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  #31  
Old 10-29-2013, 12:34 AM
Lionfish Roundup Lionfish Roundup is offline
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variance
  #32  
Old 10-29-2013, 12:34 AM
runlvlzero runlvlzero is offline
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Quote:
Originally Posted by Alecta [You must be logged in to view images. Log in or Register.]
Always open to input, but just a reminder that I have PvP: Prioritized Agenda / Known Issues posted.

4.2 - Revisit snares, mezzes, stuns, debuffs should have the OP covered.

But I will monitor this thread for anything else that pops up. (Getting caught up after a week out)
Thanks so much for keeping us informed =)
  #33  
Old 10-29-2013, 12:57 AM
lite lite is offline
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simulated patch days as agreed upon by all 4 participants during the meeting would be great. 5th week Venril Sathir is about to spawn at 6 am, and nihilum only ones setting their alarm clocks for that shit.
  #34  
Old 10-29-2013, 12:58 AM
Bamz4l Bamz4l is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Any double resist check spell (darkness line) should be ez as fuck to resist. Same with stuns with damage.

Dont remember being bard mezed in this era, but stripped with tash wasn't uncommon for mez to land. My enc buddy said other than bards, he never had to use rapture. Assuming that was because most people didn't exceed 100MR, mez probably shouldn't ever land over 125-150mr (unless rapture).
darknesses don't have an initial dmg (nuke) component, like stuns do. I call BS on darkness's being considered double
  #35  
Old 10-29-2013, 01:01 AM
Bamz4l Bamz4l is offline
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Quote:
Originally Posted by Alecta [You must be logged in to view images. Log in or Register.]
Always open to input, but just a reminder that I have PvP: Prioritized Agenda / Known Issues posted.

4.2 - Revisit snares, mezzes, stuns, debuffs should have the OP covered.

But I will monitor this thread for anything else that pops up. (Getting caught up after a week out)
please add to your list a fix to the Track skill, for tracking other players!
  #36  
Old 10-29-2013, 11:18 AM
Lowlife Lowlife is offline
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+/- 4 Level PVP

Simulated Patch Day

Hardcoded Teams
  #37  
Old 10-29-2013, 11:48 AM
Colgate Colgate is offline
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Quote:
Originally Posted by Bamz4l [You must be logged in to view images. Log in or Register.]
darknesses don't have an initial dmg (nuke) component, like stuns do. I call BS on darkness's being considered double
spells with multiple components should be easier to resist, since the spell has to pass a resist check for each component in order to land

darkness line has 2 components: the DoT and the snare

this is why spells like denon's bereavement weren't used much on live, despite people not typically having a ton of poison resist

denon's bereavement has the stun component, the DoT component, and the -MR component, so it would have to pass 3 resist checks for one cast, making it highly unreliable
  #38  
Old 10-29-2013, 11:57 AM
Retti_ Retti_ is offline
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Quote:
Originally Posted by lite [You must be logged in to view images. Log in or Register.]
simulated patch days as agreed upon by all 4 participants during the meeting would be great. 5th week Venril Sathir is about to spawn at 6 am, and nihilum only ones setting their alarm clocks for that shit.
your other thread said server was down because rogean was putting timers back for you

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  #39  
Old 10-29-2013, 12:58 PM
Dullah Dullah is offline
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Quote:
Originally Posted by Bamz4l [You must be logged in to view images. Log in or Register.]
darknesses don't have an initial dmg (nuke) component, like stuns do. I call BS on darkness's being considered double
Think you're right, but regardless it never landed on live. Should be moved right in line with all other impairment spells as root currently is.
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  #40  
Old 10-29-2013, 01:03 PM
Dullah Dullah is offline
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Another thing needing looking into, this "chance to land" thing I keep hearing about.

There was no such thing on live. It was actually quite the opposite. In classic eq pvp, there was a somewhat likely chance to completely resist any spell (other than those flagged unresistable). You could resist spells 100% of the time with the proper resists, so this chance to land stuff is bunk.
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