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  #31  
Old 07-19-2014, 07:34 PM
Vyal Vyal is offline
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Originally Posted by Leeyuuduu [You must be logged in to view images. Log in or Register.]
Playing UO on the official servers isn't worth it..the difference between classic UO vs UO now is much greater than classic EQ and EQ Live. Classic UO was basically a game about killing each other and exploring (ie, about experiences), whereas UO now is just a game about items.

Left when they stated putting samurai ninjas and anime-esque shit into the game..disgusting..like taking a piece of art, burning it, and then taking a huge dump on the ashes
Siege is about killing everyone and looting all their items then making them pay stupid prices to get the items back.
  #32  
Old 07-19-2014, 07:40 PM
Daywolf Daywolf is offline
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Originally Posted by Leeyuuduu [You must be logged in to view images. Log in or Register.]
Left when they stated putting samurai ninjas and anime-esque shit into the game..disgusting..like taking a piece of art, burning it, and then taking a huge dump on the ashes
Well, I didn't mind the tram/fel split too much, because we had a huge pvp/role-play community going on pac, and so for us pvp still worked very well, awesomely for us anyway since we weren't concerned with going around just ganking non-pvp interested players on the server but having huge multi-guild wars, epic (we were the largest guilds in the game at the time). But yeah, in that era, starting around AoS and beyond, they were destroying that for us with all the item based gameplay. sad-sad [You must be logged in to view images. Log in or Register.]

ode to the days when everyone ran around in GM made gear and it was considered the standard. And all the GM armor smiths gathered around the Brit blacksmith repairing equipment for players.

They went with songs to the battle, they were young.
Straight of limb, true of eye, steady and aglow.
They were staunch to the end against odds uncounted,
They fell with their faces to the foe.

They shall grow not old, as we that are left grow old:
Age shall not weary them, nor the years condemn.
At the going down of the sun and in the morning,
We will remember them.

They mingle not with their laughing comrades again;
They sit no more at familiar tables of home;
They have no lot in our labour of the day-time;
They sleep beyond England's foam
-Binyon
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  #33  
Old 07-19-2014, 09:19 PM
applesauce25r624 applesauce25r624 is offline
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Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
I wouldn't say so, it didn't lose population over that.
losing population =/= killing a game

it had the same effect anyways

pacific shard blew after that

almost everybody stayed in the carebear world
  #34  
Old 07-20-2014, 12:49 AM
murrpau murrpau is offline
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Ultima Online?
More like Pen-ultima Online
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  #35  
Old 07-20-2014, 12:59 AM
Pringles Pringles is offline
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Originally Posted by applesauce25r624 [You must be logged in to view images. Log in or Register.]
almost everybody stayed in the carebear world
Thats what happened on Baja as well. Trammel ruined UO.
  #36  
Old 07-20-2014, 11:12 AM
Daywolf Daywolf is offline
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Quote:
Originally Posted by applesauce25r624 [You must be logged in to view images. Log in or Register.]
losing population =/= killing a game

it had the same effect anyways

pacific shard blew after that

almost everybody stayed in the carebear world
Look up the mmo charts site, it was stable for years after that. Now compare that to SWG:NGE, insta-death of a population. It's all the stuff that did it, it went from skill to item based. Thats no good for a sandbox game.
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  #37  
Old 07-20-2014, 07:00 PM
kevoh kevoh is offline
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Originally Posted by murrpau [You must be logged in to view images. Log in or Register.]
Ultima Online?
More like Pen-ultima Online
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WORKAHOLICS ANYTHING MAKES MY DAY!

anyways, continue conversation. im out!
  #38  
Old 07-20-2014, 07:37 PM
R Flair R Flair is offline
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UO had some great stuff going for it in the sandbox department. The fact that you had a ton of different options as far as gameplay was great. Players could actually run cities and stuff, but ultimately the game was lacking.

Problem with UO and sandbox mmos in general was that they lack progression that EQ had to offer. They just get so f'ing boring after you gather some materials, claim or build your city and then what... just fight over territory that ultimately means nothing cause the entire world is boring and useless?

EQ PvP was far superior cause it had the immersion of UO but for different reasons (better graphics, music, story .. p much everything) and most importantly, it gave you a real reason to pvp. Pixels.
  #39  
Old 07-20-2014, 07:52 PM
Vyal Vyal is offline
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Quote:
Originally Posted by R Flair [You must be logged in to view images. Log in or Register.]
UO had some great stuff going for it in the sandbox department. The fact that you had a ton of different options as far as gameplay was great. Players could actually run cities and stuff, but ultimately the game was lacking.

Problem with UO and sandbox mmos in general was that they lack progression that EQ had to offer. They just get so f'ing boring after you gather some materials, claim or build your city and then what... just fight over territory that ultimately means nothing cause the entire world is boring and useless?

EQ PvP was far superior cause it had the immersion of UO but for different reasons (better graphics, music, story .. p much everything) and most importantly, it gave you a real reason to pvp. Pixels.

nah bro eq pvp is totally 100% shit for real.
Theres to many rules to have fun in EQ pvp.

http://www.youtube.com/watch?v=wKruLwKkVic

Thats some random old video I found of my guild cow aka barnyard animals vs hot.
You have no idea what dafuq your talking about if you think eq pvp good.

and another one of hot scum being zerg in luna
http://www.youtube.com/watch?v=WVbdQyxx1UI
Last edited by Vyal; 07-20-2014 at 08:10 PM..
  #40  
Old 07-21-2014, 09:43 AM
Valdarious Valdarious is offline
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I do remember bits and pieces of UO when I first start in that free 30 days of play. Leaving town was nerve racking when you would get ganked by some dread lord.
I do remember when I found out about the thieving though. Stealth thieving stuff out of chests in town or actually stealing thing off of people at the bank once you got good enough.
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