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#32
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Trollolol
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#33
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Quote:
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#34
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Warrior / Cleric / Enchanter / Shaman or Monk.
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#36
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Fighter, Black Belt, White Mage, Black Mage
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#38
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Paladin Rogue Shaman Enchanter
Paladin and Shaman can be replaced with either or both Shadow Knight and Druid Complete Heal is overrated with Velious era Shaman/Druid heals combined with mana buffs and slow. Unslowable group-level nameds/mobs get killed by DPS, not heals. With 4 people, go 1 tank 1 melee 1 priest 1 caster and just make sure you have either slow or complete heal. DPS fills in the gap.
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Petros Zolustias
Crexxus - Snoiche Tathunoiche "... I don't think I remember him digging for this long..." The A-Team twitch.tv/crexxus | ||
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Last edited by Waedawen; 08-13-2014 at 04:59 AM..
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#39
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3 mages and a necro (for flexibility). Everybody contributes directly to DPS, no heals needed as mages will just resummon. Off-tanking can be done by pets. Difficult pulls need to be done by necro.
This obviously would need a bit different mind set, but should work in most cases. | ||
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#40
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Quote:
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