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  #31  
Old 08-06-2013, 05:17 PM
pasi pasi is offline
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I never understood the overlapping abilities argument for Enc/Shm being weaker than another duo. We're basically talking about slow and haste here. For targets that actually require a duo, landing slow is very difficult without malo and tash. Having 2 people trying to slow a malo/tash 60+ target is much better than an enc potentially tanking and trying to slow a 60+ target.

With that said, the list of targets that can be duo'd but can't be solo'd is very small.
  #32  
Old 08-06-2013, 05:22 PM
Stinkum Stinkum is offline
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In terms of pure power?

Cleric + Enchanter is hands-down the best duo in the game, completely shits on everything else.

- A hasted, charmed pet will out-DPS any other duo in the game literally 5 times over.
- The Cleric has complete heal for the Enchanter pet.
- A charmed pet will tank like a bulldog, higher AC, more HP than any player.
- Cleric can spot heal the Enchanter when charm breaks.
- Clarity 1 or 2 for the Cleric.

It's not even a question.
Last edited by Stinkum; 08-06-2013 at 05:27 PM..
  #33  
Old 08-06-2013, 05:25 PM
melkortshea melkortshea is offline
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Awesome my wife and myself had made a chanter / shaman duo without knowing all this. I am very excited to experience all that we can accomplish together.
  #34  
Old 08-06-2013, 05:41 PM
toby toby is offline
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With Enchanter:

Cleric - complete heal, best HP buffs, rez, stuns
Shaman - SoW, extra malo + slows, stat buffs, faster mana regen, better DPS if needed

Anything I am missing?

It seems like Cleric/Enchanter is better, but Shaman/Enchanter might be more fun to play?

I'd hate to make my friend just sit around and heal my charmed pet all day. :P
  #35  
Old 08-06-2013, 06:35 PM
kaev kaev is offline
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Quote:
Originally Posted by Kobie [You must be logged in to view images. Log in or Register.]
Druid + Paladin

Paladin brings tanking, stun lock, and the lull series

Druid brings heals, buffs, snare, and teleports
You've never played a pre-Luclin Paladin, have you? There is no "stun lock" for a lone Paladin, nor anything close to it really. Paladin gets one stun at 30, another at 49, and one more at 52. Mana costs for the higher level stuns are quite noticeable without Bard or Enchanter in group.

Paladin+Druid is a very fun duo, incredibly survivable and can get into and back out of an awful lot of interesting places. Downsides are limited damage output and, well, limited damage output (stock up on DS potions, they stack with Druid DS buffs.) Also, if you're fighting a lot of casters that need to be kept interrupted (healers, for example) you'll have significant downtime to regain mana and your damage output will drop because mobs aren't taking DS damage when they are stunned and/or casting.

Great duo really, but I dunno about calling it "best".
  #36  
Old 08-06-2013, 06:44 PM
Widan Widan is offline
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Quote:
Originally Posted by toby [You must be logged in to view images. Log in or Register.]
With Enchanter:

Cleric - complete heal, best HP buffs, rez, stuns
Shaman - SoW, extra malo + slows, stat buffs, faster mana regen, better DPS if needed

Anything I am missing?

It seems like Cleric/Enchanter is better, but Shaman/Enchanter might be more fun to play?

I'd hate to make my friend just sit around and heal my charmed pet all day. :P
Shaman can tank while Enchanter gets a rogue pet to backstab mobs. Shamans better slows means he will take less damage than a cleric trying to tank, and malo means charms will last longer. Plus shaman pet and epic dps when you get it. Nothing quicker for straight exping at least.
  #37  
Old 08-06-2013, 06:57 PM
Malone88 Malone88 is offline
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Quote:
Originally Posted by Widan [You must be logged in to view images. Log in or Register.]
Shaman can tank while Enchanter gets a rogue pet to backstab mobs. Shamans better slows means he will take less damage than a cleric trying to tank, and malo means charms will last longer. Plus shaman pet and epic dps when you get it. Nothing quicker for straight exping at least.
Always better to have HP-buffed pet tank instead of healer, IMO. Charm breaks while healer is tanking = possibility of wipe. Then, there's serious downtime because Shaman/Chanter duo has to find a rez...
  #38  
Old 08-06-2013, 07:45 PM
Widan Widan is offline
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None of that is remotely true unless your enchanter is a bad player or your shaman has no gear.
  #39  
Old 08-06-2013, 07:47 PM
Sarius Sarius is offline
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Quote:
Originally Posted by Widan [You must be logged in to view images. Log in or Register.]
None of that is remotely true unless your enchanter is a bad player or your shaman has no gear.
Lol beautiful retort!
  #40  
Old 08-06-2013, 07:56 PM
Widan Widan is offline
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Quote:
Originally Posted by Sarius [You must be logged in to view images. Log in or Register.]
Lol beautiful retort!
I see you continue to follow my posts in every thread, it's getting pretty creepy
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