Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 04-10-2014, 03:42 PM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,324
Default

Quote:
Originally Posted by Ahldagor [You must be logged in to view images. Log in or Register.]
decade would be incredible for the project.
We're half way there come October. Time flies.

Danth
  #32  
Old 04-10-2014, 03:49 PM
Ahldagor Ahldagor is offline
Planar Protector

Ahldagor's Avatar

Join Date: Jun 2012
Location: Houston, TX
Posts: 4,556
Default

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
We're half way there come October. Time flies.

Danth
damn. five more year. five more years. five more years
__________________
  #33  
Old 04-10-2014, 03:53 PM
lecompte lecompte is offline
Planar Protector


Join Date: Mar 2012
Location: Down wind from RnF, 10x showers a day
Posts: 1,100
Default

I'm trying to keep an open mind about the intent of the OP. I only read the first 2.4 pages before I skipped to a response so I don't know if someone said: When they do RMT ban waves, that is a lot like (exactly like) removing a significant portion of PP and items from the game.
  #34  
Old 04-10-2014, 03:54 PM
jaybone jaybone is offline
Banned


Join Date: Dec 2013
Posts: 577
Default

Quote:
Originally Posted by Raavak [You must be logged in to view images. Log in or Register.]
*yawn*
Go outside and stop living your life in an elf simulator.
  #35  
Old 04-10-2014, 04:19 PM
deadlycupcakez deadlycupcakez is offline
Fire Giant

deadlycupcakez's Avatar

Join Date: Nov 2011
Posts: 896
Default

This idea completely ignores the middle class. This entire concept does. Its american politics in my elf sim noooooo! The majority of the population that plays are not FTE that grind hundreds of thousands of platinum. Nor are they brand new.

The problem with these ideas are that the effects impact only the player in the midst of their journey through Norrath.

The high end legendary item grinders will instantly begin the grind for more PPs and items again upon any economic intervention. They will quickly reacquire a stranglehold on the market and dominate the tunnel once more if not on a grander scale.

While this happens, the majority of players like myself cant transfer the mid level items we have on one character to an alt that we might want to play instead. My moneys gone (that in mid game comes exponentially slower than it does 50+) and my items are restricted that I probably wanted to recycle and use to level up an alt after I looted my first raid item drop.

And then there are the new players who are affected by this minimally to none.

Maybe its my personal ties to the issue... or just that i dont think using a big brother hand to guide the market into "fairness" or "more classic" will work in any scenario. especially since the (as stated above) timeline here far outstretches that of live and the preventative measures were not put in place beforehand.
Last edited by deadlycupcakez; 04-10-2014 at 04:22 PM..
  #36  
Old 04-10-2014, 04:20 PM
Mirana Mirana is offline
Kobold


Join Date: Nov 2010
Posts: 171
Default

Quote:
Originally Posted by Trosh [You must be logged in to view images. Log in or Register.]
Clearly you aren't getting it.
I totally didn't realize I was on a computer instead of my Xbox, thanks for that.
It could or couldn't be a race, that has nothing to do with the example I gave. It was just an analogy, not me thinking I'm playing a racing game.
I don't think you understand how analogies work.

You made an analogy comparing EQ to a race in order to prove a point. I explained why that wasn't a valid analogy. You then stated "it could or couldn't be a race, that has nothing to do with the analogy I gave." A statement which, frankly, makes no sense.

Quote:
Originally Posted by Trosh [You must be logged in to view images. Log in or Register.]
Of course the devs are aware, I'm not addressing this to them, simply talking about the game and issues with games like this. Not really looking for people to come in and talk crap, you can do that in a different thread if you want, just want a constructive discussion and to hear other people's ideas - not listen to them whine about it.
What I posted was constructive, you just didn't like it because I didn't agree with you. Nowhere did I whine, that was just you.
Last edited by Mirana; 04-10-2014 at 04:23 PM..
  #37  
Old 04-10-2014, 04:28 PM
Bill Tetley Bill Tetley is offline
Planar Protector

Bill Tetley's Avatar

Join Date: Oct 2011
Posts: 1,175
Default

Quote:
Originally Posted by deadlycupcakez [You must be logged in to view images. Log in or Register.]
The high end legendary item grinders will instantly begin the grind for more PPs and items again upon any economic intervention. They will quickly reacquire a stranglehold on the market and dominate the tunnel once more if not on a grander scale.
Who are these mysterious fat cats the control the market? Do people really think there is a handful of players that farm all the high end items and lock down the camps to themselves 24/7 so they can set the prices?
  #38  
Old 04-10-2014, 04:29 PM
Gadwen Gadwen is offline
Fire Giant

Gadwen's Avatar

Join Date: Dec 2009
Posts: 522
Default

All of these suggestions would likely just make it harder for new players. People with a ton of plat aren't going to cry about losing a few % because they had to convert it into gems, and then they are just going to charge you 5x as much for fungis.
  #39  
Old 04-10-2014, 04:29 PM
deadlycupcakez deadlycupcakez is offline
Fire Giant

deadlycupcakez's Avatar

Join Date: Nov 2011
Posts: 896
Default

well unfortunately they eventually turned into RMTers... so a lot are gone but why do you think the raiding policy is what it is... bc yes. guilds and on smaller scales groups and trio/duo's do that.
  #40  
Old 04-10-2014, 04:36 PM
Vlak Vlak is offline
Aviak


Join Date: Jan 2014
Posts: 76
Default

Quote:
Originally Posted by deadlycupcakez [You must be logged in to view images. Log in or Register.]
This idea completely ignores the middle class. This entire concept does. Its american politics in my elf sim noooooo! The majority of the population that plays are not FTE that grind hundreds of thousands of platinum. Nor are they brand new.

The problem with these ideas are that the effects impact only the player in the midst of their journey through Norrath.

The high end legendary item grinders will instantly begin the grind for more PPs and items again upon any economic intervention. They will quickly reacquire a stranglehold on the market and dominate the tunnel once more if not on a grander scale.

While this happens, the majority of players like myself cant transfer the mid level items we have on one character to an alt that we might want to play instead. My moneys gone (that in mid game comes exponentially slower than it does 50+) and my items are restricted that I probably wanted to recycle and use to level up an alt after I looted my first raid item drop.

And then there are the new players who are affected by this minimally to none.

Maybe its my personal ties to the issue... or just that i dont think using a big brother hand to guide the market into "fairness" or "more classic" will work in any scenario. especially since the (as stated above) timeline here far outstretches that of live and the preventative measures were not put in place beforehand.
While I'm usually more on the side of getting that big brother intervention in the real world (higher taxes on capital gains for under 65, dammit!), for the EQ economy, Cupcakez has a point. Those with time to play and grind will do so once again despite intervention. Those who don't are thus screwed, and I liked the point here about the mid-level characters (the "average player"). Especially valid given the number of people I see talking about switching gear from one character to another because they want to change mains.

Honestly, if things being too expensive is the issue, all you have to do is wait. With an infinite supply of platinum and items, supply should outstrip demand. Even if it doesn't and EC traders buy up cheap sells to resell at profit to keep prices up, the buyer has the option to try for the camp themselves. Barring that, farming plat. Barring that, not giving a flying rat turd about that item.

So "consumers" have options here. Intervention from on high would solve nothing, merely complicate things. While I applaud the thinking of the greater good, the methods suggested by OP would not work.

For the sake of argument, how about a plat-cap? Each character can only hold up to X amount of platinum on their bank/person. Would force prices lower to keep them accessible and limit the supply of platinum coming into the EQonomy.
__________________
----
Vlakraien - Wood Elf Druid | Liito (Atraydeez)- Dark Elf Cleric | Rahban (Haarkonin) - Troll Warrior | Stylgarr (Freman) - Barbarian Rogue | Pytur (Dvries) - Erudite Necromancer | Gernie (Hallek) - Human Bard
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:11 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.