Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 12-05-2013, 02:56 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,466
Default

Malise + earth pet not enough eh? Should be able to "keep up".
Reply With Quote
  #2  
Old 12-05-2013, 03:05 PM
Velerin Velerin is offline
Fire Giant


Join Date: Aug 2013
Posts: 506
Default

That'd be nice if the pets actually cast more often. But like I said, I can chain the 49 fire pet over and over and kill most any non summoning single mob eventually. It would just be nice to be able to do anything else besides use 1 spell over and over.

On a side note the malaise line (and cancel magic line) of spells seems to have a lot more aggro here than live. Tash is always high aggro (unresistable and poison based), malaise line (and cancel) shouldn't be much aggro at all.
Reply With Quote
  #3  
Old 12-05-2013, 03:11 PM
freez freez is offline
Planar Protector

freez's Avatar

Join Date: May 2013
Posts: 1,487
Default

mage pets were not "made" to hold agro and tank

they were made to assist you, therefore you need a playstyle. that does not include your pet out aggroing your nukes.
Reply With Quote
  #4  
Old 12-05-2013, 03:26 PM
Velerin Velerin is offline
Fire Giant


Join Date: Aug 2013
Posts: 506
Default

Something tells me you've never played a mage here or on live. I'm not talking about the pet outaggroing you chaining nukes. If you nuke at all (yes, only once) before the mob is about 30-40% you're almost guaranteed to pull aggro, sometimes even then.

At minimum the pet should generate the same aggro as a player doing equal damage. I think the problem here has something to do with the pet sharing aggro with the mage (to avoid pet classes downing raid mobs). So, if the pet hits for 30, maybe 5-10 of that aggro goes to mage.

Oh yeah..and straight off the everquest website:

"Elements pets are at the heart of a magician's offensive strategy, and typically accompany a magician in all his adventures. This pet provides protection for its master, along with powerful attacks and special abilities. Magicians have a large selection of fire- and magic-based damage spells, allowing them to mount a damaging magical assault in support of their elemental pet."

1. Protection = tank
2. Mage's should be able to cast a nuke here and there while their pet is fighting
Last edited by Velerin; 12-05-2013 at 03:32 PM.. Reason: added EQ website quote
Reply With Quote
  #5  
Old 12-05-2013, 04:32 PM
freez freez is offline
Planar Protector

freez's Avatar

Join Date: May 2013
Posts: 1,487
Default

yes, he can tank. tank does not = badass aggro
Reply With Quote
  #6  
Old 12-05-2013, 11:23 PM
freez freez is offline
Planar Protector

freez's Avatar

Join Date: May 2013
Posts: 1,487
Default

well you heard wrong because i dont even feel like explaining why thats sounds so stupid
Reply With Quote
  #7  
Old 12-06-2013, 02:28 AM
Buellen Buellen is offline
Fire Giant

Buellen's Avatar

Join Date: Aug 2011
Posts: 786
Default

Quote:
Originally Posted by freez [You must be logged in to view images. Log in or Register.]
well you heard wrong because i dont even feel like explaining why thats sounds so stupid
Thank you for the reply.
Last edited by Buellen; 12-06-2013 at 02:31 AM.. Reason: not worth starting drama.
Reply With Quote
  #8  
Old 12-07-2013, 09:49 AM
Itap Itap is offline
Planar Protector

Itap's Avatar

Join Date: Apr 2012
Location: Permafrost
Posts: 1,953
Default

Sounds like freez didnt play a pet class during classic. That or he was 8 years old
__________________
Lootenant Dan <Hierophant>
Reply With Quote
  #9  
Old 01-31-2014, 05:41 AM
Asap Asap is offline
Fire Giant

Asap's Avatar

Join Date: Jan 2013
Posts: 527
Default

bump for us pet classes

http://www.project1999.com/forums/sh...ighlight=aggro

Goes back to 2010. Can we have pet aggro looked at please!
Last edited by Asap; 01-31-2014 at 05:49 AM..
Reply With Quote
  #10  
Old 01-31-2014, 01:24 PM
koros koros is offline
Planar Protector


Join Date: Mar 2011
Posts: 1,127
Default

This has been an issue for years. I have a feeling it's intentional and not going to change.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:45 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.