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  #31  
Old 07-05-2013, 04:10 PM
Nirgon Nirgon is offline
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  #32  
Old 07-05-2013, 04:15 PM
Stinkum Stinkum is offline
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this thread is just people taking potshots at dissappointing sequels

if you want an objectively terrible game, superman 64
Last edited by Stinkum; 07-05-2013 at 04:20 PM..
  #33  
Old 07-05-2013, 04:26 PM
LiQuid LiQuid is offline
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Originally Posted by Stinkum [You must be logged in to view images. Log in or Register.]
this thread is just people taking potshots at well-loved games with spergy fanbases

if you want an objectively terrible game, superman 64
Sorry but the tread is called "most hated games" not worst games. I feel like if you can justify why you hate something it's not just taking potshots. Just listing terribly coded games without justifying your reason for hating them doesn't mean anything in this thread.

From my list the only game that could objectively be considered awful by the majority of people that play it, Pit Fighter, owns a special place among my most hated games because when I was a pre-teen and my mother used to rent video games for me, I sent her out to rent Street Fighter 2 and she came back with that. Not only was I fucking dismayed to not be playing Street Fighter 2 but I was playing god damned PIT FIGHTER. It was like telling me my dog died and then kicking me in the nuts.

The best part is like a year later when Mortal Kombat came out on the consoles, I sent my mother out to rent that for me and guess what game she came back with? Yep. This is the single most traumatic, video-game related event in my life. Even worse than the time I went to buy Scars of Velious after work, found out that Babbage's sold my reserved copy and I had to wait a week to get it.
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  #34  
Old 07-05-2013, 05:16 PM
Klendathu Klendathu is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
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...one of my favourites!
I had a feeling I might get that response. My wife really likes that game, but it just annoys the piss out of me. Kudos if you dig it, I just can't.

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...Pit Fighter...PIT FIGHTER...
Oh gawd I forgot about that horrid POS.
  #35  
Old 07-05-2013, 05:37 PM
Targobaath Targobaath is offline
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5. Fable 3
4. Dark Fall Unholy Wars
3. Dark Souls (Love to hate it)
2. Any fighting game (You can practice for like weeks, and get beat by someone just mashing buttons)
1. Super Man 64
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  #36  
Old 07-05-2013, 05:50 PM
Auvdar Auvdar is offline
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Originally Posted by Kagatob [You must be logged in to view images. Log in or Register.]


2: Anything by Square Enix after 1998.
Final Fantasy 8 was almost bearable if not for the fact that you had to play the game through this ass backwards number of hidden hoops in order to complete ANY of the special content. You needed to get lucky with mug on two specific one-time encounters to get one of the parts of the main character's ultimate weapon.






.
Um, did you even play Final Fantasy 8 or did you just have no idea at what you were doing?

All the items you need for Squalls weapon, Adamantine, Dragon Fang and Pulse Ammo can all be gathered before you are finished with disc one. And none of these come from 1 time encounters. Well, maybe a couple one time encounters also drop them, but you can get them easily enough from other sources. And Squalls weapon is the only one really with upgrading. I think Quistis had some benefit to, not 100%.

The real problem with FF8 was how easy it is to break the game with the card game. Of course you don't HAVE to play the CG, but the game basically shoves it down your throat.

I guess my list would be.

1. E.T (obv. I actually did play this as a kid. Terrible)
2. FF12 and up.
3. D3 was a giant let down.
4. Mario Sunshine really let me down, had a lot of hopes for a new Mario 64 type game with better graphics. Not a glorified super soaker [You must be logged in to view images. Log in or Register.]
5. Festers Quest for the NES. No really, screw this game. Fell in love with the Adams Family when I was young, and was so excited to see this under the tree at Christmas. I gave it 2 days, until I finally shelved it.
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  #37  
Old 07-05-2013, 06:41 PM
Rhambuk Rhambuk is offline
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
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  #38  
Old 07-05-2013, 09:16 PM
Kagatob Kagatob is offline
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Quote:
Originally Posted by Auvdar [You must be logged in to view images. Log in or Register.]
Um, did you even play Final Fantasy 8 or did you just have no idea at what you were doing?

All the items you need for Squalls weapon, Adamantine, Dragon Fang and Pulse Ammo can all be gathered before you are finished with disc one. And none of these come from 1 time encounters. Well, maybe a couple one time encounters also drop them, but you can get them easily enough from other sources. And Squalls weapon is the only one really with upgrading. I think Quistis had some benefit to, not 100%.

The real problem with FF8 was how easy it is to break the game with the card game. Of course you don't HAVE to play the CG, but the game basically shoves it down your throat.

I guess my list would be.
Pulse ammo was not easy to find and the components required to make it were also used for other weapons/quests. The only way to get it was in disk 2 or 3 (I forget which) in that high tech town, which was either random drop or from mugging a limited encounter monster.

The card game wasn't what broke FF8, it was the combination of being able to hit level 99 after 2 hours on the starting island and being able to junction drain hp on your attack for your characters so you'd never have to heal against anything except for the 2 undead creatures in the game.
  #39  
Old 07-05-2013, 09:59 PM
Noselacri Noselacri is offline
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Warhammer Online: First big MMORPG burn. Just such a massive failure of a game, and it seemed to be caused mostly by the arrogance of Mark Jacobs. They got plenty of feedback and criticism during the beta, but it was like they refused to acknowledge that the game wasn't perfect so they ignored it all.

Dragon Age: Awakenings: I still think it must have been bugged, this expansion was so brokenly easy that I have to assume it was a programming error. It was so utterly effortless even on nightmare difficulty that I eventually decided to try without magic items, and I was still able to auto-attack my way through all but the end boss, which took two attempts because I wasn't making the slightest effort the first time after being able to faceroll everything up until then by literally just holding down move-attack. Such a letdown tacked onto what had been one of the best single-player games ever.

Diablo III: NT

Neverwinter Online: Just the latest example of everything that's wrong with modern gaming, and a large step towards destroying my favourite genre. It's the McDonalds of gaming -- intentionally low quality, made by people who have no professional integrity whatsoever and are glad to produce garbage in order to minimize production costs. It's killing the MMORPG genre.

The Sleeper: Just wanted to squeeze in an amateur "game" since it's the P99 forum and all. Toop/Kegz's server is probably the most hilarious and memorable failure in EQEmu history, and the worst example of non-profit gaming that I've ever seen. There's endless comedy value in his psychopathic meltdowns.
  #40  
Old 07-06-2013, 02:48 AM
Beastro Beastro is offline
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Originally Posted by a_gnoll_pup [You must be logged in to view images. Log in or Register.]
#1) Echo the Dolphin. What is even going on in this game?
Did you ever make it to Big Blue?

The story is damn simple, you just have to play through the game and actually beat the levels to understand what is taking place, not just fuck around on each using passcodes.

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5. Final Fantasy 13 - Hey Square-Enix, take my childhood, turn it into a linear shithole with only one redeeming character (Lightning), and then make it 30+ hours to even get to the open world I love about FF. Fuck you, Square.
As oppose to what? They were all linear, and as far as I know, still are (Stopped at 9).

Those games were the worst at holding your hand despite my love for 2, 3 and 7 (Early on the bandwagon saying it's good again).

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I tried to play thru 9 again when it came out on PSN and it didn't really age that well. I liked the story and all that wackadoo nonsense characters and stuff but it's so damn slooooooow. Like 30 seconds startup animation to every fight, slow ass battle timers and then another half minute for everybody to twirl their weapons around and divvy up the loot.
Only issue I have with it is how it develops after the first disk.

Exploring a continent shrouded in dangerous mist and going off to discover the new one was neat, after that the whole world opens up and it destroys that sense of isolation and mystery the game once had.

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2. Zelda 2 - The Adventures of Link

Well Nintendo knew they screwed up I think by the top-down view returning properly to Gameboy/SNES sequels. Trying to merge a top-down adventure with a platformer was risky, probably not worth messing with the Zelda franchise over. Not much of a fan of the N64 Zelda games either
I feel bad that it an Mario 2 were badly received (I liked both, Mario 2 is one of my favourites). I it began Nintendos slide into playing it safe and shoving out repetitive sequels. That's the sad thing, the fans made their beloved franchises crap.

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2) Silent Hill - just fucking awful imo.
Loved it. It looked like shit, but for its time it created tension and fear, far more than any damn 3DO or SegaCD horror game did.

I didn't get far in it, but the push through the school with the flashlight was freaky for an age before Doom3 and all it's ilk ruined survival horror.

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3) Ghosts N Goblins - for the exact reasons that everyone else hates that god-forsaken game.
I loved it for the exact same reason everyone hated it. It's one of those games that you can honestly assume that no one beat that wasn't buggy or broken somehow.

In fact, this makes me want to play it again...

Quote:
The real problem with FF8 was how easy it is to break the game with the card game. Of course you don't HAVE to play the CG, but the game basically shoves it down your throat.
You don't need the card game to break it (We're talking about a fucking FF game, they baby you already), just spend 2 hours farming the beginning mobs outside the Garden and set yourself up a nice list of ____3 spells and the game is a breeze without even min/maxing.

I only started doing that because I fucking hate the button mashing required to use GFs and found with this that you can just melee everything to death.

Quote:
Pulse ammo was not easy to find and the components required to make it were also used for other weapons/quests. The only way to get it was in disk 2 or 3 (I forget which) in that high tech town, which was either random drop or from mugging a limited encounter monster.
Why sacrifice it for other weapons/characters weapons?

The damn emo is your major damage dealer with the R1 timing hit and his limit break once you get his best weapon.
Last edited by Beastro; 07-06-2013 at 03:15 AM..
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