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Old 07-25-2013, 05:14 PM
skipdog skipdog is offline
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Originally Posted by Kinlain [You must be logged in to view images. Log in or Register.]
So I just started not to long ago, and I am already figuring out this server is not classic AT ALL....

First: I can understand RMT, there has always been that, but allowing you to sell your accounts for plat is ok? Not to mention even selling them on the official site. if I remember right you weren't even allowed to share your account with a member of your own family on classic live. Let alone sell it for ingame currency.. This alone ruins the economy. Not to mention it also even invites RMT, new people can just buy plat. Come on this website, and purchase a raid lvl toon. How can GM's allow this?

Second: Camps.... in classic GM's would enforce camping rules, perma camping was not allowed at all, shoot "camping" was not even allowed except for a few special camps. When a certain camp was allowed like Fungi, epic camps etc. It was usally get your item, and leave the camp to the next person on the list.

Third: NBG: In classic, there was once a thing called need before greed. You know where if you need something you would get it before someone who can't even equip it, and wants it to resell. Granted, I am not 60 yet. So I don't know first hand how this plays out in high end camps, but from what I see on the forums its non exsistant.

Forth: Raiding.. In classic, there were rotations for raids which were GM enforced. None of this one guild conquer's all nonsense. This happened in classic, and verant quickly ended that. I don't see how GM's on this server do not enforce a rotation, it isn't hard.

Fifth: While I understand GM's cannot handle all these requests, but this is one of the reasons they had guides. This server has over 800 people. There should be no reason that there shouldnt be a few community guides to help enforce the rules, and overall make this a better experiance for new, and old players.

If this is going to be a mirror of classic EQ, that should also mean the same ruleset, am I right?
I think the main reason people can get a bit hostile, is because every point you made literally has hundreds of pages of threads devoted to discussing those things. So, to a lot of us, you are just bringing up points that have been argued again and again for years.

Most of us are fully aware of the pros/cons associated with all of your points and most of us have come to the conclusion that after years of discussing these things, there is very little that can be said that will suddenly cause the server GMs to change things. Most of us have chosen to play on this server because of the way it currently works and have accepted its various nuances. We have made the decision to dedicate hundreds of hours of our lives to enjoying this server and its ruleset.

People might be a bit hostile because your post is well.. filled with ignorance. The GMs do a better job here policing RMTers than any live server of any MMO I've ever played on. If you think RMT is nearly as rampant on here compared to any live server anywhere, you are just straight up delusional. Your point about 'camping wasn't allowed on live' is something I certainly have never heard of. People certainly claimed camps back in live and sat there for many hours. Also, I've spent hundreds of hours grouping on this server, and your complaints about 'need before greed' make me think that you haven't invested nearly the amount of time in groups compared to most of us. Need before greed does seem to be the standard 95%+ of the time.

The main point you should take from my post, is that these topics have been beaten to death, so feel free to continue arguing your point, but realize that all sides of all of these issues have been discussed at great length already in these forums, and there is little you can say that will change the minds and hearts of the general population at this point in time.
Last edited by skipdog; 07-25-2013 at 05:16 PM..
  #2  
Old 07-25-2013, 05:27 PM
Kinlain Kinlain is offline
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So with your wisdom, when P99 is quoted as a Classic server emulator. Buying, and selling characters on the official forums is deemed classic? I was under the assumption, that this was a PROJECT, to try to make a emulator server, as classic as possible. I can understand, the dev's do alot more than what verant did when it came to RMT. Keep in mind however RMT, was not as big back then as it is now. Verant, had a pretty strict EULA also, about not even sharing your account even with someone in the household. If you played back then, you should know that.
  #3  
Old 07-25-2013, 05:53 PM
JackFlash JackFlash is offline
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Quote:
Originally Posted by skipdog [You must be logged in to view images. Log in or Register.]
I think the main reason people can get a bit hostile, is because every point you made literally has hundreds of pages of threads devoted to discussing those things. So, to a lot of us, you are just bringing up points that have been argued again and again for years.

Most of us are fully aware of the pros/cons associated with all of your points and most of us have come to the conclusion that after years of discussing these things, there is very little that can be said that will suddenly cause the server GMs to change things. Most of us have chosen to play on this server because of the way it currently works and have accepted its various nuances. We have made the decision to dedicate hundreds of hours of our lives to enjoying this server and its ruleset.

People might be a bit hostile because your post is well.. filled with ignorance. The GMs do a better job here policing RMTers than any live server of any MMO I've ever played on. If you think RMT is nearly as rampant on here compared to any live server anywhere, you are just straight up delusional. Your point about 'camping wasn't allowed on live' is something I certainly have never heard of. People certainly claimed camps back in live and sat there for many hours. Also, I've spent hundreds of hours grouping on this server, and your complaints about 'need before greed' make me think that you haven't invested nearly the amount of time in groups compared to most of us. Need before greed does seem to be the standard 95%+ of the time.

The main point you should take from my post, is that these topics have been beaten to death, so feel free to continue arguing your point, but realize that all sides of all of these issues have been discussed at great length already in these forums, and there is little you can say that will change the minds and hearts of the general population at this point in time.
This
  #4  
Old 07-25-2013, 05:42 PM
Sarius Sarius is offline
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They cannot ban account selling because they devs here so not control eqemu when the login server info is kept and created. It would be tedious to regulate a ban on account selling in the forums and next to impossible to regulate it in game.
  #5  
Old 07-25-2013, 05:55 PM
Nads Nads is offline
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This entire thread boils down to one common theme: All anybody does nowadays is complain, complain, complain. Not just in-game, but everywhere. People need to fucking man up and stop feeling sorry for themselves.
  #6  
Old 07-25-2013, 06:02 PM
lecompte lecompte is offline
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No point in bitching. If I don't like a book or a piece of art, I don't write a letter to the creators and tell them what crap it is -- I quit reading/viewing it. No one is forcing anyone to be here. It isn't going to change based on our votes or any such thing.
  #7  
Old 07-25-2013, 06:08 PM
Swish Swish is offline
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Quote:
Originally Posted by Kinlain [You must be logged in to view images. Log in or Register.]
Second: Camps.... in classic GM's would enforce camping rules, perma camping was not allowed at all, shoot "camping" was not even allowed except for a few special camps. When a certain camp was allowed like Fungi, epic camps etc. It was usally get your item, and leave the camp to the next person on the list.
Not sure about the other points but I do remember an oft used quote on the official forums with people saying "there are no camps in EverQuest". We as players have always trod the path we wanted in terms of if someone is camping Mob X or Room X we'll leave them to it, maybe wait around to take over if they leave etc. But as far as my memory goes, camps were a player construct and the good old "Play Nice Policy" was there to ensure we all got along and didn't throw hissy fits, steal kills, etc etc.
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  #8  
Old 07-25-2013, 06:26 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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OP is forgetting first rule of eqforums: people will just fuck with you, because they are bored, like to see if they can be clever-rude, or maybe have heard the question a thousand times and decided to go off.

Care bears we ain't. And that's classic, killain. To paraphrase Chinatown, "It the fucking messageboards Jake, forget about it."

It's not always unpleasant! Try again!
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  #9  
Old 07-25-2013, 08:53 PM
Sabrine Sabrine is offline
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Quote:
Originally Posted by Kinlain [You must be logged in to view images. Log in or Register.]
So I just started not to long ago, and I am already figuring out this server is not classic AT ALL....

Second: Camps.... in classic GM's would enforce camping rules, perma camping was not allowed at all, shoot "camping" was not even allowed except for a few special camps. When a certain camp was allowed like Fungi, epic camps etc. It was usally get your item, and leave the camp to the next person on the list.
Camping was always around. not sure what server you were on but it was there on mine. sucked sometimes not ever being able to get a camp for days but ohwell. now if you wanted to a GM would tell you no camps in the game but how would they really enforce it...there would be a fight at the spot and a train and a wipe............................

Quote:
Third: NBG: In classic, there was once a thing called need before greed. You know where if you need something you would get it before someone who can't even equip it, and wants it to resell. Granted, I am not 60 yet. So I don't know first hand how this plays out in high end camps, but from what I see on the forums its non exsistant.
yeah this requires honesty so really the only way this ever worked was in groups of people you knew and trusted. I never saw a need before greed with strangers..they took whatever they wanted and usually got booted from the group.

Thank goodness for DKP eventually on raids [You must be logged in to view images. Log in or Register.]

Quote:
Forth: Raiding.. In classic, there were rotations for raids which were GM enforced. None of this one guild conquer's all nonsense. This happened in classic, and verant quickly ended that. I don't see how GM's on this server do not enforce a rotation, it isn't hard.
again your server was different....ever hear of Fires of Heaven? yeah my server was theirs. they were the top guild and raided and took it all. we had no rotations. it was a first come first serve or you got squat.

Quote:
Fifth: While I understand GM's cannot handle all these requests, but this is one of the reasons they had guides. This server has over 800 people. There should be no reason that there shouldnt be a few community guides to help enforce the rules, and overall make this a better experiance for new, and old players.
I think I saw an application to be a guide on here. maybe they do just not as many as you feel they should have....I think when I was a guide we only had like 10 or 20 a server on the one I had there was maybe about that. a full server back in the day was a lot more then 800.


Quote:
If this is going to be a mirror of classic EQ, that should also mean the same ruleset, am I right?
I am sure if they had us pay to play things may be a tad different but be happy with what it is. we may not have one at all.
Last edited by Sabrine; 07-25-2013 at 08:58 PM..
  #10  
Old 07-26-2013, 08:27 AM
skorge skorge is offline
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Quote:
Originally Posted by Kinlain [You must be logged in to view images. Log in or Register.]
So I just started not to long ago, and I am already figuring out this server is not classic AT ALL....

First: I can understand RMT, there has always been that, but allowing you to sell your accounts for plat is ok? Not to mention even selling them on the official site. if I remember right you weren't even allowed to share your account with a member of your own family on classic live. Let alone sell it for ingame currency.. This alone ruins the economy. Not to mention it also even invites RMT, new people can just buy plat. Come on this website, and purchase a raid lvl toon. How can GM's allow this?

Second: Camps.... in classic GM's would enforce camping rules, perma camping was not allowed at all, shoot "camping" was not even allowed except for a few special camps. When a certain camp was allowed like Fungi, epic camps etc. It was usally get your item, and leave the camp to the next person on the list.

Third: NBG: In classic, there was once a thing called need before greed. You know where if you need something you would get it before someone who can't even equip it, and wants it to resell. Granted, I am not 60 yet. So I don't know first hand how this plays out in high end camps, but from what I see on the forums its non exsistant.

Forth: Raiding.. In classic, there were rotations for raids which were GM enforced. None of this one guild conquer's all nonsense. This happened in classic, and verant quickly ended that. I don't see how GM's on this server do not enforce a rotation, it isn't hard.

Fifth: While I understand GM's cannot handle all these requests, but this is one of the reasons they had guides. This server has over 800 people. There should be no reason that there shouldnt be a few community guides to help enforce the rules, and overall make this a better experiance for new, and old players.

If this is going to be a mirror of classic EQ, that should also mean the same ruleset, am I right?

1: Account Trading - Back in '99-'00 Account selling was legal and people would actually list their accounts for money on eBay. Then they chose to ban the selling of accounts so people would get around this by selling their "time." Eventually, Sony banned the use of the word Everquest on eBay so you could no longer reasonably sell or trade accounts there (if the word EQ or Everquest was used it would auto delete your list within 24 hours). This spawned websites such as Playerauctions.com where many people who played Everquest went to trade and sell their accounts. In conclusion, Project 99 does a better job than Live did because here they are only being traded for other accounts or in-game platinum. By allowing us to use the official forums to do so was a smart decision. It is also somewhat of a plat sink, which is highly needed on a server where Kunark has been out 2-3 years now and tons of plat is in the system.

2: Camping - I'm not sure what server you played on but I played on Veeshan where the guild, Fires of Heaven played and let me tell you, they perma camped every raid mob in the game to the point of frustration. Not only that, there was KS'ing galore going on, even on just regular experience type mobs. It was so bad at one point (in '99) that you would have to log in your main just to KS the other guy's mob so he will stop KS'ing your alt. Point is, it was never that good to start with. P99 is doing the best they can.

3: NBG - NBG existed on this server up to two years ago or so. It existed strong a good bit into Kunark...a year or so after it (when Velious should have been out) everyone and their cousin started getting lewtz. Thus, people decided to just roll on most drops because of the time frame of the server. With Kunark being out for well over 2 years now, people almost feel inclined to ignore NBG and just roll, mostly because most people have alts that they want to twink. If the server would have followed the real EQ timeline this wouldn't be the case.

4: Raiding - As far as I remember it wasn't GM enforced it was "community allowed." All the guilds on server X agreed to set up a rotation and this rotation was that server's law. On P99 we have hardcore greedy nerds that don't care to set up any type of rotation (you know who you are). I agree tho, a rotation of some type needs to be planned and followed through with. This would allow for a better community.

5: Guides - They are constantly looking for new help and sometimes even make sticky threads about it. Just keep your eyes open for any type of announcement and maybe you can help.
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