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What baffles me is DA says: 1. We are the best in this server and IB cheats their way to the top. 2. We have some good to great players. 3. We got the numbers. 4. We got the dedication to raid hardcore. 5. If you lose a mob to us : A- Stop crying B- Your guild sucks 6. If you beat us to a mob: A- Stop hacking B- GM Favoritism C- Stop bending the rules Yet, why can't you guys assert yourselves like IB did instead of resorting to the good ol Poopsock. Now that you guys have to camp at the "spawn" point, I'd love to see step 2 of the anti camp policy. Increase variance to + or - 4 days and see if all your skilled raiders can stay on your keyboards 24/7. It's clear DA is trying to be great at something, they ARE the bar for poopsocking. If devs want to eliminate that part of the game all they need to do is use DA as the perfect lab rat. Keep increasing variance until DA stops pooping then you will have your answer on how to maintain the spirit of first to engage rule. As for CT/Leapfrogging, everything is really muddy in Fear. A lot of misunderstanding can happen between pulling/kiting/DT cycles etc... this is why we all agreed on a set of player rules just for Fear (well aside from the retards in D..*cough* sorry FB who were too cool to agree to anything). Perhaps it's that time again to establish new custom rules just for Fear? PS: Hopefully people with some pride in DA can step up and stop this nonsense before it becomes accepted behaviour once more. PPS: Keep it legit guys or no respect! | |||
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#2
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#3
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__________________
I'm the reason most of you made it out of the newbie zone:
https://project1999.com/forums/showthread.php?t=3100 | |||
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#4
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Oh and why the fuck do I have any reason to lie? WI is dead as a result of the gayness that is IB and Divinity and I'm done raiding here forever.
I had a week of raiding to see that the only guilds getting kills are the ones breaking the raiding rules. Enough to know the only options are camping mobs or breaking server rules in retaliation and hoping the GMs come out in your favor. | ||
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#5
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#6
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Can you please quote a server rule that Divinity has broken?
No we did not exploit any DT mechanics in Fear. Each DT cycle was caused from eather killing a golem or accidently agro causing EVERYONE to relog. This is getting retarded...
__________________
Lvl 59 Monk - Jinsho Lee
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#7
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Here's how it went down... WI clears all of Fear and right as we're about to call it quits CT spawns. We wipe, reform, get more members, etc. At this point there are 58 people in Feerrot and no one in Fear (or possibly a couple scouts). I know this because I have a screen shot of /who in the zone. I can see about 48/58 on my window and not a single Divinity member is on the list. You did have maybe 5-10 people though sitting together near us. We zone in along with Transcendence and loot our gear, res, etc. Pretty much the MOMENT that we finished ressing the DT cycles started and didn't stop for HOURS. Our guild leadership stated that it was Divinity people starting the DT cycle. At this point Divinity still has significantly less people in zone than either WI or Trans. Eventually as a result of all the relogging Divinity has managed to find the time to get more people in zone. Neither WI or Trans could get to Draco because of all the relogging. Somehow Divinity manages to beat everyone else at the relogging game (Hmm.. I wonder why) and kills Draco right out from under us literally pulls seconds after we had planned to pull except 4 (FOUR) of our Clerics got DTd in a row so we had to abort, relog, and watch Div pull. Apparently Divinity was fighting golems at the same time here because all DT cycles started from golems or accidents so they must have just snagged Draco because why not? Not to mention seconds earlier only our guild was eating DTs showing Divinity successfully avoided this last crucial cycle. Now having killed Draco.. the DT cycles continue for a few more hours while both Divinity and WI sit around wondering what the other will do first. Eventually WI gets tired of relogging every 30 seconds and so we start to clear Amys knowing Divinity will just trigger DT along the way and leap frog us when its time. This is exactly what happens. Divinity celebrates not having to camp for their mobs because why camp when you can combine game mechanic exploits with leap frogging? Oh and don't forget the last part.. Divinity members come and trash talk DA for camping mobs and brag about their superior competition skills. Eat a dick guys. | |||
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#8
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__________________
Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage Klattu (GREEN) - Baby Cleric | |||||
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#9
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#10
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