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View Poll Results: Would you come back if the server were reset?
No, I have worked too hard for everything I have. 43 28.29%
No, they should release a second blue server. 36 23.68%
Yes, but I would be fearful of another reset. 12 7.89%
Yes, it's fair now because everybody starts at zero and the cheaters are being watched. 61 40.13%
Voters: 152. You may not vote on this poll

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  #1  
Old 04-12-2013, 08:32 PM
Nihilist_santa Nihilist_santa is offline
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Quote:
Originally Posted by eqravenprince [You must be logged in to view images. Log in or Register.]
Just make all NPC armor/weapons no drop. No need for a platsink then as npc items wouldn't have a value. Tradeskills becomes more valuable. But then all the people who twink out their level 1 alts with a Fungi tunic will QQ. But yeah, I would love to play on a new P99 server. If anything, it would give me a few months without rampant twinking and powerleveling.
^ This idea is game breaking. The economy becomes near useless, everything that is worth getting becomes camped and you wont get what you wanted when you need it anyways. Most tradeskills were garbage til they redid them around Velious and thus would suck even more. Not to mention the obvious bringing your alt along while your buddy/guild kill the mob to twink a character.

The problem isn't with twinking the problem is with too much liquidity. I think a few well done plat sinks could help alleviate that. These things could be cosmetic for instance an Idea I had the other day was what about offering race changes for an excessive amount of plat or some such gimmick? There are some mechanics issues with racial bonuses and stuff but nothing game breaking , nothing that removes immersion and its something high level toons would consider and eliminates plat.
  #2  
Old 04-12-2013, 08:42 PM
Randy Randy is offline
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Originally Posted by Nihilist_santa [You must be logged in to view images. Log in or Register.]
How about a plat sink?
I was thinking make a vendor that sell Guises for like 250k-500k... they don't effect game play that much and people love them.
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  #3  
Old 04-12-2013, 01:29 PM
Nihilist_santa Nihilist_santa is offline
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astuce999 I don't think eliminating IP exemptions will help anything. I know myself that I only came back because they allowed IP exemptions so that I could play with my brother.
When I first started playing here I had coworkers that wanted to play but when they found out their wife or kids couldn't play with them they gave up even trying.

Any policy that limits the number of fresh players on a server is only going to hurt it.
  #4  
Old 04-12-2013, 08:44 PM
smokemon smokemon is offline
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That's enough outta you, onion-ring sasquach !!! [You must be logged in to view images. Log in or Register.]
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  #5  
Old 04-13-2013, 05:20 AM
Fawqueue Fawqueue is offline
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I've been here a long time, and I voted yes. This has been a great server and it's come a long way, but it didn't start great. We had exploits left and right, item duping, vendor bugs allowing straight plat generation...you name it. The economy here is completely destroyed because of this, not to mention both Kunark and Velious have proven to be a little more time consuming than the devs originally planned.

So even though they've said in the past there would never be a server wipe, I'd be all for it...provided it came AFTER Velious. I don't want a wipe just to bring the newcomers more in-line with those of us who have been here a while. I would want it to both fix the ravages of our early-server problems and also to provide a product that can finally follow the classic timeline.

This probably isn't a popular line of thinking, but I feel like everything up until the Velious launch should be one big beta-test for the real thing. Now we've worked out the bugs, found ways to actually police the server, and when both expansions are completely coded and ready we could do this thing right.
  #6  
Old 04-13-2013, 10:07 AM
Sularus Oth Mithas Sularus Oth Mithas is offline
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There's a whole lot of people full of it on both sides of the fence in this thread. A lot of "classic" being thrown around to lend support to whatever point they want to make.
  #7  
Old 04-13-2013, 10:21 AM
skorge skorge is offline
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I've already suggested (a long time ago) to increase the rarity of the higher end / popular items on the server, because I knew this would happen. Imagine our server with only 1/4 fungis, 1/4 hiero cloaks, 1/4 RBGs, etc. This change I suggested would have only applied to items that seem to be affecting the economy the most.

But yea, it got shot down. I bet they wished they would have done it now though. They actually had it right when fungis were dropping as a super rare drop.

Here's the deal. Something UNCLASSIC needs to be done to fix it. It's the only way. My suggestion is to put a charm vendor in-game and sell no-drop charms. Start off with a lower end charm (for example just +3sta) for 10k. Scale it up to where you got the most expensive charm at around 500k. This charm might be something like 10 str, 10 sta, 10 dex, 10 int, 10 agi, 100 hps, 100 mana, 10 sv's (just an example). You can have 10-20 different charms ranging from 10k - 500k. Charms would be targeted at melee, caster, tank, and general types.
  #8  
Old 04-13-2013, 10:31 AM
Tiggles Tiggles is offline
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Quote:
Originally Posted by skorge [You must be logged in to view images. Log in or Register.]
I've already suggested (a long time ago) to increase the rarity of the higher end / popular items on the server, because I knew this would happen. Imagine our server with only 1/4 fungis, 1/4 hiero cloaks, 1/4 RBGs, etc. This change I suggested would have only applied to items that seem to be affecting the economy the most.

But yea, it got shot down. I bet they wished they would have done it now though. They actually had it right when fungis were dropping as a super rare drop.

Here's the deal. Something UNCLASSIC needs to be done to fix it. It's the only way. My suggestion is to put a charm vendor in-game and sell no-drop charms. Start off with a lower end charm (for example just +3sta) for 10k. Scale it up to where you got the most expensive charm at around 500k. This charm might be something like 10 str, 10 sta, 10 dex, 10 int, 10 agi, 100 hps, 100 mana, 10 sv's (just an example). You can have 10-20 different charms ranging from 10k - 500k. Charms would be targeted at melee, caster, tank, and general types.

Rather have a casino NPC spawn one day a month in EC that you buy 1k 5k 10k plat tokens from and when you turn them you can win guises and other no drop stuff like froglok potions maybe even put a mana stone as the jackpot.


Make a manastone drop for every 500k is fed into the vendor total not per person so you don't know how close the vendor is to spitting out good stuff.

1k tokens can win you illusion pots of different races

5k can win you 10shots of the pots and rare drop guise and other stuff like that

10k can have better chance of a guise and super rare chances at manastone thex dagger and mist walker
  #9  
Old 04-13-2013, 11:51 AM
Sinlea Sinlea is offline
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Quote:
Originally Posted by Tiggles [You must be logged in to view images. Log in or Register.]
Rather have a casino NPC spawn one day a month in EC that you buy 1k 5k 10k plat tokens from and when you turn them you can win guises and other no drop stuff like froglok potions maybe even put a mana stone as the jackpot.


Make a manastone drop for every 500k is fed into the vendor total not per person so you don't know how close the vendor is to spitting out good stuff.

1k tokens can win you illusion pots of different races

5k can win you 10shots of the pots and rare drop guise and other stuff like that

10k can have better chance of a guise and super rare chances at manastone thex dagger and mist walker
Yeah, no. It's an interesting idea but I don't think that items that have been removed from the game should be an option. It seems like everyone has millions of plat, from cheating or having no life, or whatever the hell. If everyone can just throw a measly 10k at a vendor for a chance at a guise, it's not really going to be special anymore.
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  #10  
Old 04-13-2013, 12:36 PM
Nihilist_santa Nihilist_santa is offline
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Originally Posted by Sinlea [You must be logged in to view images. Log in or Register.]
Yeah, no. It's an interesting idea but I don't think that items that have been removed from the game should be an option. It seems like everyone has millions of plat, from cheating or having no life, or whatever the hell. If everyone can just throw a measly 10k at a vendor for a chance at a guise, it's not really going to be special anymore.
I agree 10k is a bit low but would selling Guise at a vendor make it feel any less special than buying a guised toon in EC tunnel already? At lest this way the plat gets destroyed/npcd after something comes in to the world.

I honestly have no class envy and don't care about how much others have in a game but I do find it a bit odd to see people selling toons in EC. Its probably the least classic thing about the entire server.

Plat sinks still seem like the best option. Have people buy titles, cosmetic items with no stats, buy custom spell graphics (not classic but non game breaking and would be worth paying large sums for) , race/gender changes, illusions, etc.
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