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  #31  
Old 02-04-2014, 12:35 PM
Silent Silent is offline
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Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
And here is the same argument since day 1. No body can "pvp" you because you have the vast majority of the level 60 population who are willing to log on @ 10am EST on a work day to kill dragons once a week in a three hour span. There's no counter to this. There's not enough people to recruit, etc. Because there aren't enough pixels for the other side to get, people get burnt out / quit / app nihilum. It's a never ending cycle that makes the box uninteresting. I'm sure this will get 10,000 LOL U MAD HAHAH PVP US PLAY BETTER responses, shrug, w/e, I have my loot. I can get 85% BiS in Velious without ever touching foot in NToV. But is it going to be fun? Shrug, I don't think so. There's a lot of more compelling PVE games out there than EQ.

Doesn't really matter, the truth is, the devs don't care about this server, and most of the players don't either. People will zerg Velious, get full gear, and then quit forever, and this box will finally die. If I ran this box, I'd allow blue transfers/copies TODAY, I would enable 2 boxing for sub 50 chars, TODAY, I would keep static spawns but mix in a second 10 day complete variance pop with serverwide YT when the mob popped, remove OOC, likely completely shut down the red forums on this site, perma bans for rule violators based on their IP. I would launch this with a one month huge hype phase with bonus XP, classic drops back in the game during this time period. I would make a monthly GM event, maybe more often, where a random raid boss is popped with GM chosen teams to fight for the mob.

Dunno, all things to make this box exciting. Anyways, this thread is about to turn into 100 retti meme posts that I have blocked, a bunch of people from Nihilum saying how the server is great and tons of fun and to play better or something, Stasis and others making 100 QQ posts about the server, and the most important statistic: zero posts from devs.

I did the kill all raid mob bosses every week in a 3 hour window. I didn't find it that fun. It's weird, it becomes a "job" and you feel sub-consciously obligated to log in to do it, so I get the motive for people to continue doing so. It's like a second nature habit where you just "have" to log in even though you don't want to. One day though I took a three week break and realized I didn't have to anymore. It was pretty refreshing. I don't get the people that play here ultimately. Do you play with the three point sliders on max in NBA 2k also? That's what being in Nihilum is like. Ya it's fun to rain threes for a while, but eventually you realize "o man dis is pretty dum," and jack up the difficulty to superstar / hall of fame, and turn the sliders off. #RED99

edit: for all the people who talk about how velious will save the box, you can get 80% of the gear you need with 3 groups on off hours in the course of 2 weeks. people will get the gear, and quit, just like they did in Kunark. the only thing that can "Save" [i.e., 200+ pop with consttant clashes], is two+ viable guilds with consistent mass pvp. Velious won't bring that. It will bring pixels tho. I said this b4 Kunark also tho and no1 listened [although I was completely correct].
TLDR;CHECKRAISE 85% SURROUNDED 18 RED DAWN TO ONE 6-8 NIHILUM AND RUNS AWAY TO PLUG
  #32  
Old 02-04-2014, 12:40 PM
Not_Kazowi Not_Kazowi is offline
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We never really had this problem on VZTZ. It was a shameful thing to be a Zerg and I always kept heresy in its most efficient state possible. We wouldn't recruit unless we lost players and we for sure didn't kill every possible raid mob just to grief people from getting any pixels.

At one point on VZTZ we had 3 almost 4 top guilds competing. Shit was SO much fun, eventually it became 2 massive guilds that would fight but it was usually always an even playing field.

I don't see why that's not possible here? If nihilum would just recruit enough to get by then we would have another guild of equal geared players maybe.

After apping nihilum for 8 days, I clearly saw how bad that guild is for the server. There was no way I could hang.

Nihilum either wants a competitive server or they don't, and currently their actions lead me to believe they don't.
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  #33  
Old 02-04-2014, 12:45 PM
Kergan Kergan is offline
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You guys are completely delusional if you think the population would explode even if these changes were enabled. Where would these people come from? Do you think there are 200 people sitting here waiting on variance to be enabled so they can start a character?

Variance isn't going to do anything. The same people getting the loot now will get it with or without variance. It just baffles me why RD would even want it. You can't get a mob now when you can organize to contest it for literally a month if you wanted, and you think somehow that if it spawns randomly you'll be able to organize in time to do it? You're asking for this out of pure spite. You want to make it suck for Nihilum as much as possible since you can't do it with the means already implemented (PVP). The staff either A) doesn't care or B) sees right through your bullshit.

At least HB is being reasonable with his requests, asking not for Nihilum to be essentially punished for their domination but for another set of random repops on the raid targets. Last I checked variance was dramatically reduced on blue because it ruined the game for a lot of people. Why the fuck would they enable it here?

Maybe part of the reason Nihilum is unwilling to do anything is because your methods? If I remember correctly there was at least talk in the beginning of allowing RD to take some raid targets? Now its thread after thread asking the GMs to step in. What happens if they enable variance and it does absolutely nothing to change the situation (which is wouldn't)? Are you just going to start making posts to raid suspend Nihilum just so RD can have the shit uncontested? It's funny as shit to me really, you talk about how you want to compete and PVP but you want the GMs to put methods in place where you can stealth a mob without having to contest for it. All the PVP you could possibly want is right there for you. Sorry that the deck is stacked against you but you're taking a 3 month old guild that isn't even half filled with 60s, isn't even in full pre-kunark planar loot against a 2 year old guild knee deep in VP geared alts.

Velious is in a few months. Maybe work on getting your guild stocked with enough 60s with their spells to start contesting the extra 50 raid mobs that are about to get added. There are raid targets on 8 hour timers that drop near BiS loot. There will be plenty to get done and plenty of loot to keep members interested.
  #34  
Old 02-04-2014, 12:47 PM
Stasis01 Stasis01 is offline
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  #35  
Old 02-04-2014, 12:47 PM
heartbrand heartbrand is offline
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I do not want variance. I want some changes which I believe make this server more of a 85/15 proposition, i.e., simulated repop or some of the other suggestions I proposed. I understand more than anyone that 95% of loot in Kunark becomes obsolete in Velious. It's more of a morale issue tbqh.
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  #36  
Old 02-04-2014, 12:47 PM
Kergan Kergan is offline
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Quote:
Originally Posted by Not_Kazowi [You must be logged in to view images. Log in or Register.]
We never really had this problem on VZTZ. It was a shameful thing to be a Zerg and I always kept heresy in its most efficient state possible. We wouldn't recruit unless we lost players and we for sure didn't kill every possible raid mob just to grief people from getting any pixels.

At one point on VZTZ we had 3 almost 4 top guilds competing. Shit was SO much fun, eventually it became 2 massive guilds that would fight but it was usually always an even playing field.

I don't see why that's not possible here? If nihilum would just recruit enough to get by then we would have another guild of equal geared players maybe.

After apping nihilum for 8 days, I clearly saw how bad that guild is for the server. There was no way I could hang.

Nihilum either wants a competitive server or they don't, and currently their actions lead me to believe they don't.
At least now you're asking the right questions to the right people. If you want things to change you're gonna have to take it up with the Duke not the staff.
  #37  
Old 02-04-2014, 12:48 PM
Dacuk Dacuk is offline
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Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
You can't get a mob now when you can organize to contest it for literally a month if you wanted
hullo there, we do not have 40 people without jobs / night shift to organize to contest on weekday morning. nihilum obviously does. plain fact. open door recruiting policy ftw
  #38  
Old 02-04-2014, 12:48 PM
HippoNipple HippoNipple is offline
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Originally Posted by Stasis01 [You must be logged in to view images. Log in or Register.]
The problem is you dedicate 0 time for mobs that you have no need killing.

It's far too easy to kill them, just to screw over any competitors.

People will only share when they have to, time commitment is one of the most obvious motivators.
At the very least it should be fun messing with raids with faction. Other than that, server won't be much fun for those wanting competition and guild vs guild.
  #39  
Old 02-04-2014, 12:49 PM
Kergan Kergan is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
I do not want variance. I want some changes which I believe make this server more of a 85/15 proposition, i.e., simulated repop or some of the other suggestions I proposed. I understand more than anyone that 95% of loot in Kunark becomes obsolete in Velious. It's more of a morale issue tbqh.
I think random repops a couple times a month is fine personally.
  #40  
Old 02-04-2014, 12:50 PM
Kergan Kergan is offline
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Quote:
Originally Posted by Dacuk [You must be logged in to view images. Log in or Register.]
hullo there, we do not have 40 people without jobs / night shift to organize to contest on weekday morning. nihilum obviously does. plain fact. open door recruiting policy ftw
Tough shit? I don't know what else to say.
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