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#1
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imo three minimum requirements to be a good guild leader:
1) significant amount of playtime (> 6 hours a day, 6+ days a week) 2) bringing knowledge of the game to the table (either on your own, or a close pal) 3) willingness to invest in others | ||
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#2
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rofl eldermoran strike again!
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#3
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Being successful and being good are two different things. Anyone with enough time and determination can be successful as a guild leader, yet still be the biggest douche on the server.
Through my time in EQ I have experienced several different types of leaders and even been one myself. The good ones are the humble ones that are willing to help people. When I was in that position I spent 90% of my time helping people do whatever they needed and I never asked anyone to do something that I wasn't willing to do myself twice. It's very difficult to be like that, but those are the people who inspire loyalty and make you want to follow them and not pixels. To be the "best" you can't be a good person. You make a choice pixels and integrity and since the only consequences are being bitched about on a forum like this, most people choose pixels. The other path is infinitely harder but it has its own rewards.
__________________
Cidisius - 60 Shaman (Max Alchemy) Neefin - 60 Druid Yawgmoth - 60 Necromancer (184 Research) Colt - 56 Magician (184 Research) Hannibal - 55 Monk Urza - 53 Wizard (175 Research) Dealer - 47 Enchanter (250 Jewelcrafting, 165 Research) | ||
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#4
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Quote:
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#5
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theres no statute of limitations on EverCrimes tho
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#6
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A good leader has:
-Charisma - fun to group with, social personality -EQ Knowledge - know the PvE content -Level Headed - Know how to dissect a situation, see both sides, and make the best decision. -Selfless - putting the guild first at all times -5-10 hours a day to dedicate to EQ -A group of 4-8 loyal friends with high play times that also have knowledge of the game -Organizational skills - puts in time to organize a schedule, has clear goals, organizes the guild quick and efficiently. | ||
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#7
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I ran an eq2 pvp guild for several expansions as number one on the server and I can tell you this, I could not have stayed in control as long as we did without being a dick sometimes.
I had to always seems like my way was the best way even when I made mistakes. I had to play more hours than I actually worked in a week. I had to keep people in the guild I could not stand just because they played as many hours as me and made raid calls. I booted people I liked because they could not play as much as I needed them to. It was always said that we had the most skilled players on the server and thats why we got so many server firsts. Not really. When you have alot of people willing to throw themselves at mobs for hours on end it does not take long before you figure aoe timers, DD's and where to stand. Everquest itself has a written guide for every mob in the game by now. When one guild begins to run the path to loot you will stay with them not because you like the people but because what other choice is there ? Not saying that is the case here but I can see that as a reason. So you pick your inner circle and deal with the rest of the jerks to make sure you can enjoy some raid time. Was I a good leader? Yes because I gave the guild the ability to get loot. No because I booted some really cool players for those whose only claim to fame was alot of hours played. One thing I never did was horde loot. I kept enough to cover repairs and corpse runs and the rest I gave back to the guild. I'm not sure if thats done here when I hear of people having to buy loot from your own guild. Kinda weird but if the guildies put up with it, noone is to blame. Just another perspective.
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![]() Bullseye- Ranger God's Work Godspeed- Bard God's Work | ||
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#8
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#9
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On this server it is more likely a good leader won't get you the most pixels, but will provide you with the most fun.
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#10
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What server were you on for eq2?
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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