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Old 07-10-2013, 03:00 PM
diplo diplo is offline
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Quote:
Originally Posted by Gadwen [You must be logged in to view images. Log in or Register.]
I agree, but I would make 6th a chanter.


And to OP, don't let your entire group roll humans. Let them roll whatever they want and then slot yourself in to be useful.
5 gnome magicians and 1 gnome enc would be ill, especially if they all wore the same robe.
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Old 07-10-2013, 02:34 PM
Hitpoint Hitpoint is offline
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As long as the bard is good all that looks fine. A lot of the weight is going to fall on him to pull/cc and still slow/haste/mana regen. Paladin is a fine tank, you have dps and cleric. A monk would nice to split, relying on lull isn't the safest of plans. But really they should play whatever class keeps them playing.

Lots of bad advice here though. I don't know what this emphasis is on having a porter. If you're going to be doing dungeons primarily, your #1 concern by far should be safety in a dungeon, not travel time in getting there. You aren't going to be moving dungeons all the time anyway, probably staying in the same place for at least 4-5 levels. I would rather have my whole group run by foot from Erudin than not have a CCer or puller in a HS group. Wipes, CRs, or searching for a rez in an out of the way place, are all 10x worse than spending a few plat on a port or traveling somewhere on foot.

Edit: wrote all this before seeing your last post.
Last edited by Hitpoint; 07-10-2013 at 02:39 PM..
  #3  
Old 07-10-2013, 02:34 PM
Stinkum Stinkum is offline
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just make 6 mages dum dum
  #4  
Old 07-10-2013, 03:08 PM
Elamder Elamder is offline
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A group of four friends came back a couple months ago, and we did our best to have the core roles filled and add in others as necessary. So we picked:

Cleric
Monk
Bard
Warrior

Those four have been able to get into their mid 40s without any trouble. We have added a semi-regular enchanter and grab a random dps for our 6th or just stay at 5. As long as you have the core EQ roles covered (tank, heals, cc, and dps) you will be good. We could debate our core 4 classes for days on end, but it has worked nicely! We also started in Qeynos too, to take advantage of Blackburrow and the gnoll fangs.

Good luck!
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Old 07-10-2013, 03:34 PM
falkun falkun is offline
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@Hitpoint: Bard lull isn't CHA based the way other lulls are, they don't resist anywhere near as much as other classes. That makes them ideal pullers until the high 50s when lull really drops off against Juggs and Ilis' and HS S/E. It's always a bit limited by level (trying on whites+ drops the success rate, but its less of a burden than it is for even high CHA enchanters), but any bard worth their salt will be the best puller you've ever seen for 95% of grouping.

@Xasten: Humans have 2nd highest base CHA for ENCs, and the highest STA:
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They just pay for this with low INT. Since mana regen > total mana 90% of the time, I'd rather have the higher base CHA. Humans do not receive hide like DEs, but they make good enchanters none-the-less.
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Old 07-10-2013, 03:40 PM
Thulack Thulack is offline
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Just a FYI if you plan on only doing your group once a week it's gonna take you like a month atleast to get to 15 as a group.
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Old 07-10-2013, 03:51 PM
Dalven Dalven is offline
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I'm part of a weekly full group we set up a wee while back - we started out the grouping at level 9. You'll typically find each member gaining 2 or 3 levles in a 4 or 5 hour session and this will start dropping off in the mid teens. We've found that twice a week keeps the levelling at a decent clip.

We went with sk, monk, rogue, enc, shammy and cle.

If you guys want a forum to coordinate on I've got a basic one that we use - pm if you'd like board space on that.
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  #8  
Old 07-10-2013, 03:57 PM
Vaildez Vaildez is offline
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Screw ports.. Start your characters around Qeynos and you won't need to go anywhere till 16 or so with Blackburrow/Gnoll Teeth Turn ins... You will level very fast there.

Human Paladin/Erudite SK
Erudite Cleric
Half Elf Bard/Human Monk
Erudite Enchanter
Barbarian Shaman
Barbarian Rogue
Last edited by Vaildez; 07-10-2013 at 04:01 PM..
  #9  
Old 07-10-2013, 04:14 PM
Verityn Verityn is offline
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Quote:
Originally Posted by Dalven [You must be logged in to view images. Log in or Register.]
I'm part of a weekly full group we set up a wee while back - we started out the grouping at level 9. You'll typically find each member gaining 2 or 3 levles in a 4 or 5 hour session and this will start dropping off in the mid teens. We've found that twice a week keeps the levelling at a decent clip.

We went with sk, monk, rogue, enc, shammy and cle.

If you guys want a forum to coordinate on I've got a basic one that we use - pm if you'd like board space on that.
Hey, you're definitely the guy to talk to about this. It's nice to know of an example group that works so I'm curious to know your chosen races, where you started if mostly human and what it was like from level 9 to 30 for example. Thank you.
  #10  
Old 07-10-2013, 08:00 PM
Dalven Dalven is offline
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Quote:
Originally Posted by Verityn [You must be logged in to view images. Log in or Register.]
Hey, you're definitely the guy to talk to about this. It's nice to know of an example group that works so I'm curious to know your chosen races, where you started if mostly human and what it was like from level 9 to 30 for example. Thank you.
We have the luxury of having a couple of players with level 60s as well as a pocket druid to help us out so we just rolled whatever races we pleased. I do know our SK wishes he made an ogre every time he gets stunned. We're currently level 17 or thereabouts after 4 sessions or so but now that we have our schedule down we'll be making quicker progress.

If you are doing this with RL friends the beginning process might be a bit quicker as we've taken a bit of time to get to know each other and get a set couple of nights a week going but its definitely been a blast so far.
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