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#31
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I respect that view, I do.
I'm new here as well and not trying to insult anyone. But one other aspect of instancing is that this raid content is easier to get to and get to more often. Which, according to the history that I remember, led to content (therefore the game) not lasting as long as it would have with the classic, world spawned (only 1 at a time) mobs and zones. | ||
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#33
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I am a pvp guy in every game I play (except EQ, I've never even dueled someone lol). Instancing makes OWPVP nearly dead in most games. However, in terms of raiding it is far superior in the challenge sense. While beating other people to dragons is enjoyable to me, modern raiding is significantly more challenging and rewarding. When you only have 20-40 people in a raid, the amount of people you can carry goes down drastically. Sure everyone gets a chance at it, but only the top tier people beat that content quickly enough to get uber. Whereas here with the rotation/raid scheme, its just show up for x duration and get your loot eventually. Granted, Velious will provide some more mechanically challenging raids, they are quite simple for people like us who have been playing MMO's for 15 years.
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Jaxinor - 60 Virtuoso
Calibix - 41 Enchanter | |||
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#34
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Eh even Velious... Most of the scripts are bypass able.
Tormax - pull to WL zone and you ignore all the adds his script triggers Yelinak - place a CoV friendly CotH not ignore the Jesus long clear Tunare - clear the entire zone to ignore the summon aid mechanic Vulak - see above AoW - use charmed giants to circumvent the whole "he can 1 round a bis warrior" Dain - pull into basement to avoid dealing with banish I mean I guess these are strategies... But they just negate the issue instead of figuring out a way to cope with it. Most all in intended I think. Clearing zones for Tunare and Vulak I'm sure they are counting on though. True tests would be killing Dain and Tormax where they spawn. If Tunare / Vulak spawns one or two named and some trash at HP intervals forcing you to off tank the boss while you kill the spawns. Etc.
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#35
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Jaxinor - 60 Virtuoso
Calibix - 41 Enchanter | |||
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#36
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By the way you shouldn't /popcorn while talking so much, you could choke. | |||
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#37
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Cry harder maybe theyll change it back to cater to the 1% of players that do nothing but screw over everyone else and RMT loot when they're 6th alt doesn't need it.
I love seeing how upset these folks get after ruining the raid scene for 4 years when it finally becomes tolerable they cry and blame casuals for it. | ||
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#38
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Instancing allows everyone to have everything exactly when they want it. This system doesn't have ANY of those features. Class R guilds don't get class C mobs. Mobs still spawn on their own and if you don't engage them quickly enough you lose them. No one is forced to follow the PLAYER-CREATED rotation. Many mobs still spawn as FFA. Etc. | |||
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#39
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Well obviously there isn't actual instancing on P99, but it seems moves have been made to make it as instance-like as possible. This seems to go against everything that made classic EQ what it was up to this point, through Velious, and beyond.
Restricting one group and giving preference to another during a certain period of time is nothing more than rationing, a gimpy version of instancing if you will. I guess if everyone is cool with a "socialized" classic EQ experience then fine, but let's just call it what it is. Whatever you call it, it seems hard to continue using the term "classic" anywhere in the description. | ||
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#40
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You also cant call "classic" if you don't pay, you can't call it classic if its bound not to evolve, you can't call it classic if you have a graphic card, you can't call it classic if you are not 17 years old any more.
Or maybe you can, can't you? | ||
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