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#1
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Find all the AON packets
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#2
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shut this shit down if you have to. this is ruining the integrity of the game
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#3
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If each item that ever dropped was assigned a unique ID, linking it to the mob that died/time of death, a "looted by", and a trade history we could have this under control no?
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#4
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Duping, RMT, trading accounts for high level items/other accounts/cash.
Where does the server integrity stand? The economy now and the future? Is a server wipe still out of the question? | ||
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#5
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Quote:
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#7
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Quote:
__________________
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Halmir - 60 Cleric | |||
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#8
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Quote:
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#9
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Quote:
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#10
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It sounds like someone is throwing a bunch of shit at the wall (duping mad items) and seeing what sticks (the shit the GMs don't catch).
To protect the integrity of the server, I like the idea of shutting off player trades until this is sorted out. This amount of duping (if that is really what is going on) is creating a long term economical mess. It may also get legitimate players banned or suspended for purchasing duped items. The classic solution would have been "server down" statuses on our server select screen and a rollback, once it was determined what was occurring. I'm not saying we need something as drastic as that, but something should be done. The longer it goes on for, the more elaborate this web of duping/trading is going to become and there is bound to be shit that is missed in the thousands of legitimate trades occurring. | ||
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