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#1
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Veksar, Stonebrunt Mountains, Warrens, and a few other pieces of content could be fair game in being installed with a judicious eye towards the existing classic content of the game. All of the dungeon settings introduced with LDoN? I'd say - go for it. As long as they are NOT instanced. If they were added as persistent dungeons with altered content to meet the server's needs, let 'er rip. That fake Zone wall in Oasis could end up going somewhere. | |||
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#2
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#3
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The fake zone wall is commonly camped in Oasis for orc highway poaching. It was intended pre Original launch of the game to connect to another zone, but it didn't pan out.
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#4
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Quote:
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#5
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The game itself was a good attempt but there wasn't enough of a playerbase and I would prefer an accurate Norrath with added content that fits into the existing game world. Plus the mechanics could definitely be better. They did do a good re-make of Acrylia Caverns on that server. Had better monsters than the stupid, weird Neanderthal crap that was in the zone in Luclin during live (the game world of that expansion was so nonsensical, ugh). Quote:
Beastlords were lazily designed, and as such they were unnecessary, but the different pets were cool. I was perfectly fine with them and liked seeing them in the old world zones. I was very open to having the cat race as well. That's a standard RPG thing they fit into the game world. Everquest did have the Kerra who weren't seen enough because they were placed in a completely "dead" area. Planes of Power ruined the game. Plane of Knowledge destroys any semblance that was left of a real world. Everything just becomes a lifeless go-to. I found the Planes themselves to be terribly designed (except for maybe Plane of Torment). They weren't interesting or awe-inspiring in the least. The original Everquest "Planes" could definitely be better, but at least Fear and Hate had personality and were scary before everyone got overpowered in the expansions. Legacy of Ykesha had the GPS maps, which is bad, and it would have made way more sense for this zone to be accessed by a raft from Innothule Swamp, but I was cool with everything else about it. Adding to the old-world zones is good thing, I was fine with Frogloks as a playable race, and I liked that this expansion actually tried to have a world-changing event. Lost Dungeons of Norrath is the perfect idea for an expansion if implemented correctly (ie - NOT instanced and actual good dungeons). It completely sucked as implemented, though. The era of this expansion was the last time I ever logged onto EQ. When I would actually try to form groups in cool zones people would just be like "yeah, I'm gonna go to an LDoN". Ugh. Terrible.
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#6
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I think eventually they should open up some AA's once Velious has been out for awhile. The only thing keeping TMO and IB going at this point is the thought of Velious coming out, once there's no new content to work for would be cool to see less hardcore people get a shot at raid mobs which AA's would help them out with immensely.
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#8
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I don't care about instances or AA's (unless totally redone somehow), but seeing all the other "non-classic classic" zones as mentioned on Page 1 (and in my old map of Norrath I have in a box somewhere) would be super legit once the server has run its course.
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Fairiedust Freesyourmind, Enchanter
Also, a dude. | ||
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#9
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I think everything that came after Luclin (pretty much everything SOE) was total garbage.
I hate to say it but Luclin was classic EQ. Sure the cats sucked but the very first time I went into Nertherbian Lair was cool as crap, scary freaky place Luclin. The bazaar wasn't that bad, you had to still click on each character. Havin spent yesterday off and on for 8 hours /auctioning stuff I prefer that to the EC tunnels. Regards the bazaar, we still have that, just in a forum version anyway. If you ever did grinding in Luclin, death was never very far away, still had naked corpse runs, still had to travel to get places. That mini expansion, forgot what it was called, and PoP were however complete shite and things went downhill from there IMO. | ||
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#10
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PoP was amazing.
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