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  #31  
Old 09-04-2013, 09:45 PM
Syft Syft is offline
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Originally Posted by Bardalicious [You must be logged in to view images. Log in or Register.]
Yeah bro so many fraps videos floating around from 1999-01 right? l0l

The burden of proof is on the retard kicking and screaming to get something nerfed even though it's working the way it worked on live. And even still, this many posts in despite repeatedly being corrected, you're citing xp rates of kiting KUNARK zones.

Syft, from the way you type, the way you act in game and the childish pictures you post on these forums I'd say you're either of relatively low intelligence, of young age, or of a tragic combination of both.
Your belligerent tone and childish jeers do not mask your inability to think logically, or rationalize the bigger issue at hand.

Nerfing argo I'm fine with BUT if the option is release new server with AE group kiting or remove AE kiting all together, I'll take the latter.

And that's how logic and common sense works, you prioritize things based on a global NOT singular view. It's impact on the server being far more damaging then it's effect upon the one class.

Arguing that it's classic, when no one used AE groups in classic is really an invalid argument.
Last edited by Syft; 09-04-2013 at 09:47 PM..
  #32  
Old 09-04-2013, 10:00 PM
Potus Potus is offline
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Originally Posted by Syft [You must be logged in to view images. Log in or Register.]
Like 20 nobody on live was AE kiting find me one video or thread on it that isn't pop era..
People were AE kiting on live. It wasn't as popular or easy as swarm kiting for a variety of reasons, mostly that the zones were not that conducive to it (you don't get entirely empty, flat, boring zones until Luclin, most servers had large populations so you didn't have zones full of npcs) while swarm kiting was incredibly easy and lucrative.

Sony didn't nerf it because the risk versus reward was totally in line with classic EQ. One lag spike, one misclick, one accidental running into a tree, one player comes and roots you, one npc lands a bash and you died. Your entire kite was wasted and you lost a ton of exp.

Even if you did get 2-3 levels in a day or so (you didn't get it per pull, that's ludicrous) you still had the level up your skills. A bard that AE kited and did nothing else was completely worthless, would die meleeing to greens because he/she had no offense/defense skills.

There have been a lot of dumb threads recently but this takes the cake. Also I don't even agree with Aggro kiting. You realize that people used to have entire groups of wizards/enchanters who stunned/nuked mobs, right? Would you nerf them as well?
  #33  
Old 09-04-2013, 10:01 PM
Bardalicious Bardalicious is offline
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Originally Posted by Bardalicious [You must be logged in to view images. Log in or Register.]
you're citing xp rates of kiting KUNARK zones
Syft is literally so consumed by his hatred for Nihilum that he'd nerf one of the primary reasons for playing a class just to make sure they don't get a "leg up" in any way on the new box.

If you honestly think that'll stop Nihilum from organizing day 1 and making a strong run for leaders of the box again with or without bard xp, you're beyond hope.
Last edited by Bardalicious; 09-04-2013 at 10:04 PM..
  #34  
Old 09-04-2013, 10:05 PM
dethbringre dethbringre is offline
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Lol bard kiting really got out of hand, and led to eventual nerf, with the release of LoY, a decent skilled bard could solo pull entire Dulak's Harbor zone, it was good AA xp, but TONS of money back then in gem drops.. you could easily pull 200 mobs and warp the zone..
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  #35  
Old 09-04-2013, 10:10 PM
Syft Syft is offline
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
People were AE kiting on live. It wasn't as popular or easy as swarm kiting for a variety of reasons, mostly that the zones were not that conducive to it (you don't get entirely empty, flat, boring zones until Luclin, most servers had large populations so you didn't have zones full of npcs) while swarm kiting was incredibly easy and lucrative.

Sony didn't nerf it because the risk versus reward was totally in line with classic EQ. One lag spike, one misclick, one accidental running into a tree, one player comes and roots you, one npc lands a bash and you died. Your entire kite was wasted and you lost a ton of exp.

Even if you did get 2-3 levels in a day or so (you didn't get it per pull, that's ludicrous) you still had the level up your skills. A bard that AE kited and did nothing else was completely worthless, would die meleeing to greens because he/she had no offense/defense skills.

There have been a lot of dumb threads recently but this takes the cake. Also I don't even agree with Aggro kiting. You realize that people used to have entire groups of wizards/enchanters who stunned/nuked mobs, right? Would you nerf them as well?
FALSE. Root didn't land on live, you would know that if you had indeed played on live.

On Live Selos also broke root with each tick, there was no risk in pvp, you cannot argue conjecture with a player who was actually there during that era. Find me a single thread that dates to 1999 on AE kiting, but I can guarantee you there isn't one.

It wasn't used until pop era. No I would not nerf enchanter AE groups because for as long as I played on this server I have yet to see one unlike the BARd AE groups I see daily.

If Enchanter/wizard AE groups became prevalent here then it might be time to nerf them, Nerf's are based on necessity, not theory. BTW it was often Enchanter/cleric groups not enchanter/wizard which is how I can tell you did not play on live, enchanter/ wizard AE groups often ended in tears.
Last edited by Syft; 09-04-2013 at 10:12 PM..
  #36  
Old 09-04-2013, 10:21 PM
heartbrand heartbrand is offline
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I've heard an awful rumor that players can gain experience via the killing of mobs on p99. I hope this exploitive feature is removed ASAP for the good and health of the server.
  #37  
Old 09-04-2013, 10:29 PM
Syft Syft is offline
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Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
I've heard an awful rumor that players can gain experience via the killing of mobs on p99. I hope this exploitive feature is removed ASAP for the good and health of the server.
Now there is an immature troll response to a logical argument.

Quote:
Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
Heres my oath:

Team Nihilum will be on top and will shit on everybody -- We will take advantage of every mechanics available to kill as many people as we can.

Killing the server before it even started.
What tactics do you think him and his right hand man tune will employ to lvl past everyone?

Quote:
Originally Posted by Bardalicious [You must be logged in to view images. Log in or Register.]
Syft is literally so consumed by his hatred for Nihilum that he'd nerf one of the primary reasons for playing a class just to make sure they don't get a "leg up" in any way on the new box.

If you honestly think that'll stop Nihilum from organizing day 1 and making a strong run for leaders of the box again with or without bard xp, you're beyond hope.
You sir are blinded by the tactics and dedication of the adversaries this server faces. The very stratagems your arguing for now, will lead to the death of teams99 simply so you can exploit a mechanic to lvl, that the enemy will utilize to destroy the server pop.

They aren't the only neckbeards on the server and they farmed red99 when it was dead to gain their current advantage, removing this tactic will severely slow them down and allow those who wish to resist them the chance to lvl at an equal pace. But i'm perfectly fine saying I told you so afterward, there hasn't been a single time I've been wrong yet.
Last edited by Syft; 09-04-2013 at 10:32 PM..
  #38  
Old 09-04-2013, 10:32 PM
Bardalicious Bardalicious is offline
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Syft you're literally retarded and nobody wants to read your tears thread on why you think bards shouldn't get to be bards because of an EQ guild that hurt your feelings.
  #39  
Old 09-04-2013, 10:35 PM
heartbrand heartbrand is offline
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Quote:
Originally Posted by Bardalicious [You must be logged in to view images. Log in or Register.]
Syft you're literally retarded and nobody wants to read your tears thread on why you think bards shouldn't get to be bards because of an EQ guild that hurt your feelings.
  #40  
Old 09-04-2013, 10:35 PM
Bardalicious Bardalicious is offline
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Oh, and one last time before I peace out of this trainwreck of a thread:

KUNARK WILL NOT BE OPEN ON BOX RELEASE. IF YOU PLAYED LIVE YOU'D KNOW GROUPING PEOPLE FOR BARD XP IN ANY ZONE PRE-OT IS A WASTE OF FUCKING TIME.
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