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  #31  
Old 07-13-2010, 05:37 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by PureLo [You must be logged in to view images. Log in or Register.]
I don't know, i love P99 and real EverQuest once again. I appreciate the time and effort that is put in by everyone that makes this happen. I just wish that the devs would make up their mind whether or not they want to make this FULL classic or FULL customization... because the mix of somewhat classic with somewhat customization is kind of meh in my opinion. I don't think taking away things that are classic just based off of a hunch or complaints to potentially make the game "feel" better... is good at all if that is even the reason for them being made. It says LEGIT real timeline progression... yet we get random changes that aren't classic that effect the game pretty major.

/rant

But i would like some consistency please, EQ was EQ no need to mess around with tests/changes here.
Most of the non-classic elements are either (a) to fix really egregious bugs from the classic era or (b) things that are client-related that the GM's have no control over (yet?).
  #32  
Old 07-13-2010, 05:38 PM
nilbog nilbog is offline
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Quote:
Originally Posted by PureLo [You must be logged in to view images. Log in or Register.]
I don't know, i love P99 and real EverQuest once again. I appreciate the time and effort that is put in by everyone that makes this happen. I just wish that the devs would make up their mind whether or not they want to make this FULL classic or FULL customization... because the mix of somewhat classic with somewhat customization is kind of meh in my opinion. I don't think taking away things that are classic just based off of a hunch or complaints to potentially make the game "feel" better... is good at all if that is even the reason for them being made. It says LEGIT real timeline progression... yet we get random changes that aren't classic that effect the game pretty major.

/rant

But i would like some consistency please, EQ was EQ no need to mess around with tests/changes here.
Can you provide an example of something that we intentionally changed to be non-classic in these patch notes?
  #33  
Old 07-13-2010, 05:38 PM
mmiles8 mmiles8 is offline
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They're doing the best that they can with sketchy, inconclusive, and hard to find information. Where I come from, if you come with a complaint in one hand, you'd better come with a solution in the other.
  #34  
Old 07-13-2010, 05:40 PM
oldhead oldhead is offline
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Bumamgar: Removed the sharing of Hell Level XP penalties with the group


Good move!!!

Super Secret stuff???? :scared:
  #35  
Old 07-13-2010, 05:41 PM
Bumamgar Bumamgar is offline
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Quote:
Originally Posted by Mountaineer [You must be logged in to view images. Log in or Register.]
The 10% less healing sucks! It also affects all regen/type spells too!
I'll test and verify this (and fix if it's true).

FYI: there's a "Bugs" forum that is a better place to report such issues.
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-Bumamgar
  #36  
Old 07-13-2010, 05:45 PM
oldhead oldhead is offline
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Druids UNITE and protest this healing change!!!

All ports are 50pp per head. No more for donations 10p crap. FIFTY PLAT!!!!


Always looking for an excuse to make more plat for a port
  #37  
Old 07-13-2010, 05:47 PM
Toony Toony is offline
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Quote:
Originally Posted by oldhead [You must be logged in to view images. Log in or Register.]
Druids UNITE and protest this healing change!!!

All ports are 50pp per head. No more for donations 10p crap. FIFTY PLAT!!!!


Always looking for an excuse to make more plat for a port
All Clerics UNITE and stop ressing druids to protest this port rate hike!!!
  #38  
Old 07-13-2010, 05:49 PM
oldhead oldhead is offline
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Quote:
Originally Posted by mmiles8 [You must be logged in to view images. Log in or Register.]
They're doing the best that they can with sketchy, inconclusive, and hard to find information. Where I come from, if you come with a complaint in one hand, you'd better come with a solution in the other.

werd


also this


Registered Name: Project 1999
Server Type: Legit, PvE
Class: Legends
Server Owner: nilbog
Website: http://www.project1999.org
Description: Project 1999 is the re-creation of Everquest as it was in 1999 to the best of our ability. Many changes have been made to return spawns, drops, items, mechanics, and more to their original design. Visit the website for information and the setup guide.
  #39  
Old 07-13-2010, 05:49 PM
oldhead oldhead is offline
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Quote:
Originally Posted by Toony [You must be logged in to view images. Log in or Register.]
All Clerics UNITE and stop ressing druids to protest this port rate hike!!!
You have to be able to res first to protest ;p
  #40  
Old 07-13-2010, 11:32 PM
Aposi Aposi is offline
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Seriously change guards back. they were not a 22/28 minute spawn timer on classic, they were 6-12 minutes and guards are there and have been there for players that are new to the game (not me but friends of mine) that can't get on list for a camp to waste hours of their lives camping and not even getting a single item.

They have not really hurt anything with players killing them, just changed to your own liking to slow leveling down or money making down for those that can't get into those camps that people solo to make mass money where others can't. For example, Frenzied, Lord, King, in Lguk. 90% of the time it's being soloed, Guards were the alternative to make money and exp. How in return to the players is this fair to change the respawn timers?
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