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#31
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Nerfing argo I'm fine with BUT if the option is release new server with AE group kiting or remove AE kiting all together, I'll take the latter. And that's how logic and common sense works, you prioritize things based on a global NOT singular view. It's impact on the server being far more damaging then it's effect upon the one class. Arguing that it's classic, when no one used AE groups in classic is really an invalid argument. | |||
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Last edited by Syft; 09-04-2013 at 09:47 PM..
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#32
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Sony didn't nerf it because the risk versus reward was totally in line with classic EQ. One lag spike, one misclick, one accidental running into a tree, one player comes and roots you, one npc lands a bash and you died. Your entire kite was wasted and you lost a ton of exp. Even if you did get 2-3 levels in a day or so (you didn't get it per pull, that's ludicrous) you still had the level up your skills. A bard that AE kited and did nothing else was completely worthless, would die meleeing to greens because he/she had no offense/defense skills. There have been a lot of dumb threads recently but this takes the cake. Also I don't even agree with Aggro kiting. You realize that people used to have entire groups of wizards/enchanters who stunned/nuked mobs, right? Would you nerf them as well? | |||
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#33
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If you honestly think that'll stop Nihilum from organizing day 1 and making a strong run for leaders of the box again with or without bard xp, you're beyond hope. | |||
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Last edited by Bardalicious; 09-04-2013 at 10:04 PM..
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#34
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Lol bard kiting really got out of hand, and led to eventual nerf, with the release of LoY, a decent skilled bard could solo pull entire Dulak's Harbor zone, it was good AA xp, but TONS of money back then in gem drops.. you could easily pull 200 mobs and warp the zone..
__________________
BORZ HEAD - OGRE SHAMAN
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#35
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On Live Selos also broke root with each tick, there was no risk in pvp, you cannot argue conjecture with a player who was actually there during that era. Find me a single thread that dates to 1999 on AE kiting, but I can guarantee you there isn't one. It wasn't used until pop era. No I would not nerf enchanter AE groups because for as long as I played on this server I have yet to see one unlike the BARd AE groups I see daily. If Enchanter/wizard AE groups became prevalent here then it might be time to nerf them, Nerf's are based on necessity, not theory. BTW it was often Enchanter/cleric groups not enchanter/wizard which is how I can tell you did not play on live, enchanter/ wizard AE groups often ended in tears. | |||
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Last edited by Syft; 09-04-2013 at 10:12 PM..
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#36
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I've heard an awful rumor that players can gain experience via the killing of mobs on p99. I hope this exploitive feature is removed ASAP for the good and health of the server.
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#37
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They aren't the only neckbeards on the server and they farmed red99 when it was dead to gain their current advantage, removing this tactic will severely slow them down and allow those who wish to resist them the chance to lvl at an equal pace. But i'm perfectly fine saying I told you so afterward, there hasn't been a single time I've been wrong yet. | |||||
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Last edited by Syft; 09-04-2013 at 10:32 PM..
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#38
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Syft you're literally retarded and nobody wants to read your tears thread on why you think bards shouldn't get to be bards because of an EQ guild that hurt your feelings.
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#39
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#40
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Oh, and one last time before I peace out of this trainwreck of a thread:
KUNARK WILL NOT BE OPEN ON BOX RELEASE. IF YOU PLAYED LIVE YOU'D KNOW GROUPING PEOPLE FOR BARD XP IN ANY ZONE PRE-OT IS A WASTE OF FUCKING TIME. | ||
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