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Old 05-12-2014, 05:10 PM
Nirgon Nirgon is offline
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You said wizards were useless in a pve thread. I'm going to point out and stand by that one. Take it in any context you like.

Timeline has a lot to do with people being able to farm/level up whatever they want in a 5+ year period. You can argue otherwise, and I'll just think the same as I do now.

Shame best of the best titles were handed out for 1v1 pvp. Really love pulling that card in situations like these [You must be logged in to view images. Log in or Register.].
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Old 05-12-2014, 08:32 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
You said wizards were useless in a pve thread. I'm going to point out and stand by that one. Take it in any context you like.
Why are you talking about PvE and trying to conflate it with PvP? So pointless.

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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Timeline has a lot to do with people being able to farm/level up whatever they want in a 5+ year period.
Kunark-era melee with non-perfect equipment are already better than casters. It's not even hard to get some of the epic weapons. Improving the equip even more just makes them that much stronger. Farming has nothing to do with how flawed the mechanics of the game are. Farming simply shows what a TIME SINK the game is, instead of how much SKILL the game requires from the player.

The main point, though, is that EQ simply isn't designed for PvP. If EQ was actually a great PvP game, things like snares would have set durations/recharges/applications that become part of the entire skill of playing the game. Instead, EQ PvP just has this ridiculous system where any type of interesting effect is resisted 90+ percent of the time, but if they do land then they have a ridiculous duration...but everyone can get self-removal via clickies. In actuality it should require specific abilities (mainly from the Priest classes) to remove the effects.

The combat mechanics in EQ are ridiculously primitive and often soporific. The one thing the game has going for it with regards to PvP is that it takes place in an open world RPG environment. Given that the EQ game world inherently has a lot of danger, this is what makes the idea of PvP in EQ extremely fun and interesting. If only that idea could be developed much better.
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Old 05-12-2014, 05:12 PM
Eslade Eslade is offline
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so the people that didn't have a reason to move and no fear of getting pvp'd didn't move? intredasting.
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Old 05-12-2014, 05:24 PM
Telron Telron is offline
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The only time I would worry about OOR heals is if a guild intentionally had like a dozen of em in a corner somewhere. If your assist train cant beat a lvl 55 clerics heals you are doing something wrong.
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Old 05-12-2014, 10:09 PM
iiNGloriouS iiNGloriouS is offline
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eldermoran is at it again. If he doesn't get all the pixels, he starts having a cardiac arrest from lack of cheetohs.
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Old 05-12-2014, 10:39 PM
Pitborn Pitborn is offline
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Considering a comeback just to farm lvl 47 paladins in mass pvp.
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Old 05-12-2014, 10:40 PM
Awwalike Awwalike is offline
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updated mage pet graphics confirmed gay
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Old 05-13-2014, 06:10 AM
Smedy Smedy is offline
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this rustle so good
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Old 05-13-2014, 08:47 AM
SamwiseRed SamwiseRed is offline
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i saw a group of 6 paladins leveling in unrest. they said they were level 47 oor healer alts. better get ready.
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Old 05-13-2014, 09:41 AM
Elderan Elderan is offline
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It is funny how the people whom this is pointed towards is pointing out the lowbie paladin but completely ignoring the oor epic cleric standing right beside them and that character moved as well.
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