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#1
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![]() I don't understand how getting rid of MQing "opens up content for more people." People aren't going to stop killing Venril Sathir, Trakanon, Faydedar, etc. just because they can't MQ epic items. If you want to experience the content, join a guild doing that content and get your epic.
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#2
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![]() Quote:
I get that things are competitive, and that's great, I'm just trying to play devils advocate here. I don't think the minority of most hardcore players should be the only opininion expressed. Hence the post. Then again, this is obviously a hot button issue that's not going to be solved. I just feel bad for the people who don't have as much time to invest and so are left out of not only late/end game content but also mid game experiences because they have become profitable, in a sense, due to an exploit. | |||
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#3
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![]() Allow MQs, disable epic turn ins for sub 50s. Fixed yay. Let me sell the MQs to the really really really lazy suckers.
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#4
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![]() Quote:
Epic mobs should ridicule anyone under 50 while they beat them into the dirt.
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | |||
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#5
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![]() Mqing for profit is just greedy and classic.
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#6
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![]() If you start to think about changing that kind of things there is a lot to discuss.
Why only certain class get epics MQ? Why is some of the top tier gear dropable? Why is some of the top tier gear not dropable? Why can people KS the AC off me when they just take it to sell MQ? Why people have to fight on mob spawns? Why the fattest always get fatter? Its EverQuest, SoE tried to fix it for 14 years and ended up with what's on live, maybe not for the best. | ||
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