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  #31  
Old 07-08-2010, 05:15 PM
azeth azeth is offline
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#1 reason DKP was invented - NBG doesn't work in all situations.
  #32  
Old 07-08-2010, 05:15 PM
Tronjer Tronjer is offline
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Originally Posted by azeth [You must be logged in to view images. Log in or Register.]
This is a booming, expansionless server, with a ton of folks around the same level range.
Well, I'm still new to this server and - fortunately - far away from high level. Maybe I should avoid rushing to the top.

That being said, I can understand why people get bored and farm twink stuff, waiting for next expansion. But the situation should straighten out, once Kunark is enabled - at least for a while.
  #33  
Old 07-09-2010, 11:03 AM
Arclanz Arclanz is offline
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last night I saw a level 28 warrior auctioning WTS SSOY 8k. I think I'll be doing my PUG greed rolling cuz you never know who needs it and who is looking to sell it for 8k. I also saw a character in the tunnel named Traderz who con'd green to me (I'm lvl 5). Odd.
  #34  
Old 07-09-2010, 11:25 AM
eqholmes eqholmes is offline
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Quote:
Originally Posted by Arclanz [You must be logged in to view images. Log in or Register.]
last night I saw a level 28 warrior auctioning WTS SSOY 8k. I think I'll be doing my PUG greed rolling cuz you never know who needs it and who is looking to sell it for 8k. I also saw a character in the tunnel named Traderz who con'd green to me (I'm lvl 5). Odd.
The 28 warrior was clearly a twink, also everyone makes level 1 mules to sit in EC so that mains can be camped else where, or lets be honest, there are people that 2 box and some of those level 1's have there 50's at a camp.

Now as far as NBG, ya any item that isnt worth a great deal meaning anything under 2k I don't even think to consider greed if someone needs it, but as far as a fbss/yak/mith 2hander and so on I would say greed because I have also seen to many people except a need item to only be selling it within a week. Of course of friends/guildies I ALWAYS do need, why would you greed with friends/guildies?
  #35  
Old 07-09-2010, 04:56 PM
Dersk Dersk is offline
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Quote:
Originally Posted by Tronjer [You must be logged in to view images. Log in or Register.]
If a particular camp doesn't have loot for your class, noone forces you to join. Simple as that.
The corollary to this is if I am forming a group for something I want, I can refuse to invite anyone else that can use it so I automatically get it due to NBG. Or, if I want an item to sell, I can refuse to invite anyone that can use it so I will have a chance to /roll on it.

I would be shocked in several ways if that never happens.
  #36  
Old 07-09-2010, 04:59 PM
Overcast Overcast is offline
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Quote:
Originally Posted by Tronjer [You must be logged in to view images. Log in or Register.]
Well, I'm still new to this server and - fortunately - far away from high level. Maybe I should avoid rushing to the top.

That being said, I can understand why people get bored and farm twink stuff, waiting for next expansion. But the situation should straighten out, once Kunark is enabled - at least for a while.
One thing I learned - for me personally at least, is to not bother rushing in any game. Just gets boring sooner..

So - yeah, as for me - I'm not at all in a rush.
  #37  
Old 07-09-2010, 05:13 PM
Breuce Breuce is offline
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Quote:
Originally Posted by Dersk [You must be logged in to view images. Log in or Register.]
The corollary to this is if I am forming a group for something I want, I can refuse to invite anyone else that can use it so I automatically get it due to NBG. Or, if I want an item to sell, I can refuse to invite anyone that can use it so I will have a chance to /roll on it.

I would be shocked in several ways if that never happens.
Oh definitely... totally happens. I really think the only solution to any of these issues is just to make sure people always are explicit up front with loot rules. A server-wide 'default' would be nice perhaps, but I'm not sure that making it official and enforcing it would be in the spirit of the server, at least the spirit of the server as I personally want it... which is of course all I care about ;P

Besides, it's virtually impossible to have anything other than pure greed, everybody rolls on everything, become the default... due to the fact that it's basically impossible to adequately define 'need,' and basically impossible to catch people abusing the system.

a NBG default fairly quickly gave way to a pure greed default as more people levelled into the 50s in Kunark, and despite it taking me about 9 rolls to get my first FBSS (damn necros kept winning!) and seeing wu-sticks and jade maces slip through my fingers over and over again, I think it was quite clearly for the best.

Side note: fun ethical dilemma here. Saw a necro win a FBSS, then he either ran a mule or had a friend run down to pick it up, so he could try to win the next one as well. Granted, it didn't end up mattering that night and it seems shady, but it also seems strange that an item being lore completely changes loot rules.
Last edited by Breuce; 07-09-2010 at 05:16 PM..
  #38  
Old 07-09-2010, 05:20 PM
h0tr0d (shaere) h0tr0d (shaere) is offline
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Heh drop that necro... that's not shady it's idiocy.
  #39  
Old 07-09-2010, 05:31 PM
Reiker Reiker is offline
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Quote:
Originally Posted by azeth [You must be logged in to view images. Log in or Register.]
#1 reason DKP was invented - NBG doesn't work in all situations.
Way to compare apples to oranges. DKP is stupid as fuck.
  #40  
Old 07-09-2010, 05:37 PM
azeth azeth is offline
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Quote:
Originally Posted by Reiker [You must be logged in to view images. Log in or Register.]
Way to compare apples to oranges. DKP is stupid as fuck.
ya systems that reward you based on work/time served are awful..

also, i did not compare *anything to DKP. I was just citing a gamewide loot distribution method that was introduced to the guild raid environment to avoid "i need it more" complaints.
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