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#1
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If you don't like fear kiting, you're not a real rogue. That being said, rogues require str buffs and haste at minimum to do optimal dps. They won't really get that with a necro. Epic monk would probably be a better choice, but a rogue won't do bad either.
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#2
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It's not that hard. If you're a good melee player.. you can stay in a hit box easily. Bad melees (see every ragebringer twink from caster main ever)
probably don't care for it. | ||
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#3
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Quote:
There's a reason why people don't have contests or games of who can floss their teeth the best while standing on one leg and while holding one arm behind their back - because it's not something anybody actually wants to do and it's not a skill worth measuring in the world. The same goes for a lot of the mechanics that Everquest forces upon the players. The people who invented the first space ships were brilliant. That doesn't mean anybody should actually want to use them 200 years later. Ideas are limited by means of execution. Everquest has amazing ideas that need to be completely reworked in their execution, in order for classic Everquest as it was envisioned to actually exist and continue to be relevant as things have evolved.
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#4
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Some people enjoy playing a Rogue. The thrill of seeing a large backstab is all the fun the person needs. Ultimately, it sounds like you're accepting the proposition that Cecily is correct to say that good melee don't have issues chasing feared mobs, merely that you don't find playing such a class fun. I don't see any real need for conflict here. | |||
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#5
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No, it's not just my opinion. It is a very widely shared opinion.
Of course some people have fun playing Rogue. It doesn't mean that level of fun couldn't be higher, though. If people were honest with themselves then they would admit that simply standing behind a mob for hours on end and pressing the backstab button is not nearly the most fun or interesting thing you can do in life. There are several other things unique to Everquest that make playing a Rogue fun, but those things could easily be incorporated into a vastly superior game.
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#6
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There are those that will deviate from it, and that is acceptable. We are not talking about an objective fact, we are talking about who finds what fun. And yes, there are some people that the highest level of fun they can attain is to stand behind a mob, evade off aggro, and backstab to see big numbers and fast moving damage text. If you're that type of person, and that's what you love, fantastic. Go for it. Quote:
But again, it's soul crushing tedium to you. There are people who find that fun (I know a couple). I used to play MTG, and I found people all the time who loved Red Deck Wins (fast kill red deck), but I couldn't stand it, because it was (relative to control), mindless, soul crushing tedium. There's nothing wrong with finding ways to be skilled at that type of style, but to be, it is soul crushingly boring. But that's an opinion, not an objective fact. I know some people who hate to play control in MTG, and I know people that hate to play necromancers in EQ. | ||||
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Last edited by Uteunayr; 05-15-2014 at 08:40 AM..
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#7
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#8
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Yeah I'm sorry. Roll red and let's fear kite things again, mmmmkay?
__________________
Impotent Rage - 59 Ranger
Hidying Imdad - 22 Cleric Yumyums Inmahtumtums - 60 Enchanter | |||
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#9
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#10
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Idc if feared, kited, charmed, as long as I'm still swinging weapons we're still winning =D
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