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#32
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Much better though was rolling on down to do Legion, finding him 3/4 dead, making 8000 RP, grabbing the kill and watching the ensuing forum whines.
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More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | |||
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#33
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Phallax [55 Luminary]
Phallax [51 Mystic] Jeebs [40 Ranger] | |||
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#34
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![]() I loved Highhold Keep, just the atmosphere nothing special about drops or anything just great memories. I thought Temple of Veeshan was just crazy, the whole idea of the one great temple of the game.
As far as you guys saying you liked Blackwing Lair in WoW, did you guys raid that place when it was first out? I'm talking the first few weeks. The release of that zone was terrible. The dungeon itself was an interesting idea, but the boss fights were extremely buggy and had to be touched up many times. Fallen Gate was a ton of fun, BRD in wow was also very cool. | ||
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#35
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![]() ToFS is so fun. Kael, Velks.. Velious is great [You must be logged in to view images. Log in or Register.] Spent tons of time in Karnor's back in the day and loved the fact that a train could come at any second.
In WoW.. I really liked Shadowfang Keep for sure, but as someone already said, most dungeons really felt like loot pinatas. Edit: Forgot about The Hole. Definately one of my favorites. | ||
Last edited by Auchae; 07-01-2010 at 05:55 PM..
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#36
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![]() Hell, most of the dungeons through to Velious were kinda all my favorites. Nothing will ever touch Sol A. I spent so much time, learned it inside and out, made so much money and like, even all the days played I spent in there, it seemed like I was always finding new stuff. It had it all: lava traps, different factions, merchants, false walls, even an unimplemented zone line!
Just the attention to detail and the way the zones all tied together was amazing. I loved being able to swim through the lava to get from area to area in Sol B. I loved the little underwater tunnels in City of Mist that nobody seemed to know about. There was just so much depth and so much interesting stuff in all the dungeons back then, even if there were entire swaths of places that were nearly worthless from a drops or quest standpoint. Game Design = C-, Layout and Atmosphere = A+++ I definitely had a love/hate with Karnor's. And I bet I will again when we get to Kunark [You must be logged in to view images. Log in or Register.] | ||
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#37
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![]() Damn forgot CoM. There's so many good dungeons in this game.
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#38
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Kebbon Corpsewagon
Dwarf Rogue, corpse-dragging specialist and dungeon crawler extraordinaire | |||
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#39
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#40
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![]() It was turned into a zone later on if I'm thinking of what you guys are thinking of. Another Solusek.. SolC I think.
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