too if you like to travel much... you know, since you have no sneak or hide or invis gear available as a warrior (yet, anyway). Ogres will certainly have the most hp until Velious is around and other races can start to cap stamina without sacrificing a ton. However, the real secret is, until Velious... it isn't a big deal. All warriors will be over 3000hp at 50 with good gear and buffs, many will clear 3500. This is more than enough hp to make CHs mana efficient, and no fight in classic lasts long enough that mana pools are a consideration [unless Vox is bugged and melee push is turned off =)]. I'd say, make a barb, ogre, or troll and drop 5 sta or 5 agi and the rest in dex. | |||
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#38
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__________________
Souless "Drama" Mindgames ENC
Always, Free Clarity to all good races at the gates of Neriak Soulcrusher Reaperofmen NEC Soulez Taken SK Quote:
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#39
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Last edited by azeth; 09-11-2010 at 11:22 AM..
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#40
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If you have any kind of dex by the level they can proc, and all your DW/1hs maxed out, you will proc like mad, and pull good aggro - taunt can get it done till they proc. | |||
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