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#1
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Hell, just open up a p99 store, with p99 dollars, and you can buy tokens to spawn needed mobs.
Also, when are mercenaries being put in?
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go go go
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#2
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Or... Just implement patches that fixed things that the same developers which created the quest, saw in hindsight were errors. Patches that occurred 13 months after Kunark or 8_9~ after epics were introduced... If we were following that timeline then about 20 months ago.
I don't particularly like the OPs suggestion cause not classic. But the one I've posted is classic and should be implemented.
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#3
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None of the great epic adventures of mankind were done with a person and 50 of their best friends. To be honest, this makes it seem like less of a personal effort, and this has always been my main problem with the raid scene.
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | ||
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#4
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Considering the DPS disparity with the rogue epic, I wonder if that was on purpose...
Because from the sounds of it, it would have been a much more annoying quest if you had to spawn Stanos with an item (and he depopped after set time, meaning you better be ready for the next part...or farm multiple items). Everquest is unfortunately the victim of "being early" when it comes to quest design. Now we know that *obviously* all quests should be equal. E.G. each epic should have a 7-day spawn kill, or none of them do. But back in 99? These quests seem more lore-driven in scope, and the idea of making them all balanced yet different probably wasn't a priority. Heck, it even has a feel of "different teams did different quests." That's all conjecture tho. The Bard epic, for example, is a *really* easy quest when it comes to guessing the next step / time sinks until you get to Trak. The only "guessing" is with the Dragon Guts being rare spawns on cycles in Kunark. Some quests like the Wizard one are just...blargh. The epics are prestigious tho. And even though I've never acquired one on any character, I still think it's cool that some of them are uber hard.
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Muteki - 57 Bard
Alva - 53 Monk Kallon - 58 Shaman | ||
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#5
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the other part that did't get tied in properly, was killing stanos for high elf mask, then killing king of felwithe
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#6
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I actually love the fact that verant did not give in to whinging casuals.
I will never own a Ferrari in real life who should I complain to ? God ? | ||
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#7
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I don't think anyone is looking for a handout, just for some of the camps to be a little bit more reasonable. It is the same argument that was made back then, and apparently devs agreed since so many of the bottlenecks were made spawnable in Velious.
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#8
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I was sad when it seemed Verina and Vessel, for the enchanter epic, did not respawn alongside all the other mobs during Sunday night's reset.
Maybe I\m just crazy. | ||
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#9
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that's because it was a manual respawn
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#10
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Not sure if troll.
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