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  #1  
Old 01-18-2014, 10:39 PM
nilbog nilbog is offline
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Originally Posted by Pheer [You must be logged in to view images. Log in or Register.]
So youre telling me the bard in OT the other day who OOC'd "Youre done kid, I hope you enjoyed playing on this server" never actually got justice for the wrongs committed against him?
Don't know/care about this. If you're saying a player healed another player, sounds like they got .. healed. Dunno, I don't get involved in gm/guide stuff.
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Old 01-18-2014, 10:46 PM
Kevynne Kevynne is offline
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this nerf is not classic and upsets me.
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I was at half health fighting two guards deciding whether or not I wanted to zone. I decided to go link dead instead.
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Dance puppets dance.
  #3  
Old 01-18-2014, 10:47 PM
nilbog nilbog is offline
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Originally Posted by Kevynne [You must be logged in to view images. Log in or Register.]
this nerf is not classic and upsets me.
More classic than it was. As stated before, low hp aggro didn't provide permanent highest hate if there were other group members damaging the mob.

I put a substantial amount of research leading up to this change including videos you can find on youtube.
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Old 01-18-2014, 10:50 PM
formallydickman formallydickman is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
More classic than it was. As stated before, low hp aggro didn't provide permanent highest hate if there were other group members damaging the mob.

I put a substantial amount of research leading up to this change including videos you can find on youtube.
And it should be more appreciated than it is! thanks
  #5  
Old 01-18-2014, 10:54 PM
Xelris Xelris is offline
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Damn. There goes a hilarious way to use LoH.
  #6  
Old 01-19-2014, 08:42 AM
derpcake derpcake is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
More classic than it was. As stated before, low hp aggro didn't provide permanent highest hate if there were other group members damaging the mob.

I put a substantial amount of research leading up to this change including videos you can find on youtube.
Did you find info on bard song agro, after song agro was nerfed due to raid issues, compared to low hp agro values? I would like to see that.

Also, why don't mobs of the same faction assist on a pet here? It makes charm kiting annoying and slow.

I find the server a bit laggy for solo AE kiting, with low hp kiting gone (which I understand), and slow charm kiting, this makes bards kind of terrible soloers for xp. That sure isn't classic. [You must be logged in to view images. Log in or Register.]
Last edited by derpcake; 01-19-2014 at 08:45 AM..
  #7  
Old 01-18-2014, 10:49 PM
Swish Swish is offline
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If it were up to me I'd add some code that gives outdoor mobs scale of wolf speed if they're not dead within 2 minutes of being engaged, and standard flee speed if they do drop below 20%.

Go on now bards, get with the program and level like everyone else [You must be logged in to view images. Log in or Register.]
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Old 01-19-2014, 05:05 AM
Xelris Xelris is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
If it were up to me I'd add some code that gives outdoor mobs scale of wolf speed if they're not dead within 2 minutes of being engaged, and standard flee speed if they do drop below 20%.

Go on now bards, get with the program and level like everyone else [You must be logged in to view images. Log in or Register.]
Someone once suggested a mob in a kite pack spontaneously getting the summon ability if more than 20 were pulled and unable to melee for more than X time. I can imagine the reactions here.
  #9  
Old 01-19-2014, 08:14 AM
Calibix Calibix is offline
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Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
Did not have to zone in Dreadlands except for Ravishing Drolvargs. Did not have to zone in Frontier Mountains, and I'm pretty sure one did not need to zone to clear aggro in Emerald Jungle either. Only commonly kited zones people had to zone out of to clear aggro were Burning Wood and Skyfire.

Still, I'm not sure having the damage dealer camp out or zone out to clear aggro really entails "much" risk.

I think this change to the server is a step forward. I very well remember bards AE kiting in classic, but I don't remember people low-hp trivializing content. Maybe it did exist in classic, but it certainly wasn't wide spread like it was here.
You have to zone agro in EJ or get owned. Can't comment on DL or FM though.

Personally, not that I low HP much, but I don't get why this was changed. As people said, it really won't change much, so I don't understand the point. Spamming rune is actually going to make it go faster now as people won't zone/camp out. Too many bard haters I guess.
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Last edited by Calibix; 01-19-2014 at 08:16 AM..
  #10  
Old 01-19-2014, 11:17 AM
Giovanni Giovanni is offline
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Quote:
Originally Posted by Calibix [You must be logged in to view images. Log in or Register.]
You have to zone agro in EJ or get owned. Can't comment on DL or FM though.

Personally, not that I low HP much, but I don't get why this was changed. As people said, it really won't change much, so I don't understand the point. Spamming rune is actually going to make it go faster now as people won't zone/camp out. Too many bard haters I guess.
I recall using the rune song in exp groups on live without pulling aggro. It may not have increased aggro if it was just reapplying to an already ruined target.

Regardless, aggro kiting the the whole zone for exp is a game mechanic better suited for King Mortenson's Raid Addicts server that for people trying to recreate a classic experience on p1999.
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Originally Posted by nilbog View Post
1. classic resist system
2. item loot
3. teams
4. egg shaped pumice
5. racial faction loss
6. removal of exp loss on pvp death
7. pvp text (i like orange)
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