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  #31  
Old 12-05-2013, 04:32 PM
freez freez is offline
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yes, he can tank. tank does not = badass aggro
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  #32  
Old 12-05-2013, 05:24 PM
heartbrand heartbrand is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Initial cast aggro i think should be the culprit here. There is a ceiling of hate you should gain on the mob on the first spell/attack done to it. This means you pull with a spell as the first entity on its hate list. NOT just the first spell each person casts on it.

Case 1: shaman pulls with slow (it lands!) sends pet, pet gets aggro quickly.
Case 2: shaman pulls with malise, sends pet which gets aggro, slows mob.. mob does not come off easily whatsoever

Do with this as you wish.
I take advantage of this "feature" constantly
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  #33  
Old 12-05-2013, 10:45 PM
Iumuno Iumuno is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Well, as long as they are getting threat per swing... get used to your pet not being like having a dragon hasted, dual stun proccing warrior. That isn't what they are supposed to be.
What is being said in this thread, is that 1 pt of damage from a pet isn't close to 1 pt of damage from a player threat wise. And that's very easy to test.
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  #34  
Old 12-05-2013, 11:07 PM
Buellen Buellen is offline
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from hersey and word of mouth the current state of pet agro is a direct result of player base abusing pet agro in its original form.

the story i was told was that mages /necro pets were tanking raid bosses in sky and other areas, because pet agro generation was better.




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Last edited by Buellen; 12-05-2013 at 11:16 PM..
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  #35  
Old 12-05-2013, 11:23 PM
freez freez is offline
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well you heard wrong because i dont even feel like explaining why thats sounds so stupid
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  #36  
Old 12-06-2013, 02:28 AM
Buellen Buellen is offline
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Quote:
Originally Posted by freez [You must be logged in to view images. Log in or Register.]
well you heard wrong because i dont even feel like explaining why thats sounds so stupid
Thank you for the reply.
Last edited by Buellen; 12-06-2013 at 02:31 AM.. Reason: not worth starting drama.
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  #37  
Old 12-06-2013, 12:32 PM
Velerin Velerin is offline
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Quote:
Originally Posted by Iumuno [You must be logged in to view images. Log in or Register.]
What is being said in this thread, is that 1 pt of damage from a pet isn't close to 1 pt of damage from a player threat wise. And that's very easy to test.
Yeah, I think it's pretty much this. And it doesn't help that they cast less here than live (another thread tested this).

The raid boss thing wasn't because they tank or aggro better than a player, but that if you have enough pet classes you just keep chaining pets and it'll die eventually and the mages will never get summoned.

This really effects mages the worst since they have no other way to mitigate it (rather than kiting a lot or praying for rare procs from earth pet) I understand theres got to be a way to stop people from petting down raid mobs but seems there's got to be another way to do this.

Anyone that says pet aggro is fine here I guarantee does not play a high lvl mage.
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  #38  
Old 12-07-2013, 09:31 AM
Rhun Rhun is offline
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I agree. As said before, air pets were the ultimate aggro machines. You could nuke like there is no tomorrow and couldnt pull aggro from them. On this server that is not the case at all. Here youre better off chain summoning all the time, because if you cast a spell on the mob, it will instantly come running to you, even if you wait some time. More than 2 or 3 nukes and you have a death wish. That was NOT the case on live. And you have to kill the pet at the end anyway, to get full exp. On live it was no problem to outdamage your pet and get full exp each and every fight. People even bought full armor sets all the time, like bronze or banded, because they knew their pet wouldnt die after each fight!

What freez doesnt seem to grasp is that mages without a pet are a useless class that will die instantly. Sony knew that from the beginning. A pet without aggro is pretty much the same as having no pet for the mage, since mages best defensive spell is an armor with a tiny bit of health regen, while other classes have tons of spells that can make them avoid danger.

On top of that pets cast far less on this server, which makes the earth pet pretty useless, water pets doing less damage and air pets holding less aggro. I cant count the situations where the earth pet simply wouldnt cast its root and I died because of that either because I got aggro or the mob fled into a bunch of its friends. That never happened on live!
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  #39  
Old 12-07-2013, 09:49 AM
Itap Itap is offline
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Sounds like freez didnt play a pet class during classic. That or he was 8 years old
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  #40  
Old 01-31-2014, 05:41 AM
Asap Asap is offline
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bump for us pet classes

http://www.project1999.com/forums/sh...ighlight=aggro

Goes back to 2010. Can we have pet aggro looked at please!
Last edited by Asap; 01-31-2014 at 05:49 AM..
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