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#31
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#32
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#33
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They're doing the best that they can with sketchy, inconclusive, and hard to find information. Where I come from, if you come with a complaint in one hand, you'd better come with a solution in the other.
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#34
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Bumamgar: Removed the sharing of Hell Level XP penalties with the group
Good move!!! Super Secret stuff???? :scared: | ||
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#35
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FYI: there's a "Bugs" forum that is a better place to report such issues.
__________________
-Bumamgar
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#36
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Druids UNITE and protest this healing change!!!
All ports are 50pp per head. No more for donations 10p crap. FIFTY PLAT!!!! Always looking for an excuse to make more plat for a port | ||
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#37
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#38
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werd also this Registered Name: Project 1999 Server Type: Legit, PvE Class: Legends Server Owner: nilbog Website: http://www.project1999.org Description: Project 1999 is the re-creation of Everquest as it was in 1999 to the best of our ability. Many changes have been made to return spawns, drops, items, mechanics, and more to their original design. Visit the website for information and the setup guide. | |||
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#40
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Seriously change guards back. they were not a 22/28 minute spawn timer on classic, they were 6-12 minutes and guards are there and have been there for players that are new to the game (not me but friends of mine) that can't get on list for a camp to waste hours of their lives camping and not even getting a single item.
They have not really hurt anything with players killing them, just changed to your own liking to slow leveling down or money making down for those that can't get into those camps that people solo to make mass money where others can't. For example, Frenzied, Lord, King, in Lguk. 90% of the time it's being soloed, Guards were the alternative to make money and exp. How in return to the players is this fair to change the respawn timers? | ||
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