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  #31  
Old 08-07-2010, 02:55 PM
Kastro Kastro is offline
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Quote:
Originally Posted by Glad8tor [You must be logged in to view images. Log in or Register.]
Farming wont be ALL im doing. I very much prefer grouping over soloing, except my first 10 or so levels. But one thing i forgot to mention is the fact when i start my brother will also be starting with me. While i warned him against the hardship of starting off in the old world as a melee because of being gear dependent he will probably roll either an SK or Rogue to level with me. Either way i think it will help me along nicely as either a dru or wiz.

Thanks all for the opinions!

Sincerely,
EQfiend
If he is rolling a rouge or SK.. then for SK a Druid Cleric or Shaman would go perfectly well.. for a rouge I would consider a Druid or Shaman...
If you are set on a wizard.. have him roll and Enchanter, Cleric, or Bard... or Ranger but definastly not a sk or rouge.. a Shaman and Paladin would also be a very excellent option...

And the Reason I say Wizard and SK or rouge is a bad idea is you have no sow.. no heals.. very little crowd control... You will be completely dependent on getting someone else... If you have complementary classes... you can start a group quickly and you can add people because you like them.. not neccisarily their class... if you are looking for Damage and ports.. Mage/Druid works well...
Last edited by Kastro; 08-07-2010 at 02:58 PM..
  #32  
Old 08-07-2010, 05:46 PM
Fireapple Fireapple is offline
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I vote for Wizard.

Druids are as said, a dime a dozen, you can't walk through a zone without tripping over one.

Druids as a secondary healers are pretty poor, a shaman could fill the roll 10x better with buffs and being able to assist in DPS without running out of mana, on top of having a larger variety of damage types against resistant mobs and a passive pet.

Druids as added DPS is again, poor, when compared to pretty much any other class besides a Cleric... (and a cleric with a manastone could probably out damage a druid in the long run. [You must be logged in to view images. Log in or Register.])

Wizards, while annoying to watch them sit there and suck XP, they come through in a clinch far better then a druid could, if theres an add that needs to die right now, wizards got that covered.


Druids solo, powerlevel and port for money... thats all the do, i actually hate to group druids cause i know 9/10 of them are just making druids to leech plat from porting and powerleveling and claim camps from classes that could actually use the drops.
  #33  
Old 08-07-2010, 05:49 PM
Lowlife Lowlife is offline
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Be a tank.

edit: Paladin ftw
Last edited by Lowlife; 08-07-2010 at 06:05 PM..
  #34  
Old 08-07-2010, 06:54 PM
Bubbles Bubbles is offline
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Quote:
Originally Posted by Fireapple [You must be logged in to view images. Log in or Register.]
I vote for Wizard.

Druids are as said, a dime a dozen, you can't walk through a zone without tripping over one.

Druids as a secondary healers are pretty poor, a shaman could fill the roll 10x better with buffs and being able to assist in DPS without running out of mana, on top of having a larger variety of damage types against resistant mobs and a passive pet.

Druids as added DPS is again, poor, when compared to pretty much any other class besides a Cleric... (and a cleric with a manastone could probably out damage a druid in the long run. [You must be logged in to view images. Log in or Register.])

Wizards, while annoying to watch them sit there and suck XP, they come through in a clinch far better then a druid could, if theres an add that needs to die right now, wizards got that covered.


Druids solo, powerlevel and port for money... thats all the do, i actually hate to group druids cause i know 9/10 of them are just making druids to leech plat from porting and powerleveling and claim camps from classes that could actually use the drops.
Couple things wrong here:

Druid thorns add a ton of dps for a very small amount of mana cast in a group situation. Thorns add up in a hurry. Druids can also snare and evac, two things that only become increasingly vital come Kunark-era dungeons.

You forgot that Shamans cast slow, too, which sucks up a lot of their healing mana, in trade for tanks obviously taking far less damage. At least in my experience, it's far, far rarer to find Shamans looking for group, as there are far fewer shamans than druids, and even the few you come across are usually alts looking to solo. It's hard to compare Druids to Shamans simply because it's fairly rare to have to choose between one or the other. Most groups looking for a replacement will blindly add a healer regardless of class anyways. [You must be logged in to view images. Log in or Register.]
  #35  
Old 08-08-2010, 03:24 PM
garyogburn garyogburn is offline
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Shamans are preferable to druids in a group situation almost every time. Mana is never an issue unless your group is terrible due to Canni, so slow + heals isnt a problem. They have better buffs (minus thorns), and not sure about DPS, but it seems shamans also have the edge there as well. They also have more survivability. Not to mention their awesome wolf pet.

Shamans also get Torpor in Kunark, which makes them godlike.
  #36  
Old 08-08-2010, 09:19 PM
Reiker Reiker is offline
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Only read the first page.

I'd ask: do you want to raid? A wizard would have an extremely easier chance of getting accepted into a raid guild, for hate port and rarity of the class alone.
  #37  
Old 11-25-2010, 11:22 PM
amishriot amishriot is offline
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Quote:
Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
Druid's a lot more efficient at soloing and is slightly more desirable in groups. They get self-sow obviously at 14, so they're already a better 1st character....Think of not being able to do the jboots quest until like 29+...

If you have no preference, go druid. I went wizard specifically because I wanted the uniqueness of a wizard - and it's not easy, but it's what I want to do.
What are you talking about druids are more desirable in groups? Lol that is a joke...I cant think of a class I want less in a group. Their heals suck past low level, their nukes always are crap compared to DPS classes, their buffs are always crappier then anyone else who has a similar buff. Nobody who understands the mechanics of the game wants a druid in their group they simply Settle for them because they cant find a cleric or real DPS. As a soloer druids are better but in groups...id rather leave the spot empty
  #38  
Old 11-26-2010, 12:29 AM
Estu Estu is offline
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Quote:
Originally Posted by amishriot [You must be logged in to view images. Log in or Register.]
What are you talking about druids are more desirable in groups? Lol that is a joke...I cant think of a class I want less in a group. Their heals suck past low level, their nukes always are crap compared to DPS classes, their buffs are always crappier then anyone else who has a similar buff. Nobody who understands the mechanics of the game wants a druid in their group they simply Settle for them because they cant find a cleric or real DPS. As a soloer druids are better but in groups...id rather leave the spot empty
To be fair, wizards are pretty so-so in groups as well, since their nukes, though the best nukes, are still not very mana efficient. That translates to nice burst damage on tough mobs that you maybe wanna take down fast, but pretty low DPS otherwise since it takes so long to med up. I've seen the comparison made to mages often - the mage gets a slightly worse nuke but the huge added DPS of a pet. Thankfully for us wizards, a lot of people don't seem to know this or care that much (besides, mages are often busy tearing up shit solo anyway).
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Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue
Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid
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  #39  
Old 11-26-2010, 02:55 AM
Wizerud Wizerud is offline
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Druids always seem to be the choice of class for people who know they aren't really very good at the game. So they choose a class that they think is good at almost everything to make up for their own deficiences. Unfortunately it is almost as boring to play as a wizard. So for that reason alone, go wizard.

I am HALF joking [You must be logged in to view images. Log in or Register.]

Edit: Ok, let me re-phrase that a little. It's almost as if when creating the game, Verant said "we know there are going to be people who suck at this game so we need to create a class for them, otherwise they will just quit. Ladies and gentlemen, may we present, the druid." Seriously though. Probably the thing that sticks out is even a well-played druid will hardly be noticed. Their massive utility is almost their downfall. They are a class without extremes. They do what they do and only a retard would not be able to do those things. A well played wizard, or ANY other class for that matter, will always be noticed.
Last edited by Wizerud; 11-26-2010 at 03:04 AM..
  #40  
Old 11-26-2010, 11:19 AM
Estu Estu is offline
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Quote:
Originally Posted by Wizerud [You must be logged in to view images. Log in or Register.]
Druids always seem to be the choice of class for people who know they aren't really very good at the game. So they choose a class that they think is good at almost everything to make up for their own deficiences. Unfortunately it is almost as boring to play as a wizard. So for that reason alone, go wizard.

I am HALF joking [You must be logged in to view images. Log in or Register.]

Edit: Ok, let me re-phrase that a little. It's almost as if when creating the game, Verant said "we know there are going to be people who suck at this game so we need to create a class for them, otherwise they will just quit. Ladies and gentlemen, may we present, the druid." Seriously though. Probably the thing that sticks out is even a well-played druid will hardly be noticed. Their massive utility is almost their downfall. They are a class without extremes. They do what they do and only a retard would not be able to do those things. A well played wizard, or ANY other class for that matter, will always be noticed.
The same doesn't apply to wizards? Wizard gameplay is so much simpler than druid gameplay. Sit, nuke, sit, nuke. Druids at least have a variety of things they can do.
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Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue
Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid
Need a port or a rez? Hit me up on IRC!
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