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#2
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Simplest solution is to code outdoor zones so that any Bard over L12 who is present for more than 5 minutes is banished to Paw. If you're feeling nice you could allow exceptions for CoM and KC. Any Bard worth a damn belongs in a dungeon group anyway.
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#3
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#4
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You can petition if you feel a player is taking up too many mobs in a zone.
We do appreciate it if you attempt polite conversation with the player you are petitiong first, however, and try to work something out so that everyone can share the zone in peace - this is almost always the first thing I will do when called into a situation like this. Obviously if a compromised can't be reached for whatever reason, I'll usually just limit the bard to a single camp and they'll leave on their own accord (after raging at me in tells for a bit). Bottom line, for me, is that I'm more interested in making sure the group of 6 trying to XP has mobs to kill than the 1 bard PL'ing someone for platinum. This goes double for newbie zones, where a lot of people get their first impression of P99 and really start to "relive" Everquest. | ||
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#5
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#6
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Juntsie offer to draft clause to Project 1999 rule set codifying this doctrine and publish guidance materials on behalf of Derubael in consideration for reasonable fee. Because GM involved, Juntsie cut discount and set fee at reduced rate of 3,000 plat per hour to be paid by GMs. Juntsie require 10,000 plat retainer up front. Very reasonable considering extensive professional licensing and decades of rules lawyer experience.
__________________
/s/
Juntsie Grobbstein (Green) Juntsie Professional & Shaman Services, LLC Licensed Troll Professional (J.D., M.D., Th.D., R.D., R.C.C., Ph.D., C.P.A., L.S.L.P) Known Associates: Oakenhops Valebrewer (51 Druid <Dial a Port>); Korezril (50 Monk <Ancient Blood>) ; Xeirella L'Veldriss (52 Necro) Professional troll services fer gud rates, including da raid dispute resolution. Dis message confidential and not intended for tax purpose. Protect swamp. Tink green before print. | |||
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#7
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#8
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some silly "simple" solutions suggested so far.
Here's one... Limit the number of mobs affected by the bard's song to some arbitrary number. Code is already there for many aoe spells. (eg lightning strike affects only 4) People who are suggesting everyone else should go to another zone are dicks. If Im the right level for overthere in a group what am I supposed to do? Move the entire group to FV? Yeah sure. Good luck with pulling that off and not having half the group just log off. Also good luck finding replacement members in FV when people leave. Like I say... dicks. Or maybe we should just go to WW or FM and kill greens all day. Same for groups in loio. Where should they go where half the group isn't going to quit rather than bother moving, and provide somewhere that they can get replacements when people leave? Not everyone else xping in the zone is a druid who can just zip across several zones and just solo away. Dicks. (Get rid of the xp penalty and let bards group. They would be most welcome in most groups) | ||
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#9
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well i will make it even better for you Leveling Guide By Zones: https://docs.google.com/document/d/1...zi4/edit?hl=en Credits to the guy who created. | |||
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#10
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(And seriously, to hell with the damned drachs. Only a masochist fights caster mobs with the current fucked up player resist mechanics unless dungeon rewards are involved. I wouldn't even wish that shit on a bard.) | |||
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